Player Matchup

Cerberus
Cerberus
Overkill3140
Cerberus
Level 127
God Stats
2W - 3L
1,488 SR
Queue Stats
91W - 89L
1,485 Elo+
Party 2
Mercury
Mercury
Riku011
Mercury
Level 28
God Stats
0W - 2L
1,459 SR
Queue Stats
34W - 43L
1,391 Elo+
Solo
Ullr
Ullr
WinglessPenguin
Ullr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 17L
1,581 Elo+
Party 2
Team Averages
Level 60
1,482 SR
1,485 Elo+

VS

Team Averages
Level 86
1,500 SR
1,409 Elo+
Discordia
Discordia
 
Discordia
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Suilviena
Cerberus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Overkill3140
Cerberus
12
1 / 1 / 4
8,840
631
9,059
15,853
16,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
Riku011
Mercury
11
2 / 4 / 2
8,099
579
4,626
10,455
3,206
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
2 / 7 / 3
8,519
609
6,202
10,551
3,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
6 / 4 / 5
9,823
702
11,932
6,928
2,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
 
Gilgamesh
13
4 / 1 / 6
9,252
661
10,455
12,312
10,722
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cerberus
Suilviena
Cerberus
13
2 / 0 / 9
9,825
702
9,988
10,874
11,956
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
5
Kills
12
12
Deaths
5
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
6
4
5
2.13
W
Gilgamesh
 
Gilgamesh
4
1
6
7
L
Cerberus
Overkill3140
Cerberus
1
1
4
3
L
Mercury
Riku011
Mercury
2
4
2
0.75
W
Cerberus
Suilviena
Cerberus
2
0
9
6.5
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,887
Damage
32,375
36,859
Taken
30,114
23,218
Mitigated
25,146
3,506
Healing
6,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
11,932
1,297
583
514
6,928
2,468
367
1,773
5,155
38,294
0
W
Gilgamesh
 
Gilgamesh
10,455
2,342
0
286
12,312
10,722
368
4,502
7,810
0
28,702
L
Cerberus
Overkill3140
Cerberus
9,059
492
0
2,818
15,853
16,435
0
10,134
5,719
19,872
0
L
Mercury
Riku011
Mercury
4,626
1,684
0
0
10,455
3,206
0
6,537
3,918
0
20,797
W
Cerberus
Suilviena
Cerberus
9,988
632
0
5,008
10,874
11,956
15
3,233
7,641
25,243
0
L
6,202
2,444
0
688
10,551
3,577
0
5,559
4,992
0
24,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,458
Gold Earned
28,900
127
Minions Killed
158
4
Camps Cleared
7
769,447
Distance Traveled
812,307
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,823
702
62
4
2
253,658
3
W
Gilgamesh
9,252
661
36
3
3
296,272
3
L
Cerberus
8,840
631
37
3
0
255,376
2
L
Mercury
8,099
579
46
3
3
295,017
3
W
Cerberus
9,825
702
60
4
2
262,377
3
L
Ullr
8,519
609
44
3
1
219,054
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role