Player Matchup

Persephone
Persephone
ZeroRetro
Persephone
Level 43
God Stats
0W - 2L
1,356 SR
Queue Stats
79W - 88L
1,457 Elo+
Solo
Bellona
Bellona
flyboi1999
Bellona
Level 27
God Stats
1W - 1L
1,274 SR
Queue Stats
32W - 30L
1,491 Elo+
Party 2
Cerberus
Cerberus
justasadkae
Cerberus
Level 37
God Stats
13W - 21L
1,351 SR
Queue Stats
240W - 270L
1,405 Elo+
Solo
Hel
Hel
valan303
Hel
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 79L
1,431 Elo+
Solo
Thanatos
Thanatos
xmick1
Thanatos
Level 67
God Stats
9W - 8L
1,615 SR
Queue Stats
86W - 89L
1,571 Elo+
Party 2
Team Averages
Level 45
1,419 SR
1,471 Elo+

VS

Team Averages
Level 76
1,444 SR
1,425 Elo+
Cthulhu
Cthulhu
HelpfulDaniel
Cthulhu
Level 63
God Stats
22W - 13L
1,485 SR
Queue Stats
33W - 30L
1,452 Elo+
Party 1
Tiamat
Tiamat
NiteeeTNF
Tiamat
Level 42
God Stats
1W - 3L
1,235 SR
Queue Stats
105W - 101L
1,489 Elo+
Solo
Da Ji
Da Ji
ThePsychoPizza
Da Ji
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 68L
1,423 Elo+
Party 1
Amaterasu
Amaterasu
XPeruvianBloodX
Amaterasu
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 59L
1,497 Elo+
Party 1
Ah Puch
Ah Puch
luckypbk1
Ah Puch
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,264 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ZeroRetro
Persephone
19
1 / 3 / 13
12,313
947
18,615
11,255
3,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
flyboi1999
Bellona
18
1 / 7 / 13
11,746
904
18,852
23,883
17,700
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
justasadkae
Cerberus
20
5 / 8 / 14
13,279
1,021
22,055
32,772
44,639
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
1 / 9 / 6
11,060
851
13,469
16,682
7,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
xmick1
Thanatos
20
14 / 8 / 4
15,566
1,197
22,841
18,485
7,605
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

72

VS

Team 2 Tickets

113

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
8 / 2 / 20
14,690
1,130
16,449
22,327
28,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tiamat
NiteeeTNF
Tiamat
20
8 / 5 / 17
13,340
1,026
26,997
18,826
13,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
13 / 4 / 13
14,720
1,132
27,559
16,011
5,837
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
XPeruvianBloodX
Amaterasu
20
3 / 2 / 24
13,356
1,027
12,531
29,013
32,200
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
luckypbk1
Ah Puch
19
3 / 9 / 14
12,133
933
12,095
15,529
5,490
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
123
22
Kills
35
35
Deaths
22
50
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
8
2
20
9
W
Tiamat
NiteeeTNF
Tiamat
8
5
17
3.3
W
13
4
13
4.88
W
Amaterasu
XPeruvianBloodX
Amaterasu
3
2
24
7.5
L
Persephone
ZeroRetro
Persephone
1
3
13
2.5
L
Bellona
flyboi1999
Bellona
1
7
13
1.07
L
Cerberus
justasadkae
Cerberus
5
8
14
1.5
W
Ah Puch
luckypbk1
Ah Puch
3
9
14
1.11
L
1
9
6
0.44
L
Thanatos
xmick1
Thanatos
14
8
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,832
Damage
95,631
103,077
Taken
101,706
81,135
Mitigated
85,129
22,619
Healing
21,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
16,449
2,359
2,208
3,371
22,327
28,568
0
10,978
11,081
36,067
0
W
Tiamat
NiteeeTNF
Tiamat
26,997
1,628
762
4,034
18,826
13,034
0
8,404
10,351
50,517
0
W
27,559
5,831
0
602
16,011
5,837
0
9,206
6,645
0
35,496
W
Amaterasu
XPeruvianBloodX
Amaterasu
12,531
4,543
815
9,089
29,013
32,200
0
16,851
11,740
0
38,818
L
Persephone
ZeroRetro
Persephone
18,615
1,806
0
2,560
11,255
3,962
0
5,864
5,388
54,842
0
L
Bellona
flyboi1999
Bellona
18,852
5,095
0
152
23,883
17,700
0
16,650
7,233
0
35,462
L
Cerberus
justasadkae
Cerberus
22,055
1,752
0
4,125
32,772
44,639
0
20,205
12,567
50,369
0
W
Ah Puch
luckypbk1
Ah Puch
12,095
894
0
772
15,529
5,490
0
7,657
7,750
32,089
0
L
13,469
587
4,091
3,121
16,682
7,229
0
7,314
9,368
26,714
0
L
Thanatos
xmick1
Thanatos
22,841
6,940
0
8,570
18,485
7,605
0
5,507
12,978
0
43,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,964
Gold Earned
68,239
283
Minions Killed
224
11
Camps Cleared
3
1,172,047
Distance Traveled
1,200,632
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,690
1,130
43
3
0
244,242
0
W
Tiamat
13,340
1,026
56
4
1
247,005
1
W
Da Ji
14,720
1,132
17
1
0
237,824
0
W
Amaterasu
13,356
1,027
60
5
0
269,031
0
L
Persephone
12,313
947
98
8
0
219,018
0
L
Bellona
11,746
904
25
2
0
233,273
0
L
Cerberus
13,279
1,021
76
6
1
237,224
0
W
Ah Puch
12,133
933
48
4
2
202,530
0
L
Hel
11,060
851
45
3
2
222,259
0
L
Thanatos
15,566
1,197
39
3
8
260,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role