Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Goombalinksy
Hel
Level 109
God Stats
1W - 0L
1,767 SR
Queue Stats
16W - 12L
1,506 Elo+
Party 2
Artemis
Artemis
Mìsts
Artemis
Level 69
God Stats
6W - 6L
1,523 SR
Queue Stats
114W - 132L
1,412 Elo+
Party 1
Sol
Sol
PostNutClarity0
Sol
Level 68
God Stats
1W - 0L
1,522 SR
Queue Stats
13W - 13L
1,487 Elo+
Party 2
Odin
Odin
Whos Davey
Odin
Level 158
God Stats
1W - 0L
1,528 SR
Queue Stats
10W - 3L
1,688 Elo+
Party 2
Team Averages
Level 105
1,568 SR
1,519 Elo+

VS

Team Averages
Level 133
1,460 SR
1,478 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
CheeZePuFFBoY
Sylvanus
Level 149
God Stats
5W - 12L
1,464 SR
Queue Stats
90W - 111L
1,416 Elo+
Solo
Arachne
Arachne
Evilsizer
Arachne
Level 154
God Stats
17W - 31L
1,371 SR
Queue Stats
317W - 305L
1,509 Elo+
Solo
Izanami
Izanami
Tequila-Beaches
Izanami
Level 142
God Stats
13W - 16L
1,464 SR
Queue Stats
119W - 154L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 1 / 3
5,113
1,023
2,661
4,661
2,931
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

10
2 / 0 / 1
5,087
1,017
1,307
2,726
891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Artemis
Mìsts
Artemis
10
4 / 1 / 2
5,826
1,165
2,628
4,198
1,468
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 0 / 1
4,571
914
4,082
2,867
746
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 1 / 4
4,995
999
2,333
4,484
2,726
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
1 / 3 / 1
5,043
1,009
5,479
4,728
1,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hel
 
Hel
6
0 / 1 / 0
3,713
743
390
709
168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
CheeZePuFFBoY
Sylvanus
9
0 / 0 / 1
4,218
844
1,848
4,681
3,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
Evilsizer
Arachne
8
0 / 3 / 1
3,951
790
696
3,225
1,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
2 / 1 / 0
5,288
1,058
2,089
3,990
1,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
8
Kills
3
3
Deaths
8
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
3
2.5
L
Ah Puch
 
Ah Puch
1
3
1
0.5
L
Hel
 
Hel
0
1
0
0
L
Sylvanus
CheeZePuFFBoY
Sylvanus
0
0
1
0.5
L
Arachne
Evilsizer
Arachne
0
3
1
0.17
W
2
0
1
2.5
W
Artemis
Mìsts
Artemis
4
1
2
5
W
0
0
1
0.5
L
2
1
0
2
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,011
Damage
10,502
18,936
Taken
17,333
8,762
Mitigated
8,172
6,337
Healing
3,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
2,661
110
79
1,420
4,661
2,931
0
1,465
3,098
18,857
0
L
Ah Puch
 
Ah Puch
5,479
84
0
1,156
4,728
1,624
0
1,340
3,388
18,429
0
L
Hel
 
Hel
390
124
0
68
709
168
0
240
469
2,036
0
L
Sylvanus
CheeZePuFFBoY
Sylvanus
1,848
785
597
1,384
4,681
3,530
0
2,941
1,740
7,017
1,554
L
Arachne
Evilsizer
Arachne
696
489
0
143
3,225
1,350
0
987
2,238
0
2,991
W
1,307
0
1,249
1,715
2,726
891
994
1,340
1,294
12,214
0
W
Artemis
Mìsts
Artemis
2,628
1,298
0
890
4,198
1,468
602
2,147
1,951
0
8,530
W
4,082
1,935
0
984
2,867
746
442
643
2,128
15,133
0
L
2,089
975
0
332
3,990
1,500
0
2,817
1,173
0
18,399
W
2,333
466
0
0
4,484
2,726
784
1,500
2,828
0
8,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,592
Gold Earned
22,213
143
Minions Killed
107
6
Camps Cleared
4
535,720
Distance Traveled
380,804
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,113
1,023
52
10
0
119,397
1
L
Ah Puch
5,043
1,009
41
8
0
107,036
2
L
Hel
3,713
743
3
1
1
14,298
0
L
Sylvanus
4,218
844
19
4
0
97,858
0
L
Arachne
3,951
790
5
1
1
68,037
0
W
Hel
5,087
1,017
25
5
1
107,125
0
W
Artemis
5,826
1,165
18
4
0
105,711
0
W
Sol
4,571
914
34
7
2
97,547
0
L
Izanami
5,288
1,058
39
8
2
93,575
2
W
Odin
4,995
999
14
3
3
105,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role