Player Matchup

Anubis
Anubis
Hudabaker07
Anubis
Level 35
God Stats
25W - 31L
1,497 SR
Queue Stats
43W - 62L
1,423 Elo+
Party 1
Hercules
Hercules
Salem Sleeper
Hercules
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 103L
1,328 Elo+
Party 1
Bellona
Bellona
ShaClayClay
Bellona
Level 108
God Stats
31W - 22L
1,624 SR
Queue Stats
288W - 282L
1,475 Elo+
Party 1
Danzaburou
Danzaburou
THEGOOSEMAN 4
Danzaburou
Level 29
God Stats
13W - 14L
1,538 SR
Queue Stats
42W - 50L
1,348 Elo+
Party 1
Hel
Hel
fra6nki7sha1
Hel
Level 52
God Stats
1W - 2L
1,108 SR
Queue Stats
194W - 294L
1,265 Elo+
Solo
Team Averages
Level 58
1,453 SR
1,368 Elo+

VS

Team Averages
Level 61
1,543 SR
1,395 Elo+
Hel
Hel
ALEK96
Hel
Level 63
God Stats
1W - 3L
1,500 SR
Queue Stats
179W - 177L
1,483 Elo+
Party 2
Agni
Agni
ClacktleDactle
Agni
Level 69
God Stats
12W - 15L
1,497 SR
Queue Stats
161W - 161L
1,461 Elo+
Party 2
Izanami
Izanami
DeathsEye40
Izanami
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,510 Elo+
Party 2
Tiamat
Tiamat
Ninja Pro 20885
Tiamat
Level 44
God Stats
0W - 1L
1,859 SR
Queue Stats
51W - 101L
1,200 Elo+
Solo
Ullr
Ullr
alltimewasted777
Ullr
Level 105
God Stats
21W - 35L
1,361 SR
Queue Stats
581W - 700L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
4 / 5 / 3
12,277
534
7,040
15,994
7,368
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Salem Sleeper
Hercules
18
2 / 5 / 5
11,449
498
8,940
23,089
17,639
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
ShaClayClay
Bellona
20
17 / 0 / 2
15,017
653
19,907
19,277
11,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
THEGOOSEMAN 4
Danzaburou
17
2 / 6 / 3
11,079
482
7,230
14,391
5,152
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 5 / 4
10,053
437
2,369
11,261
12,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
ALEK96
Hel
17
2 / 2 / 9
10,755
468
6,049
12,321
11,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
7 / 7 / 6
11,134
484
22,613
13,575
3,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
DeathsEye40
Izanami
19
9 / 6 / 7
11,689
508
13,576
16,371
5,913
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 2 / 0
7,822
340
1,226
4,299
1,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 8 / 1
11,177
486
11,343
18,569
9,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
44
25
Kills
21
21
Deaths
25
17
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hel
ALEK96
Hel
2
2
9
3.25
L
7
7
6
1.43
L
Izanami
DeathsEye40
Izanami
9
6
7
2.08
W
Anubis
4
5
3
1.1
L
0
2
0
0
W
Hercules
Salem Sleeper
Hercules
2
5
5
0.9
W
Bellona
ShaClayClay
Bellona
17
0
2
18
W
Danzaburou
THEGOOSEMAN 4
Danzaburou
2
6
3
0.58
L
3
8
1
0.44
W
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,486
Damage
54,807
84,012
Taken
65,135
54,200
Mitigated
31,369
33,477
Healing
18,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
ALEK96
Hel
6,049
318
3,525
5,122
12,321
11,175
86
3,249
9,072
31,517
0
L
22,613
1,730
0
2,826
13,575
3,643
574
2,988
10,587
71,442
0
L
Izanami
DeathsEye40
Izanami
13,576
7,049
0
3,452
16,371
5,913
1,935
1,770
14,601
0
85,038
W
Anubis
7,040
105
427
5,306
15,994
7,368
1,007
7,881
7,825
72,365
0
L
1,226
120
0
1,170
4,299
1,345
90
1,402
2,897
24,754
0
W
Hercules
Salem Sleeper
Hercules
8,940
3,224
174
10,324
23,089
17,639
2,513
4,329
18,680
0
55,917
W
Bellona
ShaClayClay
Bellona
19,907
11,347
0
9,848
19,277
11,932
359
5,652
13,457
0
138,197
W
Danzaburou
THEGOOSEMAN 4
Danzaburou
7,230
3,554
0
3,948
14,391
5,152
1,786
5,370
8,753
0
74,993
L
11,343
8,276
0
2,349
18,569
9,293
910
0
18,569
0
76,129
W
2,369
628
696
2,754
11,261
12,109
960
5,844
5,207
34,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,875
Gold Earned
52,577
575
Minions Killed
473
0
Camps Cleared
0
2,023,436
Distance Traveled
1,654,277
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,755
468
48
2
0
434,039
0
L
Agni
11,134
484
103
4
0
421,218
0
L
Izanami
11,689
508
135
6
0
334,173
6
W
Anubis
12,277
534
137
6
0
389,306
1
L
Tiamat
7,822
340
49
2
0
167,029
0
W
Hercules
11,449
498
99
4
0
397,771
0
W
Bellona
15,017
653
173
8
0
481,183
0
W
Danzaburou
11,079
482
115
5
0
390,338
4
L
Ullr
11,177
486
138
6
0
297,818
4
W
Hel
10,053
437
51
2
0
364,838
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role