Player Matchup

King Arthur
King Arthur
Areigha
King Arthur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Marcus Jedi1
Sun Wukong
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ymir
Ymir
Racecargamer4326
Ymir
Level 15
God Stats
1W - 1L
1,697 SR
Queue Stats
6W - 5L
1,216 Elo+
Solo
Set
Set
RicemanleeTTV
Set
Level 17
God Stats
3W - 2L
1,209 SR
Queue Stats
19W - 26L
1,319 Elo+
Party 1
Ra
Ra
ToilsomeDoor939
Ra
Level 29
God Stats
0W - 1L
1,296 SR
Queue Stats
167W - 180L
1,368 Elo+
Solo
Team Averages
Level 13
1,440 SR
1,381 Elo+

VS

Team Averages
Level 12
1,487 SR
1,339 Elo+
Pele
Pele
AlmightTdogs
Pele
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,065 Elo+
Solo
Bellona
Bellona
FREDDY P MF
Bellona
Level 29
God Stats
34W - 27L
1,457 SR
Queue Stats
232W - 211L
1,338 Elo+
Solo
Camazotz
Camazotz
Noevy-
Camazotz
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Bastet
Bastet
bigbangattack93
Bastet
Level 22
God Stats
9W - 6L
1,476 SR
Queue Stats
41W - 44L
1,291 Elo+
Solo
Kukulkan
Kukulkan
ktray
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Areigha
King Arthur
8
1 / 8 / 0
5,473
342
1,184
11,079
3,337
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
Marcus Jedi1
Sun Wukong
10
3 / 5 / 4
6,494
406
4,156
10,592
7,146
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

3
2 / 2 / 1
5,267
329
607
2,022
701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 4 / 1
6,588
412
5,759
11,415
5,337
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
11 / 3 / 6
8,923
558
11,355
12,747
4,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 9 / 4
6,040
378
768
8,365
2,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
FREDDY P MF
Bellona
15
7 / 0 / 2
9,509
594
9,772
6,987
6,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Camazotz
Noevy-
Camazotz
13
4 / 2 / 5
8,242
515
3,245
11,276
4,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 6 / 3
8,672
542
8,886
8,604
4,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
ktray
Kukulkan
14
6 / 2 / 5
9,577
599
10,950
7,628
3,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
41
18
Kills
22
22
Deaths
19
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
9
4
0.22
L
King Arthur
Areigha
King Arthur
1
8
0
0.13
W
Bellona
FREDDY P MF
Bellona
7
0
2
8
L
Sun Wukong
Marcus Jedi1
Sun Wukong
3
5
4
1
W
Camazotz
Noevy-
Camazotz
4
2
5
3.25
L
2
2
1
1.25
L
1
4
1
0.38
L
11
3
6
4.67
W
5
6
3
1.08
W
Kukulkan
ktray
Kukulkan
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,061
Damage
33,621
47,855
Taken
42,860
21,091
Mitigated
21,160
4,615
Healing
12,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
768
302
0
168
8,365
2,434
404
4,227
3,891
0
9,020
L
King Arthur
Areigha
King Arthur
1,184
354
0
20
11,079
3,337
11
452
10,578
0
5,969
W
Bellona
FREDDY P MF
Bellona
9,772
3,783
0
2,827
6,987
6,619
1,530
0
6,987
177
58,405
L
Sun Wukong
Marcus Jedi1
Sun Wukong
4,156
835
0
178
10,592
7,146
0
6,550
3,992
0
17,233
W
Camazotz
Noevy-
Camazotz
3,245
589
0
5,773
11,276
4,216
144
1,861
9,335
0
43,498
L
607
356
0
228
2,022
701
184
0
1,801
4,214
0
L
5,759
1,816
0
298
11,415
5,337
0
1,086
10,329
0
35,998
L
11,355
2,334
323
3,568
12,747
4,570
0
3,023
9,438
47,449
0
W
8,886
3,515
0
608
8,604
4,779
357
3,175
5,183
0
41,260
W
Kukulkan
ktray
Kukulkan
10,950
1,111
0
3,211
7,628
3,112
1,637
1,964
5,502
54,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,745
Gold Earned
42,040
195
Minions Killed
363
0
Camps Cleared
0
1,155,214
Distance Traveled
1,357,833
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,040
378
17
1
0
232,338
0
L
King Arthur
5,473
342
8
1
0
254,101
1
W
Bellona
9,509
594
126
8
0
279,061
0
L
Sun Wukong
6,494
406
22
1
0
277,755
0
W
Camazotz
8,242
515
66
4
0
327,612
0
L
Ymir
5,267
329
3
0
0
72,225
0
L
Set
6,588
412
68
4
0
295,964
2
L
Ra
8,923
558
94
6
0
255,169
0
W
Bastet
8,672
542
66
4
0
282,132
1
W
Kukulkan
9,577
599
88
6
0
236,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role