Player Matchup

Cu Chulainn
Cu Chulainn
DanielleReid
Cu Chulainn
Level 24
God Stats
24W - 15L
1,623 SR
Queue Stats
55W - 43L
1,468 Elo+
Party 1
Chronos
Chronos
FOUR20FERRET
Chronos
Level 7
God Stats
4W - 6L
1,620 SR
Queue Stats
55W - 79L
1,569 Elo+
Solo
Nu Wa
Nu Wa
MrsPepperoniTip
Nu Wa
Level 29
God Stats
6W - 6L
1,486 SR
Queue Stats
57W - 66L
1,568 Elo+
Solo
Thor
Thor
ROMANticoso2000
Thor
Level 14
God Stats
0W - 2L
1,263 SR
Queue Stats
14W - 12L
1,478 Elo+
Solo
Danzaburou
Danzaburou
elviscoso7u7
Danzaburou
Level 18
God Stats
22W - 14L
1,620 SR
Queue Stats
33W - 35L
1,362 Elo+
Party 1
Team Averages
Level 18
1,522 SR
1,489 Elo+

VS

Team Averages
Level 25
1,621 SR
1,557 Elo+
Chernobog
Chernobog
JukeSkywalker232
Chernobog
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 10L
1,517 Elo+
Party 2
Cerberus
Cerberus
Kelsmels2
Cerberus
Level 29
God Stats
6W - 1L
1,777 SR
Queue Stats
57W - 65L
1,503 Elo+
Solo
Hercules
Hercules
Wingman32
Hercules
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,572 Elo+
Party 2
Hel
Hel
andrew0208
Hel
Level 21
God Stats
4W - 1L
1,500 SR
Queue Stats
118W - 125L
1,587 Elo+
Solo
Thor
Thor
wadewilson2024
Thor
Level 29
God Stats
7W - 4L
1,829 SR
Queue Stats
246W - 250L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DanielleReid
Cu Chulainn
10
2 / 2 / 0
5,986
599
5,657
8,724
5,188
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
FOUR20FERRET
Chronos
7
0 / 3 / 0
4,864
486
992
8,002
3,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 2 / 1
4,996
500
2,772
3,556
1,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 1 / 1
4,653
465
523
3,453
816
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
elviscoso7u7
Danzaburou
6
0 / 3 / 0
4,406
441
1,555
4,823
1,123

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
8
2 / 0 / 2
5,094
509
3,685
2,150
623
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Kelsmels2
Cerberus
9
1 / 0 / 3
5,721
572
2,370
5,879
3,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hercules
Wingman32
Hercules
10
2 / 1 / 1
5,804
580
3,969
9,135
4,064
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
3 / 0 / 1
7,133
713
3,954
3,360
1,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

9
2 / 1 / 1
5,494
549
2,040
6,128
1,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
10
11
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
DanielleReid
Cu Chulainn
2
2
0
1
L
Chronos
FOUR20FERRET
Chronos
0
3
0
0
W
Chernobog
2
0
2
3
W
Cerberus
Kelsmels2
Cerberus
1
0
3
2.5
L
0
2
1
0.25
L
0
1
1
0.5
W
Hercules
Wingman32
Hercules
2
1
1
2.5
W
3
0
1
3.5
L
Danzaburou
elviscoso7u7
Danzaburou
0
3
0
0
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,499
Damage
16,018
28,558
Taken
26,652
11,486
Mitigated
11,219
4,990
Healing
13,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
DanielleReid
Cu Chulainn
5,657
1,086
0
1,883
8,724
5,188
285
0
8,724
2,677
28,018
L
Chronos
FOUR20FERRET
Chronos
992
293
0
1,753
8,002
3,358
0
3,666
4,270
16,727
0
W
Chernobog
3,685
2,476
0
626
2,150
623
226
830
1,292
0
19,035
W
Cerberus
Kelsmels2
Cerberus
2,370
253
60
2,818
5,879
3,274
370
549
5,302
26,183
0
L
2,772
151
0
0
3,556
1,001
0
1,736
1,698
23,582
0
L
523
0
0
592
3,453
816
0
0
3,453
0
17,219
W
Hercules
Wingman32
Hercules
3,969
1,599
0
4,353
9,135
4,064
0
528
8,579
0
21,494
W
3,954
248
1,132
1,997
3,360
1,475
0
1,294
1,812
50,243
0
L
Danzaburou
elviscoso7u7
Danzaburou
1,555
577
0
762
4,823
1,123
0
734
4,089
0
11,398
W
2,040
630
0
2,041
6,128
1,783
0
686
5,334
0
23,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,905
Gold Earned
29,246
208
Minions Killed
328
0
Camps Cleared
0
914,463
Distance Traveled
1,040,814
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,986
599
69
7
0
198,661
4
L
Chronos
4,864
486
28
3
0
188,466
0
W
Chernobog
5,094
509
33
3
0
215,460
0
W
Cerberus
5,721
572
68
7
0
179,513
0
L
Nu Wa
4,996
500
48
5
0
182,323
3
L
Thor
4,653
465
43
4
0
180,254
1
W
Hercules
5,804
580
50
5
0
212,874
2
W
Hel
7,133
713
124
12
0
213,076
2
L
Danzaburou
4,406
441
20
2
0
164,759
0
W
Thor
5,494
549
53
5
0
219,891
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role