Player Matchup

Fafnir
Fafnir
NamedHero
Fafnir
Level 108
God Stats
5W - 3L
1,595 SR
Queue Stats
272W - 323L
1,491 Elo+
Party 1
Heimdallr
Heimdallr
kgiok
Heimdallr
Level 69
God Stats
3W - 2L
1,309 SR
Queue Stats
200W - 222L
1,419 Elo+
Party 1
Kukulkan
Kukulkan
obungadobunga
Kukulkan
Level 21
God Stats
35W - 34L
1,521 SR
Queue Stats
38W - 39L
1,380 Elo+
Party 1
Team Averages
Level 66
1,475 SR
1,430 Elo+

VS

Team Averages
Level 18
1,353 SR
1,299 Elo+
Fenrir
Fenrir
Lionmew
Fenrir
Level 29
God Stats
7W - 8L
1,551 SR
Queue Stats
26W - 34L
1,240 Elo+
Solo
Ymir
Ymir
Scar3y Skull
Ymir
Level 6
God Stats
1W - 3L
1,373 SR
Queue Stats
1W - 4L
1,270 Elo+
Party 2
Skadi
Skadi
rxbotics
Skadi
Level 18
God Stats
1W - 1L
1,136 SR
Queue Stats
6W - 5L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
NamedHero
Fafnir
18
4 / 4 / 21
15,069
655
18,787
24,434
43,503
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
kgiok
Heimdallr
17
7 / 8 / 15
15,011
653
27,677
17,501
8,687
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
obungadobunga
Kukulkan
19
14 / 6 / 9
16,678
725
37,814
14,833
8,326
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Lionmew
Fenrir
19
12 / 4 / 4
15,923
692
16,913
36,623
31,582
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
0 / 11 / 12
12,883
560
5,880
36,316
29,596
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Skadi
rxbotics
Skadi
16
5 / 10 / 7
14,144
615
15,059
28,648
11,146
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
40
25
Kills
17
18
Deaths
25
45
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Lionmew
Fenrir
12
4
4
3.5
W
Fafnir
NamedHero
Fafnir
4
4
21
3.63
L
0
11
12
0.55
W
Heimdallr
kgiok
Heimdallr
7
8
15
1.81
W
Kukulkan
obungadobunga
Kukulkan
14
6
9
3.08
L
Skadi
rxbotics
Skadi
5
10
7
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,278
Damage
37,852
56,768
Taken
101,587
60,516
Mitigated
72,324
8,012
Healing
14,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Lionmew
Fenrir
16,913
4,733
511
11,452
36,623
31,582
843
16,677
19,946
277
36,369
W
Fafnir
NamedHero
Fafnir
18,787
5,907
520
6,124
24,434
43,503
683
3,483
20,951
37,650
0
L
5,880
1,106
0
0
36,316
29,596
509
24,935
11,381
26,010
0
W
Heimdallr
kgiok
Heimdallr
27,677
15,401
0
440
17,501
8,687
399
1,832
15,669
0
84,438
W
Kukulkan
obungadobunga
Kukulkan
37,814
2,862
0
928
14,833
8,326
1,761
982
13,851
85,417
0
L
Skadi
rxbotics
Skadi
15,059
6,202
414
2,134
28,648
11,146
1,776
15,424
13,224
0
53,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,758
Gold Earned
42,950
210
Minions Killed
160
5
Camps Cleared
0
1,128,726
Distance Traveled
1,240,818
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
15,923
692
43
2
0
563,904
1
W
Fafnir
15,069
655
28
1
0
399,203
1
L
Ymir
12,883
560
37
2
0
347,422
1
W
Heimdallr
15,011
653
83
4
4
362,553
0
W
Kukulkan
16,678
725
99
4
1
366,970
0
L
Skadi
14,144
615
80
3
0
329,492
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role