Player Matchup

Ymir
Ymir
Cirens
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hades
Hades
Joaquin_Kovacs
Hades
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,513 Elo+
Solo
Neith
Neith
frostydann_xs
Neith
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
ikkiUsui
Tsukuyomi
Level 28
God Stats
14W - 12L
1,554 SR
Queue Stats
78W - 83L
1,467 Elo+
Solo
He Bo
He Bo
theonekingbr
He Bo
Level 29
God Stats
6W - 3L
1,912 SR
Queue Stats
228W - 267L
1,415 Elo+
Solo
Team Averages
Level 18
1,593 SR
1,479 Elo+

VS

Team Averages
Level 30
1,588 SR
1,479 Elo+
Odin
Odin
Junpiter
Odin
Level 20
God Stats
7W - 2L
1,714 SR
Queue Stats
16W - 11L
1,589 Elo+
Solo
Ymir
Ymir
MikeCatfoxy_2112
Ymir
Level 2
God Stats
4W - 3L
1,500 SR
Queue Stats
18W - 11L
1,500 Elo+
Party 1
Apollo
Apollo
Pegaso-1v4
Apollo
Level 29
God Stats
2W - 2L
1,736 SR
Queue Stats
119W - 143L
1,399 Elo+
Party 2
Ra
Ra
Space__Tz
Ra
Level 87
God Stats
12W - 4L
1,500 SR
Queue Stats
57W - 69L
1,500 Elo+
Party 1
Mercury
Mercury
Xinef on
Mercury
Level 14
God Stats
6W - 9L
1,491 SR
Queue Stats
39W - 42L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Cirens
Ymir
13
11 / 1 / 1
8,604
662
10,060
12,768
10,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 5 / 0
5,994
461
2,025
9,732
6,603
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 8 / 5
5,561
428
966
6,933
1,966
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
ikkiUsui
Tsukuyomi
10
2 / 1 / 6
6,537
503
4,682
5,487
1,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 2 / 1
6,795
523
2,418
6,341
2,386
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
7 / 0 / 3
8,517
655
8,782
6,483
3,978
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
0 / 5 / 1
6,084
468
2,512
9,540
7,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
Pegaso-1v4
Apollo
10
2 / 6 / 1
6,465
497
4,111
7,792
2,233
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

13
4 / 2 / 1
8,206
631
4,015
5,324
2,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Xinef on
Mercury
14
4 / 0 / 4
8,075
621
6,111
6,249
2,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
27
13
Kills
17
17
Deaths
13
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ymir
Cirens
Ymir
11
1
1
11.5
L
0
5
0
0
W
Odin
7
0
3
8.5
W
0
5
1
0.1
W
Apollo
Pegaso-1v4
Apollo
2
6
1
0.42
W
4
2
1
2.25
W
Mercury
Xinef on
Mercury
4
0
4
6
L
0
8
5
0.31
L
Tsukuyomi
ikkiUsui
Tsukuyomi
2
1
6
5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,151
Damage
25,531
41,261
Taken
35,388
22,986
Mitigated
18,282
8,530
Healing
8,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Cirens
Ymir
10,060
2,586
0
2,399
12,768
10,055
266
2,792
9,902
39,142
0
L
2,025
574
52
1,919
9,732
6,603
304
772
8,269
26,610
0
W
Odin
8,782
2,085
0
2,587
6,483
3,978
222
2,785
3,698
6,863
34,609
W
2,512
968
0
1,809
9,540
7,707
300
4,263
5,277
11,026
0
W
Apollo
Pegaso-1v4
Apollo
4,111
2,806
0
762
7,792
2,233
2,692
3,510
4,282
0
26,600
W
4,015
242
748
2,428
5,324
2,114
1,059
1,997
3,327
41,708
0
W
Mercury
Xinef on
Mercury
6,111
3,366
0
0
6,249
2,250
0
1,948
4,301
0
54,904
L
966
368
43
365
6,933
1,966
574
1,670
5,071
0
16,462
L
Tsukuyomi
ikkiUsui
Tsukuyomi
4,682
1,351
0
1,785
5,487
1,976
26
1,152
4,281
0
20,911
L
2,418
449
0
1,967
6,341
2,386
119
841
5,288
43,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,491
Gold Earned
37,347
274
Minions Killed
347
0
Camps Cleared
0
1,192,700
Distance Traveled
1,303,063
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,604
662
63
5
0
242,672
1
L
Hades
5,994
461
65
5
0
221,245
0
W
Odin
8,517
655
85
7
0
270,389
1
W
Ymir
6,084
468
18
1
0
231,934
1
W
Apollo
6,465
497
59
5
0
229,568
2
W
Ra
8,206
631
89
7
0
241,812
1
W
Mercury
8,075
621
96
7
0
329,360
0
L
Neith
5,561
428
20
2
0
224,206
1
L
Tsukuyomi
6,537
503
33
3
0
284,281
2
L
He Bo
6,795
523
93
7
0
220,296
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role