Player Matchup

Bellona
Bellona
Drakath20
Bellona
Level 11
God Stats
2W - 3L
1,243 SR
Queue Stats
9W - 11L
1,538 Elo+
Solo
Agni
Agni
Hawluchador
Agni
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,397 Elo+
Solo
Izanami
Izanami
RienSensei
Izanami
Level 29
God Stats
1W - 5L
1,500 SR
Queue Stats
69W - 81L
1,420 Elo+
Solo
Merlin
Merlin
Scheb
Merlin
Level 18
God Stats
0W - 2L
1,547 SR
Queue Stats
6W - 9L
1,391 Elo+
Solo
Bakasura
Bakasura
TimTheWhiteBoy
Bakasura
Level 26
God Stats
15W - 12L
1,648 SR
Queue Stats
116W - 124L
1,481 Elo+
Solo
Team Averages
Level 22
1,488 SR
1,445 Elo+

VS

Team Averages
Level 18
1,555 SR
1,513 Elo+
Bakasura
Bakasura
 
Bakasura
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
AHornyMonke
Tiamat
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 101L
1,559 Elo+
Solo
Hou Yi
Hou Yi
Jeffthamaori
Hou Yi
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Athena
Athena
Msagro17
Athena
Level 30
God Stats
36W - 35L
1,552 SR
Queue Stats
116W - 135L
1,534 Elo+
Solo
Ares
Ares
Waifu_Seller
Ares
Level 25
God Stats
3W - 1L
1,721 SR
Queue Stats
62W - 66L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Drakath20
Bellona
14
2 / 2 / 2
8,455
470
7,969
10,954
10,227
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
3 / 8 / 5
8,340
463
5,909
9,309
2,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
RienSensei
Izanami
16
9 / 4 / 2
9,762
542
11,228
12,912
4,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
Scheb
Merlin
10
0 / 4 / 1
6,836
380
5,538
6,398
2,209
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
15
3 / 4 / 8
9,096
505
12,297
17,737
8,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
6 / 4 / 1
9,142
508
8,329
13,501
5,534
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
19
14 / 2 / 5
12,076
671
19,834
16,950
14,329
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
10
1 / 6 / 2
6,707
373
5,014
10,391
3,258
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Athena
Msagro17
Athena
12
1 / 3 / 8
8,716
484
4,639
19,904
15,477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 3 / 1
7,751
431
3,030
8,473
6,766
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
39
17
Kills
22
22
Deaths
18
18
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
6
4
1
1.63
W
Tiamat
14
2
5
8.25
L
Bellona
Drakath20
Bellona
2
2
2
1.5
L
3
8
5
0.69
W
Hou Yi
1
6
2
0.33
W
Athena
Msagro17
Athena
1
3
8
1.67
L
Izanami
RienSensei
Izanami
9
4
2
2.5
L
Merlin
Scheb
Merlin
0
4
1
0.13
L
Bakasura
3
4
8
1.75
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,941
Damage
40,846
57,310
Taken
69,219
28,126
Mitigated
45,364
12,353
Healing
22,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
8,329
5,996
608
4,495
13,501
5,534
900
412
12,799
0
45,774
W
Tiamat
19,834
1,575
115
9,598
16,950
14,329
32
3,316
12,742
80,615
0
L
Bellona
Drakath20
Bellona
7,969
1,615
60
1,312
10,954
10,227
0
4,451
5,608
0
46,613
L
5,909
419
0
0
9,309
2,967
0
6,240
2,734
28,641
0
W
Hou Yi
5,014
1,995
0
1,169
10,391
3,258
0
3,026
7,261
0
25,828
W
Athena
Msagro17
Athena
4,639
1,692
1,531
3,450
19,904
15,477
0
4,077
15,477
26,011
0
L
Izanami
RienSensei
Izanami
11,228
7,858
0
3,618
12,912
4,389
396
4,705
7,891
0
57,357
L
Merlin
Scheb
Merlin
5,538
444
0
38
6,398
2,209
0
4,127
2,054
27,748
0
L
Bakasura
12,297
7,807
0
7,325
17,737
8,334
0
7,364
9,971
0
69,143
W
3,030
70
0
1,122
8,473
6,766
281
0
8,053
35,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,489
Gold Earned
44,392
423
Minions Killed
437
0
Camps Cleared
0
1,621,440
Distance Traveled
1,742,932
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,142
508
121
7
0
433,341
8
W
Tiamat
12,076
671
157
9
0
321,018
0
L
Bellona
8,455
470
86
5
0
341,026
4
L
Agni
8,340
463
52
3
0
320,401
1
W
Hou Yi
6,707
373
43
2
0
324,973
3
W
Athena
8,716
484
46
3
0
313,360
6
L
Izanami
9,762
542
96
5
0
317,450
3
L
Merlin
6,836
380
55
3
0
273,986
0
L
Bakasura
9,096
505
134
7
0
368,577
4
W
Ares
7,751
431
70
4
0
350,240
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role