Player Matchup

Ah Puch
Ah Puch
GorramPanda
Ah Puch
Level 107
God Stats
4W - 1L
1,604 SR
Queue Stats
439W - 371L
1,424 Elo+
Party 1
Ares
Ares
SuaveAaron
Ares
Level 88
God Stats
11W - 5L
1,464 SR
Queue Stats
383W - 298L
1,474 Elo+
Party 1
Tyr
Tyr
iAmGrant
Tyr
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 30L
1,396 Elo+
Party 1
Persephone
Persephone
iAmMarley
Persephone
Level 81
God Stats
4W - 1L
1,658 SR
Queue Stats
117W - 85L
1,427 Elo+
Party 1
Terra
Terra
like 50 koalas
Terra
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
253W - 228L
1,434 Elo+
Party 1
Team Averages
Level 85
1,545 SR
1,431 Elo+

VS

Team Averages
Level 109
1,497 SR
1,376 Elo+
Amaterasu
Amaterasu
Max_Titanica
Amaterasu
Level 129
God Stats
2W - 4L
1,403 SR
Queue Stats
561W - 617L
1,359 Elo+
Solo
Jormungandr
Jormungandr
MintMysticFox
Jormungandr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,364 Elo+
Solo
Kuzenbo
Kuzenbo
Winston Carr
Kuzenbo
Level 147
God Stats
8W - 13L
1,379 SR
Queue Stats
315W - 344L
1,353 Elo+
Party 2
Hercules
Hercules
man of bat 506
Hercules
Level 107
God Stats
2W - 2L
1,719 SR
Queue Stats
47W - 46L
1,417 Elo+
Party 2
Chang'e
Chang'e
saunato04
Chang'e
Level 91
God Stats
3W - 4L
1,483 SR
Queue Stats
239W - 259L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
GorramPanda
Ah Puch
20
9 / 3 / 15
13,111
728
30,027
19,296
11,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
1 / 5 / 21
10,879
604
13,177
25,153
31,821
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
8 / 2 / 14
12,110
673
20,651
28,000
31,969
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Persephone
iAmMarley
Persephone
20
5 / 1 / 17
12,728
707
31,607
15,040
8,161
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 1 / 18
11,682
649
8,493
17,097
24,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Max_Titanica
Amaterasu
17
3 / 11 / 5
11,920
662
19,900
32,072
38,626
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
MintMysticFox
Jormungandr
18
2 / 4 / 6
11,270
626
19,334
22,348
29,120
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
Winston Carr
Kuzenbo
18
0 / 3 / 10
10,638
591
11,318
19,826
32,538
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
20
4 / 4 / 7
11,608
645
20,819
35,669
33,049
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
saunato04
Chang'e
19
3 / 4 / 4
11,549
642
16,666
19,785
10,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
44
25
Kills
12
12
Deaths
26
85
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
GorramPanda
Ah Puch
9
3
15
5.5
L
Amaterasu
Max_Titanica
Amaterasu
3
11
5
0.5
L
Jormungandr
MintMysticFox
Jormungandr
2
4
6
1.25
W
1
5
21
2.3
L
Kuzenbo
Winston Carr
Kuzenbo
0
3
10
1.67
W
8
2
14
7.5
W
Persephone
iAmMarley
Persephone
5
1
17
13.5
W
2
1
18
11
L
Hercules
4
4
7
1.88
L
Chang'e
saunato04
Chang'e
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,955
Damage
88,037
104,586
Taken
129,700
107,604
Mitigated
143,581
59,764
Healing
63,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
GorramPanda
Ah Puch
30,027
3,964
3,797
7,357
19,296
11,575
520
7,609
11,687
74,116
0
L
Amaterasu
Max_Titanica
Amaterasu
19,900
7,183
3,419
7,039
32,072
38,626
22
17,625
14,447
0
28,170
L
Jormungandr
MintMysticFox
Jormungandr
19,334
4,661
2,573
3,155
22,348
29,120
48
17,649
4,699
46,444
0
W
13,177
1,271
3,630
3,060
25,153
31,821
407
10,656
14,497
21,861
0
L
Kuzenbo
Winston Carr
Kuzenbo
11,318
4,244
2,194
2,540
19,826
32,538
329
10,784
9,042
26,652
0
W
20,651
3,936
3,362
13,859
28,000
31,969
534
15,129
12,871
0
31,867
W
Persephone
iAmMarley
Persephone
31,607
4,571
2,138
5,986
15,040
8,161
385
6,124
8,915
60,100
0
W
8,493
1,563
10,172
6,403
17,097
24,078
102
7,800
9,297
16,275
0
L
Hercules
20,819
5,120
2,109
15,173
35,669
33,049
534
20,713
14,956
0
37,013
L
Chang'e
saunato04
Chang'e
16,666
1,488
15,578
9,765
19,785
10,248
546
16,533
3,252
35,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,510
Gold Earned
56,985
224
Minions Killed
236
0
Camps Cleared
0
1,582,198
Distance Traveled
1,590,094
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,111
728
112
6
0
273,216
0
L
Amaterasu
11,920
662
19
1
0
282,351
0
L
Jormungandr
11,270
626
90
5
0
327,125
1
W
Ares
10,879
604
12
1
0
304,853
0
L
Kuzenbo
10,638
591
32
2
0
337,502
0
W
Tyr
12,110
673
16
1
0
359,074
5
W
Persephone
12,728
707
73
4
0
308,256
1
W
Terra
11,682
649
11
1
0
336,799
0
L
Hercules
11,608
645
34
2
0
323,996
0
L
Chang'e
11,549
642
61
3
0
319,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role