Player Matchup

Ao Kuang
Ao Kuang
Cheese_Head_12
Ao Kuang
Level 107
God Stats
8W - 7L
1,586 SR
Queue Stats
188W - 217L
1,390 Elo+
Party 2
Sun Wukong
Sun Wukong
D33zN1kkA
Sun Wukong
Level 107
God Stats
33W - 24L
1,582 SR
Queue Stats
216W - 239L
1,415 Elo+
Party 2
Medusa
Medusa
KennyEATDOG
Medusa
Level 33
God Stats
1W - 2L
1,572 SR
Queue Stats
214W - 225L
1,514 Elo+
Solo
Team Averages
Level 82
1,580 SR
1,440 Elo+

VS

Team Averages
Level 114
1,370 SR
1,518 Elo+
Discordia
Discordia
ITSHOMEBOI82
Discordia
Level 130
God Stats
45W - 54L
1,488 SR
Queue Stats
300W - 345L
1,488 Elo+
Solo
Artio
Artio
MoonlitAkuma
Artio
Level 128
God Stats
13W - 8L
1,158 SR
Queue Stats
200W - 149L
1,573 Elo+
Party 1
Hachiman
Hachiman
OneJalopy
Hachiman
Level 83
God Stats
23W - 19L
1,464 SR
Queue Stats
97W - 72L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
16
11 / 8 / 8
13,269
698
17,494
22,403
7,663
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
D33zN1kkA
Sun Wukong
15
2 / 4 / 14
11,835
623
11,197
20,723
15,163
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
16
8 / 5 / 7
13,459
708
17,331
18,364
5,890
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ITSHOMEBOI82
Discordia
15
2 / 8 / 6
12,122
638
10,383
10,112
4,169
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
3 / 7 / 11
13,231
696
16,303
25,026
39,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
OneJalopy
Hachiman
17
12 / 6 / 4
14,667
772
21,947
19,899
9,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
38
21
Kills
17
17
Deaths
21
29
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
11
8
8
1.88
L
Sun Wukong
D33zN1kkA
Sun Wukong
2
4
14
2.25
W
Discordia
ITSHOMEBOI82
Discordia
2
8
6
0.63
L
Medusa
8
5
7
2.3
W
3
7
11
1.21
W
Hachiman
OneJalopy
Hachiman
12
6
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,022
Damage
48,633
61,490
Taken
55,037
28,716
Mitigated
53,861
19,632
Healing
12,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
17,494
4,611
366
8,196
22,403
7,663
1,971
10,162
12,241
41,518
0
L
Sun Wukong
D33zN1kkA
Sun Wukong
11,197
2,219
963
4,477
20,723
15,163
376
8,019
12,704
0
37,586
W
Discordia
ITSHOMEBOI82
Discordia
10,383
741
0
1,746
10,112
4,169
379
2,625
7,487
47,793
0
L
Medusa
17,331
6,796
652
4,978
18,364
5,890
1,223
9,668
8,696
0
50,885
W
16,303
2,148
1,118
5,011
25,026
39,719
135
8,290
16,736
27,454
0
W
Hachiman
OneJalopy
Hachiman
21,947
15,523
0
4,845
19,899
9,973
810
7,278
12,621
0
49,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,563
Gold Earned
40,020
145
Minions Killed
157
8
Camps Cleared
7
955,612
Distance Traveled
925,444
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
13,269
698
38
2
4
300,059
2
L
Sun Wukong
11,835
623
61
3
1
329,126
2
W
Discordia
12,122
638
67
4
4
311,289
5
L
Medusa
13,459
708
46
2
3
326,427
1
W
Artio
13,231
696
20
1
1
324,129
1
W
Hachiman
14,667
772
70
4
2
290,026
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role