Player Matchup

Kuzenbo
Kuzenbo
BardockBard
Kuzenbo
Level 12
God Stats
7W - 30L
1,228 SR
Queue Stats
256W - 286L
1,209 Elo+
Solo
Tyr
Tyr
Bigsbei
Tyr
Level 25
God Stats
22W - 19L
1,444 SR
Queue Stats
81W - 88L
1,430 Elo+
Party 3
Danzaburou
Danzaburou
Devilray98
Danzaburou
Level 16
God Stats
13W - 9L
1,803 SR
Queue Stats
35W - 29L
1,489 Elo+
Party 3
King Arthur
King Arthur
ERA KittyKat
King Arthur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 47L
1,232 Elo+
Solo
Hel
Hel
TwistedMC
Hel
Level 28
God Stats
13W - 25L
1,418 SR
Queue Stats
38W - 60L
1,204 Elo+
Solo
Team Averages
Level 21
1,479 SR
1,313 Elo+

VS

Team Averages
Level 23
1,391 SR
1,302 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
About30Whites
Hou Yi
Level 22
God Stats
1W - 1L
1,250 SR
Queue Stats
28W - 38L
1,200 Elo+
Party 2
Fenrir
Fenrir
CaniacCombow
Fenrir
Level 17
God Stats
10W - 19L
1,289 SR
Queue Stats
35W - 47L
1,209 Elo+
Party 2
Sylvanus
Sylvanus
TeddrickSunrise
Sylvanus
Level 39
God Stats
7W - 11L
1,367 SR
Queue Stats
115W - 108L
1,482 Elo+
Party 1
Bacchus
Bacchus
TheCeas
Bacchus
Level 17
God Stats
2W - 4L
1,547 SR
Queue Stats
5W - 16L
1,118 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BardockBard
Kuzenbo
8
1 / 2 / 0
5,323
532
1,431
5,177
4,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyr
8
1 / 5 / 1
5,165
517
2,248
7,286
4,335
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Devilray98
Danzaburou
5
0 / 3 / 0
4,058
406
1,625
3,935
958
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
ERA KittyKat
King Arthur
5
0 / 4 / 1
4,148
415
60
5,246
1,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 3 / 1
4,350
435
3,060
4,947
1,411
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
1 / 0 / 1
6,240
624
2,864
3,798
1,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
3 / 0 / 3
5,582
558
3,974
3,217
870
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
8
5 / 2 / 4
5,570
557
2,575
4,430
1,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
11
6 / 1 / 1
6,713
671
5,217
5,063
4,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
TheCeas
Bacchus
8
2 / 0 / 4
5,076
508
1,873
3,545
2,446
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
2
Kills
17
17
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
0
1
1.5
W
3
0
3
4.5
L
Kuzenbo
BardockBard
Kuzenbo
1
2
0
0.5
L
Tyr
1
5
1
0.3
W
Fenrir
5
2
4
3.5
L
Danzaburou
Devilray98
Danzaburou
0
3
0
0
L
King Arthur
ERA KittyKat
King Arthur
0
4
1
0.13
W
Sylvanus
6
1
1
6.5
W
Bacchus
TheCeas
Bacchus
2
0
4
4
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,424
Damage
16,503
26,591
Taken
20,053
12,623
Mitigated
11,222
3,967
Healing
8,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
2,864
700
0
2,016
3,798
1,479
718
1,394
2,404
37,507
0
W
3,974
1,841
0
793
3,217
870
576
643
2,574
0
20,090
L
Kuzenbo
BardockBard
Kuzenbo
1,431
425
0
1,013
5,177
4,085
0
1,293
3,884
13,654
0
L
Tyr
2,248
352
0
441
7,286
4,335
0
3,639
3,647
0
19,224
W
Fenrir
2,575
505
0
1,339
4,430
1,684
620
0
4,430
0
12,053
L
Danzaburou
Devilray98
Danzaburou
1,625
743
0
549
3,935
958
66
832
3,103
0
9,292
L
King Arthur
ERA KittyKat
King Arthur
60
60
0
480
5,246
1,834
0
399
4,847
0
11,138
W
Sylvanus
5,217
2,239
126
2,626
5,063
4,743
948
1,706
3,357
23,964
7,069
W
Bacchus
TheCeas
Bacchus
1,873
236
297
1,366
3,545
2,446
100
748
2,797
10,798
0
L
3,060
526
62
1,422
4,947
1,411
0
2,988
1,959
14,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,044
Gold Earned
29,181
134
Minions Killed
227
0
Camps Cleared
0
793,432
Distance Traveled
917,269
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,240
624
79
8
0
172,340
0
W
Hou Yi
5,582
558
43
4
0
165,304
1
L
Kuzenbo
5,323
532
23
2
0
196,683
0
L
Tyr
5,165
517
45
5
0
188,075
0
W
Fenrir
5,570
557
22
2
0
213,980
1
L
Danzaburou
4,058
406
17
2
0
126,251
0
L
King Arthur
4,148
415
20
2
0
122,059
2
W
Sylvanus
6,713
671
65
7
0
162,467
5
W
Bacchus
5,076
508
18
2
0
203,178
5
L
Hel
4,350
435
29
3
0
160,364
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role