Player Matchup

Sol
Sol
ElMataFurrosUwU
Sol
Level 17
God Stats
7W - 4L
1,516 SR
Queue Stats
13W - 14L
1,579 Elo+
Party 1
Fenrir
Fenrir
ElPateaOtakusUwU
Fenrir
Level 53
God Stats
4W - 6L
1,178 SR
Queue Stats
17W - 16L
1,450 Elo+
Party 1
Cerberus
Cerberus
Plaga1321
Cerberus
Level 26
God Stats
10W - 8L
1,561 SR
Queue Stats
23W - 24L
1,515 Elo+
Party 1
Artemis
Artemis
alexfg_5
Artemis
Level 27
God Stats
2W - 1L
1,734 SR
Queue Stats
77W - 80L
1,406 Elo+
Party 1
Neith
Neith
mymeatsmells21
Neith
Level 29
God Stats
26W - 16L
1,541 SR
Queue Stats
91W - 74L
1,421 Elo+
Solo
Team Averages
Level 30
1,506 SR
1,474 Elo+

VS

Team Averages
Level 10
1,454 SR
1,386 Elo+
Hades
Hades
DinzeeNeka
Hades
Level 8
God Stats
1W - 7L
1,271 SR
Queue Stats
13W - 21L
1,305 Elo+
Solo
Artio
Artio
DoneGlue2906841
Artio
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,185 Elo+
Solo
Hou Yi
Hou Yi
GravitySniperrr
Hou Yi
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,492 Elo+
Party 2
Sylvanus
Sylvanus
JewishDonut
Sylvanus
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 57L
1,450 Elo+
Party 2
Kukulkan
Kukulkan
Kollasal-D
Kukulkan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 2
7,155
716
4,630
3,506
1,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
3 / 0 / 3
6,746
675
3,465
4,803
2,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Plaga1321
Cerberus
9
3 / 0 / 7
6,231
623
2,631
6,411
4,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
alexfg_5
Artemis
9
4 / 1 / 4
5,936
594
5,832
5,053
1,532
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 0 / 0
7,403
740
4,071
4,258
1,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
6
0 / 3 / 0
4,375
438
2,326
6,368
5,379
Magic Focus

Magic Focus

+20
Magical Power

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

5
0 / 2 / 0
4,149
415
464
6,038
3,454
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

6
1 / 4 / 0
4,490
449
1,908
5,243
1,058
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
JewishDonut
Sylvanus
7
0 / 4 / 1
4,529
453
5,253
7,019
3,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Kollasal-D
Kukulkan
7
0 / 6 / 0
4,319
432
1,486
4,374
1,324
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
19
Kills
1
1
Deaths
19
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hades
0
3
0
0
L
0
2
0
0
W
6
0
2
7
W
3
0
3
4.5
L
1
4
0
0.25
L
Sylvanus
JewishDonut
Sylvanus
0
4
1
0.13
L
Kukulkan
Kollasal-D
Kukulkan
0
6
0
0
W
Cerberus
Plaga1321
Cerberus
3
0
7
6.5
W
Artemis
alexfg_5
Artemis
4
1
4
6
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,629
Damage
11,437
24,031
Taken
29,042
10,422
Mitigated
15,036
10,073
Healing
2,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
2,326
396
0
1,267
6,368
5,379
0
0
6,368
15,553
0
L
464
0
0
520
6,038
3,454
0
1,746
4,292
11,185
0
W
4,630
1,076
0
1,027
3,506
1,070
4,242
1,610
1,896
34,038
0
W
3,465
955
0
2,105
4,803
2,106
266
586
4,217
0
44,927
L
1,908
1,481
0
286
5,243
1,058
0
1,585
3,658
0
7,869
L
Sylvanus
JewishDonut
Sylvanus
5,253
2,291
72
719
7,019
3,821
0
882
6,137
16,467
5,434
L
Kukulkan
Kollasal-D
Kukulkan
1,486
124
0
36
4,374
1,324
0
3,048
1,326
14,305
0
W
Cerberus
Plaga1321
Cerberus
2,631
274
0
2,985
6,411
4,040
315
2,423
3,988
15,133
0
W
Artemis
alexfg_5
Artemis
5,832
2,077
0
728
5,053
1,532
105
2,029
3,024
0
26,407
W
4,071
1,898
0
3,228
4,258
1,674
1,141
1,950
2,308
0
45,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,471
Gold Earned
21,862
348
Minions Killed
123
0
Camps Cleared
0
1,037,306
Distance Traveled
765,107
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
4,375
438
26
3
0
133,783
0
L
Artio
4,149
415
22
2
0
158,009
0
W
Sol
7,155
716
73
7
0
205,124
2
W
Fenrir
6,746
675
84
8
0
245,270
1
L
Hou Yi
4,490
449
20
2
0
174,938
0
L
Sylvanus
4,529
453
28
3
0
154,486
1
L
Kukulkan
4,319
432
27
3
0
143,891
0
W
Cerberus
6,231
623
59
6
0
213,883
1
W
Artemis
5,936
594
38
4
0
203,704
0
W
Neith
7,403
740
94
9
0
169,325
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role