Player Matchup

Janus
Janus
 
Janus
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
Anora
Osiris
Level 123
God Stats
2W - 2L
1,557 SR
Queue Stats
128W - 116L
1,535 Elo+
Party 2
Nox
Nox
Dapose
Nox
Level 121
God Stats
6W - 8L
1,427 SR
Queue Stats
151W - 135L
1,527 Elo+
Party 2
Odin
Odin
MrDinklage
Odin
Level 123
God Stats
2W - 4L
1,537 SR
Queue Stats
154W - 131L
1,519 Elo+
Party 2
Team Averages
Level 111
1,504 SR
1,516 Elo+

VS

Team Averages
Level 71
1,550 SR
1,524 Elo+
Rama
Rama
Knowledge007
Rama
Level 18
God Stats
0W - 1L
1,736 SR
Queue Stats
14W - 10L
1,536 Elo+
Solo
Fafnir
Fafnir
LeBRANNNNN
Fafnir
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 21L
1,694 Elo+
Party 3
Chiron
Chiron
Parrhesia42
Chiron
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,536 Elo+
Solo
Poseidon
Poseidon
SkipperD01
Poseidon
Level 146
God Stats
1W - 3L
1,513 SR
Queue Stats
91W - 102L
1,541 Elo+
Solo
Neith
Neith
terminalnovice
Neith
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 11L
1,315 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
7 / 3 / 12
11,208
747
17,775
9,488
4,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Neith
 
Neith
17
7 / 3 / 10
10,985
732
12,175
15,032
7,774
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Osiris
Anora
Osiris
18
4 / 2 / 18
11,048
737
10,624
14,674
20,600
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nox
Dapose
Nox
20
6 / 2 / 17
12,224
815
12,709
6,994
3,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 4 / 19
10,998
733
9,712
20,560
27,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 9 / 4
9,954
664
6,695
16,870
7,760
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
LeBRANNNNN
Fafnir
17
2 / 5 / 9
10,215
681
10,786
20,573
28,562
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chiron
18
4 / 7 / 3
10,635
709
9,920
16,793
7,513
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Poseidon
SkipperD01
Poseidon
11
1 / 4 / 2
7,756
517
2,125
4,646
1,918
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

19
5 / 3 / 6
11,151
743
12,606
12,788
7,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
38
28
Kills
14
14
Deaths
28
76
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
7
3
12
4.33
W
Neith
 
Neith
7
3
10
4
W
Osiris
Anora
Osiris
4
2
18
6.5
W
Nox
Dapose
Nox
6
2
17
7.25
L
2
9
4
0.44
L
Fafnir
LeBRANNNNN
Fafnir
2
5
9
1.3
W
4
4
19
3.38
L
Chiron
4
7
3
0.79
L
Poseidon
SkipperD01
Poseidon
1
4
2
0.5
L
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,995
Damage
42,132
66,748
Taken
71,670
63,654
Mitigated
53,248
20,534
Healing
23,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
17,775
1,077
2,372
1,060
9,488
4,235
930
3,319
5,956
38,832
0
W
Neith
 
Neith
12,175
4,554
1,587
3,799
15,032
7,774
1,313
3,007
11,716
0
27,275
W
Osiris
Anora
Osiris
10,624
1,551
1,744
2,462
14,674
20,600
1,032
3,646
10,347
0
25,538
W
Nox
Dapose
Nox
12,709
664
623
1,300
6,994
3,533
949
440
6,408
30,683
0
L
6,695
5,269
1,271
2,206
16,870
7,760
0
6,286
10,074
0
26,520
L
Fafnir
LeBRANNNNN
Fafnir
10,786
3,657
897
4,286
20,573
28,562
15
8,599
11,783
17,746
0
W
9,712
1,234
880
4,707
20,560
27,512
479
2,175
17,165
0
12,409
L
Chiron
9,920
2,810
1,465
4,783
16,793
7,513
39
8,964
7,642
0
26,717
L
Poseidon
SkipperD01
Poseidon
2,125
224
336
547
4,646
1,918
0
1,632
2,882
6,873
0
L
12,606
2,548
1,721
6,108
12,788
7,495
215
5,002
7,472
0
26,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,463
Gold Earned
49,711
136
Minions Killed
137
0
Camps Cleared
0
1,421,624
Distance Traveled
1,006,736
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,208
747
37
2
0
256,248
0
W
Neith
10,985
732
31
2
0
263,294
0
W
Osiris
11,048
737
11
1
0
297,019
3
W
Nox
12,224
815
48
3
0
305,688
0
L
Rama
9,954
664
46
3
0
207,879
2
L
Fafnir
10,215
681
14
1
0
178,617
0
W
Odin
10,998
733
9
1
0
299,375
0
L
Chiron
10,635
709
40
3
0
274,841
0
L
Poseidon
7,756
517
10
1
0
78,569
1
L
Neith
11,151
743
27
2
0
266,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role