Player Matchup

Hun Batz
Hun Batz
King Shnee
Hun Batz
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 84L
1,517 Elo+
Party 2
Odin
Odin
SpikiestRoom309
Odin
Level 149
God Stats
2W - 1L
1,877 SR
Queue Stats
96W - 89L
1,541 Elo+
Party 2
Janus
Janus
jaysoflyy
Janus
Level 21
God Stats
3W - 6L
1,451 SR
Queue Stats
67W - 76L
1,572 Elo+
Solo
Team Averages
Level 85
1,609 SR
1,543 Elo+

VS

Team Averages
Level 50
1,302 SR
1,306 Elo+
Ra
Ra
HM Keeps
Ra
Level 7
God Stats
2W - 3L
1,241 SR
Queue Stats
3W - 4L
1,283 Elo+
Solo
Danzaburou
Danzaburou
K0oobeE 24
Danzaburou
Level 81
God Stats
54W - 83L
1,334 SR
Queue Stats
581W - 712L
1,296 Elo+
Party 1
Chaac
Chaac
straightouttamas
Chaac
Level 62
God Stats
15W - 20L
1,333 SR
Queue Stats
350W - 451L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
King Shnee
Hun Batz
10
2 / 7 / 3
7,241
658
4,315
10,574
3,615
Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 5 / 3
6,955
632
3,105
10,391
8,388
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
jaysoflyy
Janus
10
1 / 4 / 3
6,857
623
5,169
7,003
2,984
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 0 / 7
9,594
872
11,809
8,557
3,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
K0oobeE 24
Danzaburou
11
3 / 3 / 8
7,734
703
5,802
5,993
2,012
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
4 / 2 / 9
8,192
745
6,271
12,622
10,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
5
Kills
16
16
Deaths
5
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
9
0
7
12.5
W
Danzaburou
K0oobeE 24
Danzaburou
3
3
8
2.33
L
Hun Batz
King Shnee
Hun Batz
2
7
3
0.5
L
2
5
3
0.7
L
Janus
jaysoflyy
Janus
1
4
3
0.63
W
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,589
Damage
23,882
27,968
Taken
27,172
14,987
Mitigated
15,386
1,136
Healing
12,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,809
1,102
1,873
4,962
8,557
3,245
308
2,201
6,356
40,013
0
W
Danzaburou
K0oobeE 24
Danzaburou
5,802
1,065
0
805
5,993
2,012
1,052
815
5,178
0
15,904
L
Hun Batz
King Shnee
Hun Batz
4,315
523
0
180
10,574
3,615
0
5,292
4,655
0
13,228
L
3,105
853
0
750
10,391
8,388
0
3,286
6,590
0
8,645
L
Janus
jaysoflyy
Janus
5,169
132
0
206
7,003
2,984
0
2,665
3,921
21,009
0
W
6,271
246
0
4,429
12,622
10,129
115
2,948
9,674
0
21,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,053
Gold Earned
25,520
71
Minions Killed
136
2
Camps Cleared
7
611,186
Distance Traveled
672,333
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,594
872
73
7
4
225,249
2
W
Danzaburou
7,734
703
27
2
1
197,714
0
L
Hun Batz
7,241
658
25
2
2
204,885
2
L
Odin
6,955
632
11
1
0
204,502
0
L
Janus
6,857
623
35
3
0
201,799
2
W
Chaac
8,192
745
36
3
2
249,370
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role