Player Matchup

Nox
Nox
 
Nox
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
Dangal
Eset
Level 128
God Stats
0W - 2L
1,255 SR
Queue Stats
128W - 129L
1,475 Elo+
Party 1
Kuzenbo
Kuzenbo
GetUpToMyLevel23
Kuzenbo
Level 86
God Stats
3W - 7L
1,684 SR
Queue Stats
198W - 217L
1,511 Elo+
Solo
Nu Wa
Nu Wa
TurnupTurnip
Nu Wa
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,407 Elo+
Solo
Hercules
Hercules
XGluSniffaX
Hercules
Level 129
God Stats
0W - 2L
1,240 SR
Queue Stats
160W - 157L
1,504 Elo+
Solo
Team Averages
Level 111
1,436 SR
1,479 Elo+

VS

Team Averages
Level 128
1,590 SR
1,465 Elo+
Chronos
Chronos
DuckAlex
Chronos
Level 148
God Stats
7W - 2L
1,605 SR
Queue Stats
365W - 381L
1,453 Elo+
Solo
Hel
Hel
IhateGREENdudes
Hel
Level 156
God Stats
3W - 2L
1,558 SR
Queue Stats
292W - 300L
1,489 Elo+
Solo
Sun Wukong
Sun Wukong
TodayAcrobat464
Sun Wukong
Level 126
God Stats
2W - 0L
1,707 SR
Queue Stats
97W - 103L
1,407 Elo+
Party 2
Persephone
Persephone
Tu Jefa 3000
Persephone
Level 104
God Stats
8W - 4L
1,579 SR
Queue Stats
257W - 262L
1,450 Elo+
Party 2
Freya
Freya
WeepyCarpet27
Freya
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 45L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
6 / 5 / 13
10,625
759
15,436
13,604
5,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Eset
Dangal
Eset
17
9 / 6 / 14
11,185
799
13,596
15,814
7,031
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 3 / 19
9,984
713
12,459
28,906
41,322
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
8 / 4 / 14
11,533
824
22,456
14,036
5,670
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
XGluSniffaX
Hercules
15
1 / 6 / 14
9,533
681
14,617
20,639
22,960
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DuckAlex
Chronos
20
8 / 4 / 9
12,107
865
15,093
16,327
7,928
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
1 / 4 / 18
10,330
738
13,417
14,894
7,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
TodayAcrobat464
Sun Wukong
19
5 / 3 / 14
11,513
822
15,962
29,696
30,224
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
Tu Jefa 3000
Persephone
20
5 / 4 / 16
12,288
878
23,731
17,920
8,253
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 11 / 8
10,550
754
7,127
18,543
7,327
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
88
26
Kills
23
24
Deaths
26
74
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
6
5
13
2.5
L
Eset
Dangal
Eset
9
6
14
2.67
W
Chronos
DuckAlex
Chronos
8
4
9
3.13
L
2
3
19
3.83
W
1
4
18
2.5
W
Sun Wukong
TodayAcrobat464
Sun Wukong
5
3
14
4
W
Persephone
Tu Jefa 3000
Persephone
5
4
16
3.25
L
8
4
14
3.75
W
4
11
8
0.73
L
Hercules
XGluSniffaX
Hercules
1
6
14
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,564
Damage
75,330
92,999
Taken
97,380
82,704
Mitigated
60,964
38,448
Healing
43,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
15,436
1,394
1,230
2,011
13,604
5,721
1,827
9,277
4,327
28,967
0
L
Eset
Dangal
Eset
13,596
848
4,011
4,105
15,814
7,031
815
10,203
5,611
24,116
0
W
Chronos
DuckAlex
Chronos
15,093
6,833
0
2,678
16,327
7,928
1,847
9,471
6,856
37,877
0
L
12,459
5,160
2,252
10,729
28,906
41,322
294
17,025
11,881
18,926
0
W
13,417
810
10,540
7,791
14,894
7,232
528
11,658
3,236
28,758
0
W
Sun Wukong
TodayAcrobat464
Sun Wukong
15,962
2,273
2,309
12,529
29,696
30,224
330
18,410
11,286
0
36,991
W
Persephone
Tu Jefa 3000
Persephone
23,731
1,597
1,096
4,599
17,920
8,253
2,124
10,673
7,243
61,443
0
L
22,456
7,436
3,274
2,951
14,036
5,670
1,441
9,960
4,076
40,127
0
W
7,127
2,234
213
2,235
18,543
7,327
627
13,731
4,812
12,542
0
L
Hercules
XGluSniffaX
Hercules
14,617
4,215
799
7,086
20,639
22,960
0
12,903
7,736
0
25,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,860
Gold Earned
56,788
117
Minions Killed
186
0
Camps Cleared
0
1,129,247
Distance Traveled
1,268,680
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,625
759
31
2
0
202,382
1
L
Eset
11,185
799
18
1
0
222,863
0
W
Chronos
12,107
865
47
3
0
269,758
1
L
Kuzenbo
9,984
713
5
0
0
250,423
1
W
Hel
10,330
738
40
3
0
249,004
1
W
Sun Wukong
11,513
822
37
3
0
285,594
0
W
Persephone
12,288
878
55
4
0
259,185
0
L
Nu Wa
11,533
824
36
3
0
225,296
0
W
Freya
10,550
754
7
1
0
205,139
0
L
Hercules
9,533
681
27
2
0
228,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role