Player Matchup

Hera
Hera
Gold III
 
Hera
Gold III
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold V
Crono_45
Vulcan
Gold V
Level 102
God Stats
4W - 5L
1,568 SR
Queue Stats
34W - 43L
1,418 MMR
Party 1
Artemis
Artemis
Silver I
Joshman0
Artemis
Silver I
Level 109
God Stats
4W - 1L
1,650 SR
Queue Stats
68W - 78L
1,263 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 117
1,573 SR
1,393 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 73
1,553 SR
1,386 MMR
Tsukuyomi
Tsukuyomi
Silver I
LoganatorX09
Tsukuyomi
Silver I
Level 119
God Stats
29W - 32L
1,459 SR
Queue Stats
399W - 489L
1,291 MMR
Solo
Thoth
Thoth
Bronze III
MoiFresco
Thoth
Bronze III
Level 30
God Stats
0W - 1L
1,769 SR
Queue Stats
0W - 7L
1,400 MMR
Party 2
Bacchus
Bacchus
Bronze III
SOUZA2032
Bacchus
Bronze III
Level 69
God Stats
0W - 3L
1,431 SR
Queue Stats
0W - 6L
1,466 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
18
10 / 5 / 5
15,187
660
21,230
15,190
8,831
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vulcan
Crono_45
Vulcan
16
1 / 4 / 12
13,462
585
20,825
15,494
5,020
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Joshman0
Artemis
18
8 / 4 / 5
14,889
647
24,831
16,377
6,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Morgan Le FayZeusArtioNeithChaac

VS

Bans
HerculesSkadiAresChironKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
LoganatorX09
Tsukuyomi
17
6 / 8 / 6
14,183
617
19,909
34,445
23,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thoth
MoiFresco
Thoth
16
0 / 7 / 8
12,527
545
8,243
18,473
5,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
SOUZA2032
Bacchus
17
6 / 4 / 5
14,435
628
11,976
26,668
40,525
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
31
19
Kills
12
13
Deaths
19
22
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
10
5
5
2.5
W
Vulcan
Crono_45
Vulcan
1
4
12
1.75
W
Artemis
Joshman0
Artemis
8
4
5
2.63
L
Tsukuyomi
LoganatorX09
Tsukuyomi
6
8
6
1.13
L
Thoth
MoiFresco
Thoth
0
7
8
0.57
L
Bacchus
SOUZA2032
Bacchus
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,886
Damage
40,128
47,061
Taken
79,586
20,618
Mitigated
69,238
9,813
Healing
19,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
21,230
5,494
0
1,170
15,190
8,831
1,464
6,499
8,062
66,327
0
W
Vulcan
Crono_45
Vulcan
20,825
9,884
154
3,978
15,494
5,020
75
8,226
6,231
49,941
0
W
Artemis
Joshman0
Artemis
24,831
14,651
0
4,511
16,377
6,767
1,970
6,375
9,129
0
76,774
L
Tsukuyomi
LoganatorX09
Tsukuyomi
19,909
3,297
756
11,488
34,445
23,059
33
17,180
17,265
0
73,366
L
Thoth
MoiFresco
Thoth
8,243
120
441
2,322
18,473
5,654
0
11,240
7,233
45,894
0
L
Bacchus
SOUZA2032
Bacchus
11,976
1,088
536
4,172
26,668
40,525
0
14,403
12,265
44,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,538
Gold Earned
41,145
259
Minions Killed
203
12
Camps Cleared
5
1,186,673
Distance Traveled
1,228,166
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
15,187
660
76
3
7
378,887
6
W
Vulcan
13,462
585
70
3
1
427,970
3
W
Artemis
14,889
647
113
5
4
379,816
5
L
Tsukuyomi
14,183
617
70
3
2
431,954
3
L
Thoth
12,527
545
78
3
2
373,024
1
L
Bacchus
14,435
628
55
2
1
423,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role