Player Matchup

Ratatoskr
Ratatoskr
Manosso05
Ratatoskr
Level 21
God Stats
6W - 4L
1,492 SR
Queue Stats
14W - 15L
1,422 Elo+
Party 2
Sol
Sol
Nuuker171
Sol
Level 26
God Stats
29W - 28L
1,519 SR
Queue Stats
37W - 39L
1,427 Elo+
Party 2
Danzaburou
Danzaburou
ReiRafael
Danzaburou
Level 18
God Stats
17W - 9L
1,553 SR
Queue Stats
43W - 30L
1,542 Elo+
Solo
Geb
Geb
Rodzm
Geb
Level 29
God Stats
8W - 5L
1,569 SR
Queue Stats
72W - 88L
1,401 Elo+
Solo
Mulan
Mulan
portugalcristo
Mulan
Level 28
God Stats
7W - 12L
1,460 SR
Queue Stats
46W - 52L
1,405 Elo+
Party 2
Team Averages
Level 24
1,519 SR
1,439 Elo+

VS

Team Averages
Level 26
1,478 SR
1,443 Elo+
Cernunnos
Cernunnos
DinoSan
Cernunnos
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,456 Elo+
Party 1
Nemesis
Nemesis
FR4NT1C26
Nemesis
Level 15
God Stats
1W - 1L
1,319 SR
Queue Stats
20W - 14L
1,469 Elo+
Party 1
Olorun
Olorun
LamboChan
Olorun
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 39L
1,433 Elo+
Party 1
Gilgamesh
Gilgamesh
VICTOR151619
Gilgamesh
Level 29
God Stats
8W - 6L
1,586 SR
Queue Stats
156W - 153L
1,392 Elo+
Solo
Sobek
Sobek
arcggg
Sobek
Level 14
God Stats
5W - 2L
1,485 SR
Queue Stats
22W - 16L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Manosso05
Ratatoskr
9
4 / 7 / 1
6,302
525
6,338
9,398
3,849
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
2 / 6 / 3
6,643
554
6,100
9,578
3,315
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
ReiRafael
Danzaburou
9
2 / 8 / 1
6,505
542
6,552
9,433
2,797
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Geb
Rodzm
Geb
7
0 / 6 / 2
5,162
430
2,504
11,000
5,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 5 / 1
5,432
453
3,558
8,434
6,150
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DinoSan
Cernunnos
11
8 / 1 / 6
7,170
598
9,439
8,116
2,782
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
FR4NT1C26
Nemesis
11
5 / 2 / 7
6,950
579
4,163
6,869
3,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
LamboChan
Olorun
13
10 / 3 / 6
7,950
663
13,395
11,041
4,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
VICTOR151619
Gilgamesh
13
5 / 0 / 1
7,617
635
5,748
6,168
4,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
arcggg
Sobek
10
4 / 2 / 14
7,124
594
4,597
11,179
9,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
66
8
Kills
32
32
Deaths
8
8
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
DinoSan
Cernunnos
8
1
6
11
W
Nemesis
FR4NT1C26
Nemesis
5
2
7
4.25
W
Olorun
LamboChan
Olorun
10
3
6
4.33
L
Ratatoskr
Manosso05
Ratatoskr
4
7
1
0.64
L
2
6
3
0.58
L
Danzaburou
ReiRafael
Danzaburou
2
8
1
0.31
L
Geb
Rodzm
Geb
0
6
2
0.17
W
Gilgamesh
VICTOR151619
Gilgamesh
5
0
1
5.5
W
Sobek
arcggg
Sobek
4
2
14
5.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,052
Damage
37,342
47,843
Taken
43,373
21,817
Mitigated
25,237
6,236
Healing
17,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
DinoSan
Cernunnos
9,439
6,904
0
3,203
8,116
2,782
1,329
1,554
6,562
0
35,213
W
Nemesis
FR4NT1C26
Nemesis
4,163
2,094
0
2,653
6,869
3,349
871
1,130
5,739
0
24,989
W
Olorun
LamboChan
Olorun
13,395
6,508
573
5,762
11,041
4,902
1,980
3,940
7,101
39,017
4,862
L
Ratatoskr
Manosso05
Ratatoskr
6,338
2,896
0
1,180
9,398
3,849
0
3,441
5,871
0
27,172
L
6,100
788
0
1,843
9,578
3,315
476
5,916
3,662
31,723
0
L
Danzaburou
ReiRafael
Danzaburou
6,552
2,667
0
863
9,433
2,797
0
3,715
5,718
0
22,789
L
Geb
Rodzm
Geb
2,504
347
0
978
11,000
5,706
0
2,620
8,380
11,163
0
W
Gilgamesh
VICTOR151619
Gilgamesh
5,748
2,157
0
2,460
6,168
4,402
271
0
6,168
0
38,113
W
Sobek
arcggg
Sobek
4,597
734
0
2,858
11,179
9,802
54
1,980
9,199
9,376
0
L
3,558
615
0
1,372
8,434
6,150
0
851
7,195
0
22,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,044
Gold Earned
36,811
212
Minions Killed
279
0
Camps Cleared
0
1,058,389
Distance Traveled
1,119,376
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,170
598
75
6
0
220,720
0
W
Nemesis
6,950
579
47
4
0
235,431
2
W
Olorun
7,950
663
68
6
0
215,992
1
L
Ratatoskr
6,302
525
45
4
0
195,291
3
L
Sol
6,643
554
61
5
0
223,226
0
L
Danzaburou
6,505
542
36
3
0
187,769
0
L
Geb
5,162
430
20
2
0
237,957
3
W
Gilgamesh
7,617
635
81
7
0
211,808
3
W
Sobek
7,124
594
8
1
0
235,425
3
L
Mulan
5,432
453
50
4
0
214,146
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role