Player Matchup

Khepri
Khepri
Artorias86
Khepri
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 49L
1,386 Elo+
Solo
Bellona
Bellona
Cuchillaplay
Bellona
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 40L
1,462 Elo+
Solo
Thoth
Thoth
SAGE_Barnsey
Thoth
Level 30
God Stats
3W - 7L
1,492 SR
Queue Stats
91W - 109L
1,403 Elo+
Party 1
Skadi
Skadi
SAGE_Bernstein
Skadi
Level 24
God Stats
50W - 36L
1,556 SR
Queue Stats
70W - 76L
1,435 Elo+
Party 1
Thanatos
Thanatos
TzSpartan1
Thanatos
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,444 Elo+
Party 1
Team Averages
Level 23
1,510 SR
1,426 Elo+

VS

Team Averages
Level 26
1,595 SR
1,491 Elo+
Izanami
Izanami
Devastattion
Izanami
Level 29
God Stats
8W - 5L
1,558 SR
Queue Stats
69W - 87L
1,313 Elo+
Solo
Chaac
Chaac
DonKriss
Chaac
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
118W - 126L
1,527 Elo+
Solo
Tsukuyomi
Tsukuyomi
ElRobinhoo
Tsukuyomi
Level 25
God Stats
18W - 12L
1,645 SR
Queue Stats
33W - 23L
1,539 Elo+
Solo
Zeus
Zeus
Ooooo2058
Zeus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 150L
1,628 Elo+
Solo
Yemoja
Yemoja
emojojo
Yemoja
Level 22
God Stats
10W - 3L
1,772 SR
Queue Stats
42W - 47L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Artorias86
Khepri
8
0 / 3 / 1
5,096
463
618
6,113
4,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
Cuchillaplay
Bellona
10
1 / 3 / 0
5,337
485
3,230
6,531
4,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
0 / 5 / 0
4,747
432
3,647
7,658
2,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
0 / 4 / 1
4,354
396
1,164
4,676
1,070
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
TzSpartan1
Thanatos
6
1 / 7 / 0
4,497
409
3,143
7,487
1,730
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Devastattion
Izanami
10
8 / 0 / 7
6,888
626
8,452
4,229
1,321
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
DonKriss
Chaac
11
3 / 0 / 0
6,484
589
4,203
7,062
3,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
ElRobinhoo
Tsukuyomi
10
2 / 1 / 2
6,010
546
1,905
5,328
1,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
13
7 / 0 / 2
7,243
658
5,357
4,474
1,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
emojojo
Yemoja
9
2 / 1 / 12
6,391
581
3,219
7,757
5,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
45
2
Kills
22
22
Deaths
2
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Khepri
Artorias86
Khepri
0
3
1
0.17
L
Bellona
Cuchillaplay
Bellona
1
3
0
0.33
W
Izanami
Devastattion
Izanami
8
0
7
11.5
W
Chaac
DonKriss
Chaac
3
0
0
3
W
Tsukuyomi
ElRobinhoo
Tsukuyomi
2
1
2
3
W
Zeus
7
0
2
8
L
0
5
0
0
L
0
4
1
0.13
L
Thanatos
TzSpartan1
Thanatos
1
7
0
0.14
W
Yemoja
emojojo
Yemoja
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,802
Damage
23,136
32,465
Taken
28,850
13,899
Mitigated
13,868
4,978
Healing
13,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Artorias86
Khepri
618
221
0
132
6,113
4,010
228
1,915
4,188
15,347
0
L
Bellona
Cuchillaplay
Bellona
3,230
541
0
1,494
6,531
4,904
0
294
5,622
0
24,496
W
Izanami
Devastattion
Izanami
8,452
6,052
0
1,188
4,229
1,321
2,506
816
3,343
0
38,401
W
Chaac
DonKriss
Chaac
4,203
581
0
4,118
7,062
3,874
345
392
6,648
0
29,814
W
Tsukuyomi
ElRobinhoo
Tsukuyomi
1,905
320
0
2,886
5,328
1,579
50
50
5,278
0
31,388
W
Zeus
5,357
964
0
2,615
4,474
1,392
626
1,757
2,493
45,383
0
L
3,647
287
0
1,499
7,658
2,185
0
3,520
3,900
22,094
0
L
1,164
612
0
291
4,676
1,070
358
568
4,108
0
13,995
L
Thanatos
TzSpartan1
Thanatos
3,143
1,443
0
1,562
7,487
1,730
0
2,005
5,440
0
9,511
W
Yemoja
emojojo
Yemoja
3,219
1,257
262
2,476
7,757
5,702
326
862
6,823
14,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,031
Gold Earned
33,016
182
Minions Killed
331
0
Camps Cleared
0
897,259
Distance Traveled
1,017,193
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,096
463
31
3
0
191,249
2
L
Bellona
5,337
485
51
5
0
196,477
2
W
Izanami
6,888
626
82
7
0
190,133
1
W
Chaac
6,484
589
62
6
0
212,654
1
W
Tsukuyomi
6,010
546
75
7
0
227,784
2
W
Zeus
7,243
658
92
8
0
185,028
1
L
Thoth
4,747
432
48
4
0
174,563
2
L
Skadi
4,354
396
36
3
0
139,583
0
L
Thanatos
4,497
409
16
1
0
195,387
0
W
Yemoja
6,391
581
20
2
0
201,594
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role