Player Matchup

Pele
Pele
AwolLoki
Pele
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 39L
1,616 Elo+
Party 1
Artio
Artio
MrRaeSama
Artio
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 124L
1,463 Elo+
Party 1
Mulan
Mulan
MrVega15
Mulan
Level 82
God Stats
2W - 1L
1,813 SR
Queue Stats
7W - 3L
1,697 Elo+
Party 1
Team Averages
Level 81
1,604 SR
1,592 Elo+

VS

Team Averages
Level 93
1,557 SR
1,480 Elo+
Khepri
Khepri
Captain_Usopp04
Khepri
Level 54
God Stats
6W - 12L
1,499 SR
Queue Stats
180W - 201L
1,465 Elo+
Party 2
Zeus
Zeus
GrimS0ldier
Zeus
Level 106
God Stats
55W - 53L
1,595 SR
Queue Stats
339W - 357L
1,479 Elo+
Solo
Da Ji
Da Ji
nexus9090lol
Da Ji
Level 120
God Stats
10W - 7L
1,577 SR
Queue Stats
204W - 205L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
5 / 8 / 1
11,200
700
10,842
16,144
5,925
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artio
MrRaeSama
Artio
12
2 / 7 / 2
9,219
576
5,258
19,316
19,718
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mulan
MrVega15
Mulan
12
0 / 7 / 4
9,273
580
7,640
24,413
19,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 18
11,297
706
5,112
13,809
14,707
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
13 / 2 / 7
12,576
786
25,521
8,491
2,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
8 / 1 / 14
12,147
759
20,182
11,085
8,325
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
61
7
Kills
22
22
Deaths
7
7
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Pele
5
8
1
0.69
W
1
4
18
2.5
W
13
2
7
8.25
L
Artio
MrRaeSama
Artio
2
7
2
0.43
L
Mulan
MrVega15
Mulan
0
7
4
0.29
W
8
1
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,740
Damage
50,815
59,873
Taken
33,385
45,254
Mitigated
25,883
11,842
Healing
4,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
10,842
2,747
0
2,276
16,144
5,925
1,319
6,468
9,370
0
40,152
W
5,112
421
0
1,261
13,809
14,707
327
1,711
11,807
19,727
0
W
25,521
3,071
0
1,774
8,491
2,851
1,138
1,891
6,430
65,157
0
L
Artio
MrRaeSama
Artio
5,258
820
152
4,124
19,316
19,718
116
10,912
7,895
17,659
0
L
Mulan
MrVega15
Mulan
7,640
1,020
0
5,290
24,413
19,611
117
12,412
11,456
0
19,446
W
20,182
6,061
0
1,197
11,085
8,325
647
2,011
8,536
0
47,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,692
Gold Earned
36,020
101
Minions Killed
191
2
Camps Cleared
11
833,214
Distance Traveled
850,556
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,200
700
58
4
0
286,079
1
W
Khepri
11,297
706
24
2
1
262,701
0
W
Zeus
12,576
786
116
7
2
264,811
2
L
Artio
9,219
576
21
1
2
269,151
4
L
Mulan
9,273
580
22
1
0
277,984
5
W
Da Ji
12,147
759
51
3
8
323,044
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role