Player Matchup

King Arthur
King Arthur
ArraySmites
King Arthur
Level 109
God Stats
6W - 5L
1,557 SR
Queue Stats
164W - 76L
1,817 Elo+
Party 1
Sol
Sol
Kadazar
Sol
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 20L
1,738 Elo+
Party 1
Jormungandr
Jormungandr
iHennyS
Jormungandr
Level 82
God Stats
2W - 0L
1,792 SR
Queue Stats
45W - 13L
1,637 Elo+
Party 1
Team Averages
Level 71
1,616 SR
1,731 Elo+

VS

Team Averages
Level 75
1,423 SR
1,556 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
dumbdumbgiraffe
Odin
Level 17
God Stats
2W - 1L
1,268 SR
Queue Stats
14W - 11L
1,535 Elo+
Party 2
Terra
Terra
theawesome1017
Terra
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 27L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ArraySmites
King Arthur
11
4 / 3 / 4
7,101
888
5,156
6,750
4,131
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sol
10
2 / 1 / 2
6,320
790
7,389
5,987
2,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jormungandr
iHennyS
Jormungandr
10
2 / 2 / 2
6,219
777
3,490
4,713
3,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
8
0 / 4 / 4
5,250
656
4,316
8,994
4,369
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
5 / 4 / 1
6,281
785
5,437
9,918
4,740
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

4
0 / 0 / 1
4,556
570
0
873
282

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
8
Kills
5
6
Deaths
8
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
4
4
0.5
W
King Arthur
ArraySmites
King Arthur
4
3
4
2
W
Sol
2
1
2
3
L
5
4
1
1.38
W
Jormungandr
iHennyS
Jormungandr
2
2
2
1.5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,035
Damage
9,753
17,450
Taken
19,785
9,845
Mitigated
9,391
3,815
Healing
4,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
4,316
1,165
0
2,238
8,994
4,369
0
4,228
4,766
11,732
0
W
King Arthur
ArraySmites
King Arthur
5,156
1,408
0
618
6,750
4,131
401
2,147
4,603
0
19,939
W
Sol
7,389
2,404
0
2,736
5,987
2,080
851
850
5,137
23,735
4,420
L
5,437
1,854
75
1,692
9,918
4,740
0
5,191
4,727
0
12,875
W
Jormungandr
iHennyS
Jormungandr
3,490
502
0
461
4,713
3,634
705
1,782
2,931
12,914
0
L
0
0
0
0
873
282
0
813
60
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,640
Gold Earned
16,087
96
Minions Killed
29
6
Camps Cleared
0
420,909
Distance Traveled
224,847
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,250
656
16
2
0
108,005
3
W
King Arthur
7,101
888
34
4
3
151,841
0
W
Sol
6,320
790
36
5
3
138,267
2
L
Odin
6,281
785
13
2
0
116,842
2
W
Jormungandr
6,219
777
26
3
0
130,801
0
L
Terra
4,556
570
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role