Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Православац
Hercules
Level 152
God Stats
3W - 1L
1,580 SR
Queue Stats
118W - 68L
1,801 Elo+
Party 1
Team Averages
Level 137
1,527 SR
1,600 Elo+

VS

Team Averages
Level 111
1,395 SR
1,482 Elo+
Anubis
Anubis
 
Anubis
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
SyrenX101
Ullr
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 170L
1,429 Elo+
Solo
Guan Yu
Guan Yu
й0жЪ
Guan Yu
Level 138
God Stats
0W - 1L
1,185 SR
Queue Stats
229W - 239L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
16 / 0 / 3
9,791
979
18,151
6,707
2,524
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
 
Zhong Kui
12
2 / 2 / 9
7,526
753
5,837
6,802
3,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
1 / 0 / 7
7,005
701
2,378
5,967
4,278
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
0 / 6 / 2
6,239
624
4,378
8,255
2,333
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ullr
10
2 / 7 / 0
6,598
660
4,072
9,410
3,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
й0жЪ
Guan Yu
8
0 / 6 / 0
5,880
588
3,416
13,679
8,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
19
Kills
2
2
Deaths
19
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
16
0
3
17.5
W
Zhong Kui
 
Zhong Kui
2
2
9
3.25
L
Anubis
 
Anubis
0
6
2
0.17
L
Ullr
2
7
0
0.29
W
1
0
7
4.5
L
Guan Yu
й0жЪ
Guan Yu
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,366
Damage
11,866
19,476
Taken
31,344
10,761
Mitigated
13,978
4,860
Healing
4,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
18,151
8,081
0
1,813
6,707
2,524
758
1,559
4,903
0
46,125
W
Zhong Kui
 
Zhong Kui
5,837
695
0
1,394
6,802
3,959
434
2,112
4,605
19,206
0
L
Anubis
 
Anubis
4,378
270
0
1,724
8,255
2,333
0
1,097
7,158
20,189
0
L
Ullr
4,072
1,935
0
20
9,410
3,012
0
2,136
7,274
0
12,479
W
2,378
302
165
1,488
5,967
4,278
24
896
4,910
0
4,655
L
Guan Yu
й0жЪ
Guan Yu
3,416
239
778
1,985
13,679
8,633
0
2,868
10,811
0
12,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,322
Gold Earned
18,717
108
Minions Killed
87
6
Camps Cleared
2
448,102
Distance Traveled
513,367
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,791
979
71
7
4
177,448
3
W
Zhong Kui
7,526
753
29
3
2
152,852
2
L
Anubis
6,239
624
44
4
2
162,580
5
L
Ullr
6,598
660
23
2
0
162,324
2
W
Hercules
7,005
701
8
1
0
117,802
4
L
Guan Yu
5,880
588
20
2
0
188,463
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role