Player Matchup

Sun Wukong
Sun Wukong
Brandino789
Sun Wukong
Level 5
God Stats
2W - 15L
1,203 SR
Queue Stats
2W - 20L
1,171 Elo+
Solo
Ra
Ra
Naufraggo
Ra
Level 5
God Stats
0W - 2L
1,702 SR
Queue Stats
1W - 4L
1,257 Elo+
Party 1
Skadi
Skadi
chorizo-grande1
Skadi
Level 46
God Stats
0W - 4L
1,568 SR
Queue Stats
1W - 7L
1,052 Elo+
Party 1
Team Averages
Level 19
1,491 SR
1,160 Elo+

VS

Team Averages
Level 57
1,501 SR
1,425 Elo+
Artemis
Artemis
LowTempTerp4291
Artemis
Level 127
God Stats
12W - 8L
1,541 SR
Queue Stats
119W - 150L
1,418 Elo+
Party 2
He Bo
He Bo
Whippie1
He Bo
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 48L
1,395 Elo+
Party 2
Chang'e
Chang'e
trinityml
Chang'e
Level 28
God Stats
1W - 2L
1,462 SR
Queue Stats
16W - 14L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Brandino789
Sun Wukong
10
0 / 5 / 3
7,899
564
3,222
13,738
12,354
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
3 / 3 / 2
9,288
663
10,259
7,993
2,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 5 / 3
9,183
656
5,178
10,609
4,091
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 6
10,478
748
12,590
8,091
2,897
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

He Bo
Whippie1
He Bo
14
3 / 2 / 7
9,937
710
10,879
9,215
2,795
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
trinityml
Chang'e
14
3 / 1 / 10
10,027
716
6,006
8,950
2,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
5
Kills
13
13
Deaths
5
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Brandino789
Sun Wukong
0
5
3
0.3
W
7
2
6
5
L
3
3
2
1.33
W
He Bo
Whippie1
He Bo
3
2
7
3.25
L
2
5
3
0.7
W
Chang'e
trinityml
Chang'e
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,659
Damage
29,475
32,340
Taken
26,256
19,351
Mitigated
8,427
6,477
Healing
11,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Brandino789
Sun Wukong
3,222
418
0
290
13,738
12,354
0
7,645
6,093
0
9,093
W
12,590
5,421
0
1,760
8,091
2,897
1,469
2,761
5,164
0
39,195
L
10,259
318
2,325
3,275
7,993
2,906
328
3,459
4,534
41,442
0
W
He Bo
Whippie1
He Bo
10,879
1,246
0
1,948
9,215
2,795
809
2,967
6,020
27,270
0
L
5,178
1,817
0
587
10,609
4,091
537
5,990
4,619
0
31,593
W
Chang'e
trinityml
Chang'e
6,006
813
4,374
3,842
8,950
2,735
783
4,676
3,970
25,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,370
Gold Earned
30,442
148
Minions Killed
158
4
Camps Cleared
8
743,129
Distance Traveled
732,730
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,899
564
4
0
1
247,524
5
W
Artemis
10,478
748
63
5
2
222,548
0
L
Ra
9,288
663
92
7
1
260,437
5
W
He Bo
9,937
710
39
3
3
249,422
3
L
Skadi
9,183
656
52
4
2
235,168
2
W
Chang'e
10,027
716
56
4
3
260,760
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role