Player Matchup

Medusa
Medusa
Crow458g
Medusa
Level 66
God Stats
0W - 4L
1,216 SR
Queue Stats
19W - 32L
1,250 Elo+
Party 2
Hel
Hel
KagetheUncrowned
Hel
Level 9
God Stats
0W - 1L
1,367 SR
Queue Stats
5W - 15L
1,254 Elo+
Party 2
King Arthur
King Arthur
KaptRetake
King Arthur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,289 Elo+
Solo
Tiamat
Tiamat
TheRiverStrix
Tiamat
Level 15
God Stats
2W - 4L
1,253 SR
Queue Stats
11W - 25L
1,348 Elo+
Party 2
Nemesis
Nemesis
ttvDroppi
Nemesis
Level 43
God Stats
3W - 2L
1,649 SR
Queue Stats
130W - 143L
1,444 Elo+
Party 2
Team Averages
Level 32
1,397 SR
1,317 Elo+

VS

Team Averages
Level 14
1,459 SR
1,261 Elo+
Tiamat
Tiamat
GYogurt
Tiamat
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,184 Elo+
Party 1
Bellona
Bellona
ItchyNut34
Bellona
Level 6
God Stats
1W - 2L
1,147 SR
Queue Stats
2W - 5L
1,184 Elo+
Party 1
Jing Wei
Jing Wei
KawaiiDesuNeko18
Jing Wei
Level 26
God Stats
2W - 0L
1,427 SR
Queue Stats
19W - 41L
1,193 Elo+
Solo
Ymir
Ymir
M3ntalVib3z
Ymir
Level 26
God Stats
36W - 33L
1,506 SR
Queue Stats
78W - 76L
1,374 Elo+
Solo
Susano
Susano
Sinsuuu
Susano
Level 7
God Stats
1W - 0L
1,717 SR
Queue Stats
10W - 9L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Crow458g
Medusa
16
4 / 10 / 3
10,635
394
16,339
20,580
9,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
0 / 12 / 3
10,093
374
5,482
15,736
5,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
KaptRetake
King Arthur
15
1 / 15 / 3
10,042
372
8,425
36,236
26,869
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
6 / 11 / 3
12,091
448
12,562
25,933
13,629
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
ttvDroppi
Nemesis
17
9 / 9 / 6
12,419
460
21,442
22,452
11,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
GYogurt
Tiamat
17
6 / 8 / 8
12,226
453
12,940
25,076
15,913
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
ItchyNut34
Bellona
20
22 / 1 / 8
15,916
589
33,044
23,112
26,352
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
3 / 4 / 20
12,883
477
13,203
16,120
8,417
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
11 / 2 / 22
14,482
536
16,838
35,542
54,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
Sinsuuu
Susano
19
15 / 6 / 12
13,827
512
25,349
19,125
12,841
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
127
20
Kills
57
57
Deaths
21
18
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Medusa
Crow458g
Medusa
4
10
3
0.55
W
Tiamat
GYogurt
Tiamat
6
8
8
1.25
W
Bellona
ItchyNut34
Bellona
22
1
8
26
L
0
12
3
0.13
L
King Arthur
KaptRetake
King Arthur
1
15
3
0.17
W
3
4
20
3.25
W
11
2
22
11
W
Susano
Sinsuuu
Susano
15
6
12
3.5
L
6
11
3
0.68
L
Nemesis
ttvDroppi
Nemesis
9
9
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,250
Damage
101,374
120,937
Taken
118,975
66,826
Mitigated
117,794
19,824
Healing
34,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Crow458g
Medusa
16,339
7,636
0
180
20,580
9,489
2,567
5,210
15,370
1,154
54,618
W
Tiamat
GYogurt
Tiamat
12,940
2,146
0
8,276
25,076
15,913
169
5,129
19,947
87,193
0
W
Bellona
ItchyNut34
Bellona
33,044
11,242
852
8,403
23,112
26,352
1,527
5,248
17,864
0
125,680
L
5,482
919
2,141
1,244
15,736
5,068
730
4,206
11,530
43,451
0
L
King Arthur
KaptRetake
King Arthur
8,425
1,005
0
4,357
36,236
26,869
180
6,115
30,121
0
40,245
W
13,203
11,329
0
5,568
16,120
8,417
4,844
4,163
11,957
4,235
76,849
W
16,838
5,268
0
10,366
35,542
54,271
1,251
7,380
28,162
61,702
0
W
Susano
Sinsuuu
Susano
25,349
7,165
0
1,322
19,125
12,841
84
2,912
16,213
0
85,488
L
12,562
1,265
208
5,088
25,933
13,629
981
8,382
17,551
51,787
0
L
Nemesis
ttvDroppi
Nemesis
21,442
8,831
0
6,606
22,452
11,771
1,303
6,659
15,793
0
68,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,280
Gold Earned
69,334
392
Minions Killed
569
0
Camps Cleared
0
2,155,605
Distance Traveled
2,479,770
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,635
394
73
3
0
451,069
4
W
Tiamat
12,226
453
90
3
0
429,838
0
W
Bellona
15,916
589
169
6
0
566,306
1
L
Hel
10,093
374
93
3
0
365,794
0
L
King Arthur
10,042
372
66
2
0
403,869
0
W
Jing Wei
12,883
477
138
5
0
483,320
0
W
Ymir
14,482
536
65
2
0
466,198
2
W
Susano
13,827
512
107
4
0
534,108
2
L
Tiamat
12,091
448
77
3
0
407,534
2
L
Nemesis
12,419
460
83
3
0
527,339
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role