Player Matchup

Artio
Artio
Zaneptv
Artio
Level 43
God Stats
3W - 1L
1,563 SR
Queue Stats
64W - 76L
1,272 Elo+
Party 2
Ah Puch
Ah Puch
arenptv
Ah Puch
Level 26
God Stats
4W - 15L
1,033 SR
Queue Stats
71W - 116L
1,237 Elo+
Party 2
Charybdis
Charybdis
sarcasticjake
Charybdis
Level 46
God Stats
1W - 2L
1,571 SR
Queue Stats
12W - 23L
1,163 Elo+
Solo
Team Averages
Level 38
1,389 SR
1,224 Elo+

VS

Team Averages
Level 44
1,502 SR
1,392 Elo+
Vamana
Vamana
Booknerd19
Vamana
Level 22
God Stats
31W - 31L
1,472 SR
Queue Stats
49W - 48L
1,362 Elo+
Party 1
Hera
Hera
MaidenNight
Hera
Level 18
God Stats
1W - 1L
1,358 SR
Queue Stats
12W - 10L
1,640 Elo+
Party 1
Tiamat
Tiamat
Sage Psylocke
Tiamat
Level 93
God Stats
2W - 4L
1,676 SR
Queue Stats
16W - 33L
1,174 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Zaneptv
Artio
15
7 / 2 / 5
12,187
717
5,344
23,439
30,175
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ah Puch
arenptv
Ah Puch
13
2 / 7 / 8
10,756
633
9,895
15,294
6,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
sarcasticjake
Charybdis
13
3 / 9 / 5
10,420
613
8,884
14,920
6,291
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Booknerd19
Vamana
14
6 / 4 / 8
11,336
667
11,535
18,061
26,973
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

16
9 / 1 / 6
12,127
713
17,322
7,985
2,809
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 8 / 6
10,712
630
12,682
15,201
9,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
38
12
Kills
18
18
Deaths
13
18
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Vamana
Booknerd19
Vamana
6
4
8
2.5
W
9
1
6
12
W
3
8
6
0.75
L
Artio
Zaneptv
Artio
7
2
5
4.75
L
Ah Puch
arenptv
Ah Puch
2
7
8
0.86
L
Charybdis
sarcasticjake
Charybdis
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,123
Damage
41,539
53,653
Taken
41,247
43,171
Mitigated
39,254
11,781
Healing
11,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Booknerd19
Vamana
11,535
6,050
0
4,703
18,061
26,973
478
4,659
13,402
3,845
23,169
W
17,322
3,687
664
1,596
7,985
2,809
1,417
4,221
3,764
50,572
0
W
12,682
1,028
449
4,381
15,201
9,472
888
6,561
8,640
34,646
0
L
Artio
Zaneptv
Artio
5,344
1,136
1,427
5,634
23,439
30,175
0
10,598
12,841
21,674
0
L
Ah Puch
arenptv
Ah Puch
9,895
1,330
914
2,807
15,294
6,705
0
10,221
5,073
34,600
0
L
Charybdis
sarcasticjake
Charybdis
8,884
3,903
0
999
14,920
6,291
0
10,510
4,410
0
40,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,363
Gold Earned
34,175
130
Minions Killed
163
2
Camps Cleared
6
786,871
Distance Traveled
778,014
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,336
667
31
2
0
253,400
0
W
Hera
12,127
713
78
5
4
289,103
4
W
Tiamat
10,712
630
54
3
2
235,511
0
L
Artio
12,187
717
31
2
1
317,285
2
L
Ah Puch
10,756
633
39
2
1
234,422
1
L
Charybdis
10,420
613
60
4
0
235,164
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role