Player Matchup

Bellona
Bellona
Albendinger
Bellona
Level 6
God Stats
7W - 8L
1,353 SR
Queue Stats
12W - 17L
1,327 Elo+
Solo
Anubis
Anubis
DistantPluvio
Anubis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,010 Elo+
Solo
Nemesis
Nemesis
Fr1zZoH
Nemesis
Level 29
God Stats
5W - 2L
1,743 SR
Queue Stats
59W - 56L
1,389 Elo+
Solo
Zeus
Zeus
INeedsABackPack
Zeus
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 31L
1,327 Elo+
Party 1
Neith
Neith
nightskykia
Neith
Level 15
God Stats
16W - 10L
1,374 SR
Queue Stats
34W - 32L
1,320 Elo+
Party 1
Team Averages
Level 16
1,494 SR
1,275 Elo+

VS

Team Averages
Level 21
1,532 SR
1,366 Elo+
Cerberus
Cerberus
Balambo21
Cerberus
Level 19
God Stats
13W - 13L
1,789 SR
Queue Stats
352W - 389L
1,369 Elo+
Party 2
King Arthur
King Arthur
Drewshmexy
King Arthur
Level 26
God Stats
3W - 7L
1,376 SR
Queue Stats
85W - 93L
1,389 Elo+
Party 2
Pele
Pele
GoLdEnKiDd0011
Pele
Level 29
God Stats
0W - 1L
1,291 SR
Queue Stats
99W - 102L
1,400 Elo+
Party 2
Hel
Hel
LuckyJackel
Hel
Level 25
God Stats
2W - 4L
1,692 SR
Queue Stats
64W - 83L
1,337 Elo+
Solo
Izanami
Izanami
Sunshine4023
Izanami
Level 8
God Stats
17W - 25L
1,513 SR
Queue Stats
32W - 40L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Albendinger
Bellona
17
3 / 5 / 2
10,680
534
8,067
13,572
11,203
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
15 / 1 / 4
12,763
638
19,355
12,632
6,535
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
Fr1zZoH
Nemesis
16
7 / 1 / 7
10,653
533
11,894
13,223
5,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
8 / 6 / 5
10,294
515
19,818
15,022
4,668
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
2 / 4 / 9
9,061
453
5,297
10,272
3,176
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Balambo21
Cerberus
13
5 / 5 / 3
8,999
450
8,512
20,733
12,565
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
Drewshmexy
King Arthur
14
4 / 7 / 2
8,831
442
10,157
20,050
10,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
4 / 8 / 5
8,869
443
11,508
19,456
6,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 9 / 0
8,805
440
2,804
16,479
4,607
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Sunshine4023
Izanami
15
3 / 6 / 3
9,004
450
9,893
12,344
3,686
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
30
35
Kills
17
17
Deaths
35
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bellona
Albendinger
Bellona
3
5
2
0.8
L
Cerberus
Balambo21
Cerberus
5
5
3
1.3
W
15
1
4
17
L
King Arthur
Drewshmexy
King Arthur
4
7
2
0.71
W
Nemesis
Fr1zZoH
Nemesis
7
1
7
10.5
L
4
8
5
0.81
W
8
6
5
1.75
L
1
9
0
0.11
L
Izanami
Sunshine4023
Izanami
3
6
3
0.75
W
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,431
Damage
42,874
64,721
Taken
89,062
31,304
Mitigated
37,697
22,076
Healing
15,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Albendinger
Bellona
8,067
1,918
0
2,075
13,572
11,203
1,880
386
12,247
11,458
47,373
L
Cerberus
Balambo21
Cerberus
8,512
1,065
0
6,128
20,733
12,565
0
13,016
7,717
32,811
0
W
19,355
1,684
0
8,933
12,632
6,535
1,267
2,199
10,337
93,991
0
L
King Arthur
Drewshmexy
King Arthur
10,157
1,205
62
2,131
20,050
10,668
0
7,078
12,972
0
42,264
W
Nemesis
Fr1zZoH
Nemesis
11,894
6,632
0
499
13,223
5,722
17
1,893
11,104
0
63,553
L
11,508
4,626
0
2,609
19,456
6,171
0
8,522
10,934
0
37,243
W
19,818
8,631
624
6,385
15,022
4,668
2,592
4,524
10,498
63,311
0
L
2,804
570
0
3,353
16,479
4,607
0
6,094
10,385
54,346
0
L
Izanami
Sunshine4023
Izanami
9,893
4,868
0
738
12,344
3,686
842
6,230
6,114
0
46,395
W
5,297
2,553
0
3,560
10,272
3,176
1,549
2,499
7,773
0
40,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,451
Gold Earned
44,508
541
Minions Killed
367
0
Camps Cleared
0
1,753,717
Distance Traveled
1,749,115
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,680
534
124
6
0
332,469
0
L
Cerberus
8,999
450
58
3
0
348,244
1
W
Anubis
12,763
638
161
8
0
338,853
6
L
King Arthur
8,831
442
76
4
0
377,278
1
W
Nemesis
10,653
533
95
5
0
436,934
2
L
Pele
8,869
443
55
3
0
381,411
1
W
Zeus
10,294
515
94
5
0
300,589
2
L
Hel
8,805
440
96
5
0
276,674
0
L
Izanami
9,004
450
82
4
0
365,508
1
W
Neith
9,061
453
67
3
0
344,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role