Player Matchup

Sylvanus
Sylvanus
AXEL_LEON06
Sylvanus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cerberus
Cerberus
CoolPitbull-
Cerberus
Level 49
God Stats
0W - 1L
1,137 SR
Queue Stats
0W - 3L
1,239 Elo+
Party 1
Fafnir
Fafnir
MBNws
Fafnir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Athena
Athena
mostunique28
Athena
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,239 Elo+
Party 1
Team Averages
Level 40
1,409 SR
1,369 Elo+

VS

Team Averages
Level 69
1,408 SR
1,284 Elo+
Bastet
Bastet
 
Bastet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CJ_HOBBZ
Ah Muzen Cab
Level 17
God Stats
1W - 1L
1,242 SR
Queue Stats
1W - 1L
1,278 Elo+
Solo
Hercules
Hercules
TimeCrisis3
Hercules
Level 88
God Stats
1W - 0L
1,388 SR
Queue Stats
1W - 7L
1,034 Elo+
Solo
Zhong Kui
Zhong Kui
icarus90
Zhong Kui
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AXEL_LEON06
Sylvanus
13
0 / 4 / 2
7,898
658
2,349
11,125
8,494
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cerberus
CoolPitbull-
Cerberus
13
2 / 5 / 2
8,816
735
3,558
11,595
8,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fafnir
MBNws
Fafnir
13
0 / 7 / 2
8,184
682
4,576
11,911
9,988
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
14
3 / 7 / 2
9,270
773
6,324
12,373
5,092
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
9 / 1 / 1
10,804
900
6,911
7,051
3,563
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
CJ_HOBBZ
Ah Muzen Cab
14
0 / 3 / 5
9,555
796
3,769
7,793
4,251
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hercules
TimeCrisis3
Hercules
17
5 / 0 / 8
10,985
915
10,377
8,539
6,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zhong Kui
icarus90
Zhong Kui
17
8 / 1 / 7
11,150
929
15,965
8,663
9,471
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
5
Kills
22
23
Deaths
5
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
9
1
1
9.5
L
Sylvanus
AXEL_LEON06
Sylvanus
0
4
2
0.25
W
Ah Muzen Cab
CJ_HOBBZ
Ah Muzen Cab
0
3
5
0.83
L
Cerberus
CoolPitbull-
Cerberus
2
5
2
0.6
L
Fafnir
MBNws
Fafnir
0
7
2
0.14
W
Hercules
TimeCrisis3
Hercules
5
0
8
9
W
Zhong Kui
icarus90
Zhong Kui
8
1
7
11.5
L
Athena
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,807
Damage
37,022
47,004
Taken
32,046
32,520
Mitigated
23,293
6,113
Healing
8,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
6,911
2,769
0
1,755
7,051
3,563
1,115
1,874
5,177
0
38,919
L
Sylvanus
AXEL_LEON06
Sylvanus
2,349
1,273
875
965
11,125
8,494
60
3,968
6,960
11,807
0
W
Ah Muzen Cab
CJ_HOBBZ
Ah Muzen Cab
3,769
1,184
0
1,437
7,793
4,251
1,903
5,918
1,875
0
25,205
L
Cerberus
CoolPitbull-
Cerberus
3,558
308
0
1,304
11,595
8,946
0
3,744
7,618
11,606
0
L
Fafnir
MBNws
Fafnir
4,576
922
0
1,311
11,911
9,988
16
6,249
5,619
30,063
0
W
Hercules
TimeCrisis3
Hercules
10,377
3,813
0
2,406
8,539
6,008
779
5,243
3,296
0
31,126
W
Zhong Kui
icarus90
Zhong Kui
15,965
3,734
120
3,101
8,663
9,471
2,734
5,051
3,612
41,720
0
L
Athena
6,324
1,927
168
1,490
12,373
5,092
0
2,004
10,076
18,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,168
Gold Earned
42,494
143
Minions Killed
228
0
Camps Cleared
14
673,375
Distance Traveled
918,644
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,804
900
57
5
7
262,676
3
L
Sylvanus
7,898
658
23
2
0
167,327
0
W
Ah Muzen Cab
9,555
796
53
4
3
195,831
0
L
Cerberus
8,816
735
40
3
0
149,732
1
L
Fafnir
8,184
682
49
4
0
167,206
0
W
Hercules
10,985
915
59
5
2
274,060
1
W
Zhong Kui
11,150
929
59
5
2
186,077
0
L
Athena
9,270
773
31
3
0
189,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role