Player Matchup

Athena
Athena
 
Athena
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Ch1zzyLee
He Bo
Level 122
God Stats
1W - 2L
1,358 SR
Queue Stats
20W - 21L
1,316 Elo+
Party 1
Discordia
Discordia
Magic98
Discordia
Level 104
God Stats
6W - 6L
1,407 SR
Queue Stats
68W - 64L
1,405 Elo+
Party 2
Fenrir
Fenrir
SHD75EN314
Fenrir
Level 119
God Stats
3W - 1L
1,556 SR
Queue Stats
60W - 66L
1,390 Elo+
Party 2
Mulan
Mulan
xXtatsWAiThotXX
Mulan
Level 109
God Stats
6W - 2L
1,658 SR
Queue Stats
71W - 72L
1,386 Elo+
Party 1
Team Averages
Level 113
1,496 SR
1,399 Elo+

VS

Team Averages
Level 90
1,427 SR
1,385 Elo+
Heimdallr
Heimdallr
Frosbitt
Heimdallr
Level 127
God Stats
0W - 1L
1,361 SR
Queue Stats
20W - 17L
1,469 Elo+
Solo
Artio
Artio
Lord_Zephyrus
Artio
Level 104
God Stats
24W - 26L
1,554 SR
Queue Stats
62W - 74L
1,422 Elo+
Solo
Baron Samedi
Baron Samedi
SeriousSamStone
Baron Samedi
Level 89
God Stats
1W - 2L
1,588 SR
Queue Stats
37W - 40L
1,378 Elo+
Solo
Cupid
Cupid
SlumpedGrump
Cupid
Level 105
God Stats
0W - 1L
1,285 SR
Queue Stats
99W - 107L
1,352 Elo+
Solo
Bastet
Bastet
weedgirlsmoke
Bastet
Level 27
God Stats
1W - 2L
1,347 SR
Queue Stats
2W - 4L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
1 / 2 / 6
8,184
744
3,500
9,475
7,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
Ch1zzyLee
He Bo
16
4 / 3 / 3
9,319
847
9,701
7,370
2,654
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
Magic98
Discordia
16
1 / 1 / 7
8,717
792
8,540
6,040
2,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
SHD75EN314
Fenrir
16
5 / 2 / 6
9,702
882
6,300
14,544
6,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
4 / 2 / 6
9,335
849
8,499
9,943
7,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Frosbitt
Heimdallr
15
2 / 3 / 4
8,117
738
6,196
9,952
3,714
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 4 / 4
8,227
748
7,555
13,256
7,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
SeriousSamStone
Baron Samedi
15
0 / 3 / 8
8,009
728
6,905
7,156
2,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 1 / 0
5,893
536
57
1,848
438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

15
5 / 4 / 5
9,472
861
13,173
13,133
5,754
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
31
15
Kills
10
10
Deaths
15
28
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
2
6
2
W
He Bo
Ch1zzyLee
He Bo
4
3
3
1.83
L
Heimdallr
Frosbitt
Heimdallr
2
3
4
1.33
L
3
4
4
1.25
W
Discordia
Magic98
Discordia
1
1
7
4.5
W
Fenrir
SHD75EN314
Fenrir
5
2
6
4
L
Baron Samedi
SeriousSamStone
Baron Samedi
0
3
8
1.33
L
0
1
0
0
L
5
4
5
1.88
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,540
Damage
33,886
47,372
Taken
45,345
26,120
Mitigated
19,780
13,475
Healing
13,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,500
889
0
1,344
9,475
7,737
506
3,271
6,107
14,502
0
W
He Bo
Ch1zzyLee
He Bo
9,701
691
0
1,926
7,370
2,654
751
2,341
4,797
37,512
0
L
Heimdallr
Frosbitt
Heimdallr
6,196
1,592
193
934
9,952
3,714
0
5,910
3,958
0
24,129
L
7,555
448
1,345
3,326
13,256
7,133
0
7,930
5,158
17,620
0
W
Discordia
Magic98
Discordia
8,540
632
201
1,872
6,040
2,292
250
1,938
4,057
33,399
0
W
Fenrir
SHD75EN314
Fenrir
6,300
1,667
0
5,265
14,544
6,356
0
4,702
9,553
0
27,381
L
Baron Samedi
SeriousSamStone
Baron Samedi
6,905
276
867
1,085
7,156
2,741
55
1,623
5,340
29,511
0
L
57
57
48
113
1,848
438
0
889
920
0
3,294
L
13,173
3,951
0
5,452
13,133
5,754
0
5,389
7,526
0
25,936
W
8,499
1,809
0
2,867
9,943
7,081
660
2,833
6,975
0
24,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,257
Gold Earned
39,718
275
Minions Killed
160
15
Camps Cleared
2
1,079,295
Distance Traveled
881,463
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,184
744
27
2
0
204,829
0
W
He Bo
9,319
847
85
8
4
205,702
4
L
Heimdallr
8,117
738
40
4
0
215,551
5
L
Artio
8,227
748
25
2
0
209,713
1
W
Discordia
8,717
792
77
7
1
203,836
0
W
Fenrir
9,702
882
46
4
9
237,057
1
L
Baron Samedi
8,009
728
52
5
0
198,319
3
L
Cupid
5,893
536
7
1
1
35,825
0
L
Bastet
9,472
861
36
3
1
222,055
1
W
Mulan
9,335
849
40
4
1
227,871
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role