Player Matchup

Jormungandr
Jormungandr
Idley
Jormungandr
Level 45
God Stats
3W - 2L
1,500 SR
Queue Stats
164W - 120L
1,628 Elo+
Party 2
Xing Tian
Xing Tian
MagicLazuli
Xing Tian
Level 4
God Stats
3W - 3L
1,500 SR
Queue Stats
63W - 41L
1,844 Elo+
Party 2
Danzaburou
Danzaburou
Mashumallows
Danzaburou
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 39L
1,642 Elo+
Party 2
Gilgamesh
Gilgamesh
Neyehilist
Gilgamesh
Level 44
God Stats
5W - 1L
1,722 SR
Queue Stats
143W - 111L
1,609 Elo+
Party 2
Discordia
Discordia
Prof5
Discordia
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 37L
1,609 Elo+
Party 2
Team Averages
Level 26
1,544 SR
1,667 Elo+

VS

Team Averages
Level 18
1,615 SR
1,509 Elo+
Artemis
Artemis
ArickLindros
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,531 Elo+
Solo
Ravana
Ravana
BigHen
Ravana
Level 29
God Stats
5W - 7L
1,607 SR
Queue Stats
117W - 114L
1,562 Elo+
Solo
Yemoja
Yemoja
MzThickumz
Yemoja
Level 15
God Stats
15W - 22L
1,577 SR
Queue Stats
24W - 51L
1,422 Elo+
Party 1
Fenrir
Fenrir
PopGeauxsYaTop
Fenrir
Level 34
God Stats
20W - 14L
1,643 SR
Queue Stats
257W - 299L
1,446 Elo+
Party 1
Zeus
Zeus
YourMomSuxMeGood
Zeus
Level 4
God Stats
17W - 13L
1,748 SR
Queue Stats
24W - 25L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Idley
Jormungandr
16
3 / 2 / 10
10,002
556
7,486
10,382
11,691
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xing Tian
MagicLazuli
Xing Tian
13
0 / 2 / 23
9,324
518
6,160
12,098
11,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Mashumallows
Danzaburou
18
14 / 4 / 6
12,041
669
19,711
13,704
5,332
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
Neyehilist
Gilgamesh
15
7 / 4 / 3
9,812
545
4,730
12,127
5,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Discordia
Prof5
Discordia
14
2 / 7 / 6
8,605
478
4,983
10,777
3,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ArickLindros
Artemis
13
0 / 8 / 5
7,768
432
6,007
10,985
3,180
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ravana
BigHen
Ravana
12
1 / 4 / 2
8,134
452
4,547
8,913
6,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
MzThickumz
Yemoja
13
2 / 7 / 3
8,057
448
7,833
13,209
10,456
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
2 / 3 / 6
9,046
503
6,093
13,334
7,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
14 / 4 / 1
11,108
617
16,561
11,685
4,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
36
26
Kills
19
19
Deaths
26
48
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Artemis
ArickLindros
Artemis
0
8
5
0.31
L
Ravana
BigHen
Ravana
1
4
2
0.5
W
Jormungandr
Idley
Jormungandr
3
2
10
4
W
Xing Tian
MagicLazuli
Xing Tian
0
2
23
5.75
W
Danzaburou
Mashumallows
Danzaburou
14
4
6
4.25
L
Yemoja
MzThickumz
Yemoja
2
7
3
0.5
W
Gilgamesh
Neyehilist
Gilgamesh
7
4
3
2.13
L
2
3
6
1.67
W
Discordia
Prof5
Discordia
2
7
6
0.71
L
14
4
1
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,070
Damage
41,041
59,088
Taken
58,126
36,807
Mitigated
31,583
11,025
Healing
14,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
ArickLindros
Artemis
6,007
3,287
0
1,218
10,985
3,180
429
3,458
7,484
0
35,403
L
Ravana
BigHen
Ravana
4,547
617
0
1,768
8,913
6,113
486
4,591
4,228
0
37,898
W
Jormungandr
Idley
Jormungandr
7,486
1,665
0
1,197
10,382
11,691
272
1,714
8,626
54,896
0
W
Xing Tian
MagicLazuli
Xing Tian
6,160
798
0
2,801
12,098
11,253
189
4,701
7,343
15,734
0
W
Danzaburou
Mashumallows
Danzaburou
19,711
13,554
0
4,119
13,704
5,332
3,429
5,564
8,059
0
80,705
L
Yemoja
MzThickumz
Yemoja
7,833
1,168
396
1,320
13,209
10,456
0
3,509
9,700
39,856
0
W
Gilgamesh
Neyehilist
Gilgamesh
4,730
878
0
2,189
12,127
5,407
0
4,425
7,541
0
56,573
L
6,093
1,371
0
5,379
13,334
7,610
684
4,897
8,324
0
49,920
W
Discordia
Prof5
Discordia
4,983
219
0
719
10,777
3,124
402
7,397
2,974
43,344
0
L
16,561
2,128
0
4,227
11,685
4,224
1,848
1,924
9,761
74,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,784
Gold Earned
44,113
427
Minions Killed
437
0
Camps Cleared
0
1,656,525
Distance Traveled
1,544,473
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,768
432
66
4
0
308,407
1
L
Ravana
8,134
452
83
5
0
332,872
2
W
Jormungandr
10,002
556
114
6
0
331,640
1
W
Xing Tian
9,324
518
14
1
0
334,361
0
W
Danzaburou
12,041
669
127
7
0
306,842
2
L
Yemoja
8,057
448
63
4
0
264,892
0
W
Gilgamesh
9,812
545
85
5
0
363,492
4
L
Fenrir
9,046
503
94
5
0
363,149
1
W
Discordia
8,605
478
87
5
0
320,190
2
L
Zeus
11,108
617
131
7
0
275,153
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role