Player Matchup

Raijin
Raijin
II TwiLiiGhT II
Raijin
Level 48
God Stats
12W - 7L
1,615 SR
Queue Stats
125W - 101L
1,490 Elo+
Party 1
Ares
Ares
SuperK0DA
Ares
Level 66
God Stats
0W - 1L
1,302 SR
Queue Stats
33W - 34L
1,487 Elo+
Party 1
Artemis
Artemis
TripsyxD
Artemis
Level 7
God Stats
1W - 2L
1,691 SR
Queue Stats
3W - 4L
1,386 Elo+
Party 1
Team Averages
Level 40
1,536 SR
1,454 Elo+

VS

Team Averages
Level 63
1,502 SR
1,424 Elo+
Ne Zha
Ne Zha
eagles1fan72
Ne Zha
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 75L
1,470 Elo+
Solo
Ah Puch
Ah Puch
everyonefallsup
Ah Puch
Level 58
God Stats
11W - 6L
1,622 SR
Queue Stats
259W - 298L
1,432 Elo+
Party 2
Bellona
Bellona
v Kras v
Bellona
Level 15
God Stats
5W - 7L
1,383 SR
Queue Stats
38W - 40L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 1
6,109
611
3,827
8,153
4,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magic Focus

Magic Focus

+20
Magical Power

Ares
9
1 / 6 / 1
7,267
727
2,875
10,851
9,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
TripsyxD
Artemis
10
1 / 5 / 1
6,882
688
3,931
7,545
2,824
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
7 / 1 / 7
8,364
836
8,146
7,200
3,179
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
8 / 1 / 8
8,662
866
12,356
5,677
2,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
v Kras v
Bellona
10
3 / 0 / 7
7,811
781
2,910
6,580
4,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
2
Kills
18
18
Deaths
2
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
Ares
1
6
1
0.25
L
Artemis
TripsyxD
Artemis
1
5
1
0.3
W
Ne Zha
7
1
7
10.5
W
8
1
8
12
W
Bellona
v Kras v
Bellona
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,633
Damage
23,412
26,549
Taken
19,457
16,694
Mitigated
9,367
768
Healing
1,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,827
246
0
0
8,153
4,440
0
4,206
3,947
19,625
0
L
Ares
2,875
216
0
768
10,851
9,430
0
4,634
6,217
8,960
0
L
Artemis
TripsyxD
Artemis
3,931
1,106
0
0
7,545
2,824
0
3,965
3,580
0
14,749
W
Ne Zha
8,146
1,978
0
812
7,200
3,179
232
2,372
4,828
0
29,034
W
12,356
91
0
303
5,677
2,084
582
3,469
2,208
31,410
0
W
Bellona
v Kras v
Bellona
2,910
402
0
792
6,580
4,104
330
1,171
5,409
0
9,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,258
Gold Earned
24,837
98
Minions Killed
105
3
Camps Cleared
5
470,271
Distance Traveled
545,953
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,109
611
42
4
1
156,436
3
L
Ares
7,267
727
19
2
0
161,522
3
L
Artemis
6,882
688
37
4
2
152,313
0
W
Ne Zha
8,364
836
47
5
5
194,052
1
W
Ah Puch
8,662
866
45
5
0
175,911
2
W
Bellona
7,811
781
13
1
0
175,990
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role