Player Matchup

Geb
Geb
 
Geb
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Aeilith
Tiamat
Level 67
God Stats
6W - 15L
1,391 SR
Queue Stats
58W - 71L
1,363 Elo+
Party 2
Fenrir
Fenrir
DarkMatter28
Fenrir
Level 105
God Stats
9W - 12L
1,447 SR
Queue Stats
233W - 274L
1,445 Elo+
Solo
Bacchus
Bacchus
KiloOfPepsi
Bacchus
Level 107
God Stats
1W - 1L
1,495 SR
Queue Stats
325W - 276L
1,538 Elo+
Party 2
Neith
Neith
Spa7his
Neith
Level 29
God Stats
10W - 4L
1,755 SR
Queue Stats
72W - 54L
1,533 Elo+
Party 2
Team Averages
Level 73
1,518 SR
1,476 Elo+

VS

Team Averages
Level 54
1,444 SR
1,425 Elo+
Ullr
Ullr
 
Ullr
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Adnansav_123
Morgan Le Fay
Level 41
God Stats
0W - 2L
1,422 SR
Queue Stats
268W - 290L
1,416 Elo+
Party 1
Fenrir
Fenrir
AlexanderLaine
Fenrir
Level 68
God Stats
27W - 28L
1,530 SR
Queue Stats
260W - 297L
1,449 Elo+
Solo
Odin
Odin
EZIDAZIT
Odin
Level 81
God Stats
13W - 7L
1,512 SR
Queue Stats
658W - 720L
1,412 Elo+
Party 1
Cerberus
Cerberus
Sirmerpy
Cerberus
Level 13
God Stats
5W - 7L
1,256 SR
Queue Stats
145W - 138L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
0 / 1 / 6
7,205
480
2,460
7,022
4,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
Aeilith
Tiamat
12
2 / 1 / 3
7,688
513
6,063
6,241
2,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
13
3 / 2 / 2
7,950
530
5,009
10,176
8,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bacchus
KiloOfPepsi
Bacchus
17
7 / 0 / 2
9,460
631
6,911
9,573
6,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Spa7his
Neith
13
1 / 2 / 4
7,833
522
6,361
5,791
1,708
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
1 / 3 / 0
6,756
450
3,611
9,072
2,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Adnansav_123
Morgan Le Fay
13
1 / 1 / 1
7,262
484
3,928
6,466
2,454
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
3 / 5 / 0
7,421
495
5,142
10,127
4,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
13
1 / 1 / 2
7,605
507
4,990
8,904
6,065
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
Sirmerpy
Cerberus
11
0 / 3 / 1
6,762
451
3,976
9,780
5,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
13
Kills
6
6
Deaths
13
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
1
6
3
L
Ullr
 
Ullr
1
3
0
0.33
L
Morgan Le Fay
Adnansav_123
Morgan Le Fay
1
1
1
1.5
W
Tiamat
Aeilith
Tiamat
2
1
3
3.5
L
3
5
0
0.6
W
Fenrir
3
2
2
2
L
Odin
1
1
2
2
W
Bacchus
KiloOfPepsi
Bacchus
7
0
2
8
L
Cerberus
Sirmerpy
Cerberus
0
3
1
0.17
W
Neith
Spa7his
Neith
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,804
Damage
21,647
38,803
Taken
44,349
23,539
Mitigated
20,377
14,853
Healing
12,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
2,460
268
0
2,086
7,022
4,561
58
1,683
5,293
13,255
0
L
Ullr
 
Ullr
3,611
999
0
2,329
9,072
2,672
472
2,761
6,264
0
46,995
L
Morgan Le Fay
Adnansav_123
Morgan Le Fay
3,928
511
0
2,449
6,466
2,454
138
3,677
2,543
40,052
0
W
Tiamat
Aeilith
Tiamat
6,063
556
0
1,494
6,241
2,998
1,204
3,079
3,162
42,927
0
L
5,142
1,294
0
2,623
10,127
4,151
26
2,869
6,953
0
43,025
W
Fenrir
5,009
925
0
5,246
10,176
8,243
384
1,559
8,223
0
34,056
L
Odin
4,990
456
0
1,593
8,904
6,065
324
2,270
6,178
8,566
32,440
W
Bacchus
KiloOfPepsi
Bacchus
6,911
1,463
0
5,412
9,573
6,029
66
1,052
8,481
71,020
0
L
Cerberus
Sirmerpy
Cerberus
3,976
36
223
2,996
9,780
5,035
0
3,512
6,127
20,881
0
W
Neith
Spa7his
Neith
6,361
1,801
0
615
5,791
1,708
0
2,152
3,639
0
56,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,136
Gold Earned
35,806
413
Minions Killed
363
0
Camps Cleared
0
1,555,880
Distance Traveled
1,492,619
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,205
480
17
1
0
302,309
4
L
Ullr
6,756
450
89
6
0
269,537
9
L
Morgan Le Fay
7,262
484
81
5
0
295,198
1
W
Tiamat
7,688
513
92
6
0
290,443
0
L
Fenrir
7,421
495
73
5
0
284,907
3
W
Fenrir
7,950
530
59
4
0
301,777
3
L
Odin
7,605
507
70
5
0
321,352
1
W
Bacchus
9,460
631
129
9
0
356,652
2
L
Cerberus
6,762
451
50
3
0
321,625
5
W
Neith
7,833
522
116
8
0
304,699
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role