Player Matchup

Da Ji
Da Ji
Admrlgnrlaladeen
Da Ji
Level 103
God Stats
3W - 2L
1,602 SR
Queue Stats
63W - 69L
1,488 Elo+
Party 3
Medusa
Medusa
CharlesDeBold
Medusa
Level 119
God Stats
5W - 9L
1,499 SR
Queue Stats
87W - 89L
1,487 Elo+
Party 3
Yemoja
Yemoja
Shodestroyer
Yemoja
Level 66
God Stats
8W - 4L
1,433 SR
Queue Stats
71W - 78L
1,499 Elo+
Party 3
Amaterasu
Amaterasu
TonedTanBook
Amaterasu
Level 44
God Stats
4W - 4L
1,589 SR
Queue Stats
52W - 51L
1,519 Elo+
Party 3
Chronos
Chronos
ferrvd
Chronos
Level 138
God Stats
3W - 6L
1,526 SR
Queue Stats
75W - 72L
1,543 Elo+
Party 3
Team Averages
Level 94
1,530 SR
1,507 Elo+

VS

Team Averages
Level 66
1,480 SR
1,446 Elo+
Chaac
Chaac
RatConsumer
Chaac
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,371 Elo+
Solo
Khepri
Khepri
S1L3NTKENPACHI
Khepri
Level 49
God Stats
0W - 2L
1,379 SR
Queue Stats
64W - 85L
1,388 Elo+
Party 2
Janus
Janus
dontdelay13
Janus
Level 159
God Stats
10W - 22L
1,438 SR
Queue Stats
235W - 233L
1,454 Elo+
Party 2
Thanatos
Thanatos
jair1920
Thanatos
Level 82
God Stats
0W - 3L
1,398 SR
Queue Stats
47W - 50L
1,482 Elo+
Party 1
Kukulkan
Kukulkan
vitmer7
Kukulkan
Level 17
God Stats
2W - 3L
1,687 SR
Queue Stats
2W - 5L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 5
8,305
692
5,380
9,623
6,463
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
9 / 0 / 4
11,167
931
13,656
9,371
3,673
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
15
0 / 2 / 14
9,150
763
7,915
9,885
4,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
TonedTanBook
Amaterasu
16
2 / 1 / 7
8,872
739
7,129
16,248
12,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
ferrvd
Chronos
17
8 / 1 / 5
10,832
903
10,232
12,043
4,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 2
7,563
630
11,912
14,902
17,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 1 / 3
7,063
589
3,187
10,854
13,306
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 3 / 3
7,990
666
12,495
7,987
3,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
jair1920
Thanatos
14
1 / 8 / 2
7,985
665
7,357
11,525
4,824
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
vitmer7
Kukulkan
15
3 / 4 / 1
8,694
725
9,103
7,920
3,212
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
21
Kills
6
6
Deaths
21
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
W
9
0
4
11
L
1
5
2
0.4
L
0
1
3
1.5
W
Yemoja
0
2
14
3.5
W
Amaterasu
TonedTanBook
Amaterasu
2
1
7
5.5
L
1
3
3
0.83
W
Chronos
ferrvd
Chronos
8
1
5
10.5
L
Thanatos
jair1920
Thanatos
1
8
2
0.25
L
Kukulkan
vitmer7
Kukulkan
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,312
Damage
44,054
57,170
Taken
53,188
31,833
Mitigated
42,397
15,803
Healing
8,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,380
1,100
0
300
9,623
6,463
228
3,945
5,263
0
11,532
W
13,656
7,517
0
2,504
9,371
3,673
875
4,274
4,860
0
44,564
L
11,912
2,123
0
3,327
14,902
17,616
1
3,946
10,956
0
22,798
L
3,187
282
0
0
10,854
13,306
0
5,020
5,834
5,990
0
W
Yemoja
7,915
1,864
1,918
632
9,885
4,785
1
4,507
5,011
25,817
0
W
Amaterasu
TonedTanBook
Amaterasu
7,129
3,214
363
7,806
16,248
12,148
950
6,850
8,991
0
23,706
L
12,495
1,208
0
391
7,987
3,439
0
3,786
4,201
40,468
0
W
Chronos
ferrvd
Chronos
10,232
3,400
0
2,280
12,043
4,764
2,440
4,627
6,959
27,653
2,131
L
Thanatos
jair1920
Thanatos
7,357
1,000
0
4,449
11,525
4,824
1
2,927
8,598
0
25,379
L
Kukulkan
vitmer7
Kukulkan
9,103
638
0
672
7,920
3,212
0
1,984
5,936
30,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,326
Gold Earned
39,295
215
Minions Killed
217
5
Camps Cleared
6
1,203,219
Distance Traveled
1,119,536
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,305
692
11
1
2
211,934
2
W
Medusa
11,167
931
88
7
0
261,588
0
L
Chaac
7,563
630
29
2
2
220,987
1
L
Khepri
7,063
589
6
1
0
242,697
0
W
Yemoja
9,150
763
37
3
1
214,255
0
W
Amaterasu
8,872
739
34
3
1
267,613
1
L
Janus
7,990
666
84
7
1
239,870
0
W
Chronos
10,832
903
45
4
1
247,829
0
L
Thanatos
7,985
665
47
4
2
226,963
3
L
Kukulkan
8,694
725
51
4
1
189,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role