Player Matchup

Janus
Janus
 
Janus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
 
Yemoja
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
DeMigosWey
Khepri
Level 144
God Stats
0W - 1L
1,928 SR
Queue Stats
0W - 3L
1,213 Elo+
Party 2
Charybdis
Charybdis
Scorpio Energy
Charybdis
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,481 Elo+
Party 2
Osiris
Osiris
Shyboyinpink
Osiris
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,553 Elo+
Party 2
Team Averages
Level 149
1,586 SR
1,449 Elo+

VS

Team Averages
Level 91
1,405 SR
1,474 Elo+
Ao Kuang
Ao Kuang
A Dark Incubus
Ao Kuang
Level 102
God Stats
8W - 7L
1,377 SR
Queue Stats
478W - 470L
1,540 Elo+
Solo
Tyr
Tyr
CaCristancho
Tyr
Level 125
God Stats
1W - 2L
1,242 SR
Queue Stats
202W - 229L
1,519 Elo+
Solo
Mercury
Mercury
Dyoxin
Mercury
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 183L
1,452 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Toad_Sage94
Ah Muzen Cab
Level 80
God Stats
4W - 2L
1,203 SR
Queue Stats
164W - 174L
1,449 Elo+
Party 1
Vamana
Vamana
venom514one
Vamana
Level 41
God Stats
1W - 0L
1,703 SR
Queue Stats
2W - 3L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
9 / 3 / 11
13,398
788
33,270
16,003
8,477
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
 
Yemoja
20
5 / 2 / 15
12,444
732
8,283
15,537
17,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Khepri
DeMigosWey
Khepri
15
0 / 7 / 20
10,898
641
8,724
20,154
20,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
Scorpio Energy
Charybdis
17
3 / 6 / 13
11,100
653
15,398
17,247
7,867
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
19
8 / 4 / 14
12,717
748
16,000
27,780
29,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
19
10 / 8 / 6
12,975
763
19,051
18,490
6,804
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 3 / 11
12,282
722
9,912
31,657
27,990
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
Dyoxin
Mercury
20
4 / 5 / 7
11,673
687
20,122
12,669
5,248
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Muzen Cab
Toad_Sage94
Ah Muzen Cab
20
2 / 3 / 13
12,299
723
19,444
16,364
6,791
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
15
0 / 6 / 4
9,680
569
5,081
15,611
7,756
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
63
25
Kills
22
22
Deaths
25
73
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
9
3
11
4.83
L
Yemoja
 
Yemoja
5
2
15
6.25
W
Ao Kuang
10
8
6
1.63
W
6
3
11
3.83
L
Khepri
DeMigosWey
Khepri
0
7
20
1.43
W
Mercury
Dyoxin
Mercury
4
5
7
1.5
L
Charybdis
Scorpio Energy
Charybdis
3
6
13
1.58
L
Osiris
8
4
14
3.75
W
Ah Muzen Cab
Toad_Sage94
Ah Muzen Cab
2
3
13
2.83
W
Vamana
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,675
Damage
73,610
96,721
Taken
94,791
83,663
Mitigated
54,589
42,934
Healing
41,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
33,270
2,496
4,152
6,280
16,003
8,477
1,606
2,167
13,836
70,835
0
L
Yemoja
 
Yemoja
8,283
1,359
9,999
5,858
15,537
17,638
665
5,631
9,906
14,202
0
W
Ao Kuang
19,051
4,330
1,458
5,459
18,490
6,804
918
10,032
8,458
28,301
0
W
9,912
886
2,707
17,244
31,657
27,990
423
14,389
17,268
0
21,002
L
Khepri
DeMigosWey
Khepri
8,724
632
591
1,387
20,154
20,060
0
2,741
17,413
13,698
0
W
Mercury
Dyoxin
Mercury
20,122
9,087
1,108
1,380
12,669
5,248
1,735
7,284
5,385
0
34,088
L
Charybdis
Scorpio Energy
Charybdis
15,398
5,901
772
2,602
17,247
7,867
1,278
5,403
11,844
0
31,791
L
Osiris
16,000
4,703
2,691
8,602
27,780
29,621
648
3,109
24,671
3,094
25,677
W
Ah Muzen Cab
Toad_Sage94
Ah Muzen Cab
19,444
6,479
831
8,196
16,364
6,791
1,994
10,009
6,355
0
60,064
W
Vamana
5,081
2,916
0
3,259
15,611
7,756
848
9,222
6,389
0
14,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,557
Gold Earned
58,909
180
Minions Killed
165
0
Camps Cleared
0
1,562,440
Distance Traveled
1,634,962
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
13,398
788
89
5
0
338,985
0
L
Yemoja
12,444
732
13
1
0
312,350
0
W
Ao Kuang
12,975
763
21
1
0
294,625
1
W
Tyr
12,282
722
20
1
0
395,765
4
L
Khepri
10,898
641
11
1
0
262,625
0
W
Mercury
11,673
687
28
2
0
321,623
0
L
Charybdis
11,100
653
37
2
0
312,830
1
L
Osiris
12,717
748
30
2
0
335,650
2
W
Ah Muzen Cab
12,299
723
80
5
0
318,723
0
W
Vamana
9,680
569
16
1
0
304,226
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role