Player Matchup

Nu Wa
Nu Wa
Forrest83
Nu Wa
Level 15
God Stats
11W - 11L
1,510 SR
Queue Stats
195W - 191L
1,337 Elo+
Solo
Loki
Loki
ShoogieGreen
Loki
Level 8
God Stats
5W - 3L
1,500 SR
Queue Stats
5W - 3L
1,690 Elo+
Party 2
Ares
Ares
ZooWeeeeMama
Ares
Level 5
God Stats
3W - 1L
1,544 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Pele
Pele
dylamanjaro
Pele
Level 83
God Stats
13W - 12L
1,624 SR
Queue Stats
142W - 168L
1,496 Elo+
Party 2
Chang'e
Chang'e
kahalien
Chang'e
Level 27
God Stats
10W - 7L
1,536 SR
Queue Stats
104W - 123L
1,409 Elo+
Solo
Team Averages
Level 28
1,543 SR
1,486 Elo+

VS

Team Averages
Level 37
1,500 SR
1,414 Elo+
Hera
Hera
Djinnerik
Hera
Level 28
God Stats
8W - 13L
1,346 SR
Queue Stats
210W - 250L
1,383 Elo+
Solo
Gilgamesh
Gilgamesh
MRCHAOTIC24
Gilgamesh
Level 113
God Stats
3W - 3L
1,536 SR
Queue Stats
87W - 75L
1,498 Elo+
Party 1
Pele
Pele
MoogleThief
Pele
Level 24
God Stats
1W - 1L
1,665 SR
Queue Stats
21W - 14L
1,511 Elo+
Solo
Zeus
Zeus
YOBASMX
Zeus
Level 16
God Stats
5W - 4L
1,631 SR
Queue Stats
9W - 16L
1,332 Elo+
Solo
Tsukuyomi
Tsukuyomi
kiddtheartist
Tsukuyomi
Level 6
God Stats
22W - 25L
1,321 SR
Queue Stats
27W - 34L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Forrest83
Nu Wa
20
2 / 3 / 30
13,293
1,023
20,258
21,616
15,244
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
4 / 1 / 23
12,788
984
9,798
16,022
10,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
6 / 3 / 24
14,458
1,112
12,212
22,696
28,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
19 / 4 / 14
16,042
1,234
34,951
27,494
31,039
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chang'e
kahalien
Chang'e
20
10 / 3 / 21
14,254
1,096
21,514
20,962
10,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

187

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
18
0 / 4 / 10
11,766
905
24,178
16,585
6,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
MRCHAOTIC24
Gilgamesh
18
6 / 9 / 5
13,280
1,022
28,064
31,124
27,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
3 / 15 / 7
12,493
961
29,294
32,954
12,520
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
YOBASMX
Zeus
18
1 / 8 / 7
11,821
909
13,996
12,961
4,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
kiddtheartist
Tsukuyomi
18
4 / 5 / 4
11,547
888
3,787
10,651
3,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
47
41
Kills
14
14
Deaths
41
112
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Hera
0
4
10
1.25
W
Nu Wa
Forrest83
Nu Wa
2
3
30
5.67
L
Gilgamesh
MRCHAOTIC24
Gilgamesh
6
9
5
0.94
L
3
15
7
0.43
W
4
1
23
15.5
L
Zeus
YOBASMX
Zeus
1
8
7
0.56
W
6
3
24
6
W
19
4
14
6.5
W
Chang'e
kahalien
Chang'e
10
3
21
6.83
L
Tsukuyomi
kiddtheartist
Tsukuyomi
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,733
Damage
99,319
108,790
Taken
104,275
95,701
Mitigated
54,026
39,245
Healing
5,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
24,178
6,239
0
0
16,585
6,052
0
9,592
6,468
55,894
0
W
Nu Wa
Forrest83
Nu Wa
20,258
7,889
0
1,203
21,616
15,244
0
7,148
14,468
44,227
0
L
Gilgamesh
MRCHAOTIC24
Gilgamesh
28,064
8,969
66
1,098
31,124
27,337
0
17,213
12,382
0
51,617
L
29,294
4,749
0
3,014
32,954
12,520
0
14,971
16,881
0
72,225
W
9,798
1,972
287
1,541
16,022
10,182
0
7,114
8,908
0
19,877
L
Zeus
YOBASMX
Zeus
13,996
1,226
0
394
12,961
4,363
0
5,374
7,113
52,204
0
W
12,212
1,435
3,597
3,475
22,696
28,980
0
8,784
13,912
24,017
0
W
34,951
7,097
0
9,923
27,494
31,039
0
9,267
18,227
0
59,706
W
Chang'e
kahalien
Chang'e
21,514
1,563
11,158
8,061
20,962
10,256
0
5,861
15,101
58,134
0
L
Tsukuyomi
kiddtheartist
Tsukuyomi
3,787
838
0
582
10,651
3,754
0
6,834
3,456
0
8,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,835
Gold Earned
60,907
231
Minions Killed
263
4
Camps Cleared
7
1,325,452
Distance Traveled
1,141,688
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,766
905
78
6
1
274,640
0
W
Nu Wa
13,293
1,023
72
6
0
230,208
0
L
Gilgamesh
13,280
1,022
35
3
4
242,066
0
L
Pele
12,493
961
81
6
0
256,082
0
W
Loki
12,788
984
17
1
0
272,226
0
L
Zeus
11,821
909
62
5
2
202,124
0
W
Ares
14,458
1,112
20
2
0
268,542
0
W
Pele
16,042
1,234
60
5
2
279,041
0
W
Chang'e
14,254
1,096
62
5
2
275,435
0
L
Tsukuyomi
11,547
888
7
1
0
166,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role