Player Matchup

Scylla
Scylla
 
Scylla
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
 
Charybdis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Mìsts
Nox
Level 69
God Stats
1W - 2L
1,504 SR
Queue Stats
114W - 132L
1,424 Elo+
Party 2
Hachiman
Hachiman
TonyTime805
Hachiman
Level 67
God Stats
11W - 20L
1,460 SR
Queue Stats
91W - 125L
1,469 Elo+
Solo
Geb
Geb
Vonmindoraan
Geb
Level 126
God Stats
0W - 1L
1,310 SR
Queue Stats
46W - 62L
1,429 Elo+
Solo
Team Averages
Level 90
1,455 SR
1,464 Elo+

VS

Team Averages
Level 117
1,547 SR
1,369 Elo+
The Morrigan
The Morrigan
Aeonetta
The Morrigan
Level 128
God Stats
13W - 15L
1,505 SR
Queue Stats
144W - 132L
1,502 Elo+
Solo
Tsukuyomi
Tsukuyomi
Thenoob41
Tsukuyomi
Level 103
God Stats
4W - 2L
1,608 SR
Queue Stats
10W - 18L
1,378 Elo+
Party 1
Ganesha
Ganesha
Titanium__22
Ganesha
Level 125
God Stats
1W - 1L
1,536 SR
Queue Stats
13W - 16L
1,404 Elo+
Party 1
Nox
Nox
XSplashDaddyX
Nox
Level 126
God Stats
1W - 0L
1,526 SR
Queue Stats
16W - 19L
1,438 Elo+
Party 1
Odin
Odin
rexy7398
Odin
Level 101
God Stats
1W - 0L
1,562 SR
Queue Stats
2W - 5L
1,124 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
3 / 3 / 3
7,442
744
6,162
6,916
1,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
 
Charybdis
11
1 / 4 / 2
6,488
649
3,688
7,893
2,300
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nox
Mìsts
Nox
12
0 / 4 / 4
6,135
614
3,290
6,394
2,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
TonyTime805
Hachiman
11
1 / 7 / 4
6,710
671
6,245
8,757
2,305
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 3 / 4
8,143
814
5,514
9,616
4,683
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Aeonetta
The Morrigan
13
0 / 1 / 7
7,004
700
3,440
2,448
1,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Thenoob41
Tsukuyomi
15
10 / 4 / 7
9,972
997
14,019
8,821
3,692
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
Titanium__22
Ganesha
15
0 / 1 / 13
8,288
829
3,947
10,745
8,362
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
4 / 0 / 5
8,643
864
4,124
4,755
2,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Odin
14
7 / 1 / 6
9,158
916
7,604
7,742
5,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
59
7
Kills
21
21
Deaths
7
17
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
3
3
1.5
L
Charybdis
 
Charybdis
1
4
2
0.5
W
The Morrigan
Aeonetta
The Morrigan
0
1
7
3.5
L
Nox
Mìsts
Nox
0
4
4
0.5
W
Tsukuyomi
Thenoob41
Tsukuyomi
10
4
7
3.38
W
Ganesha
Titanium__22
Ganesha
0
1
13
6.5
L
Hachiman
TonyTime805
Hachiman
1
7
4
0.43
L
2
3
4
1.33
W
4
0
5
6.5
W
Odin
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,899
Damage
33,134
39,576
Taken
34,511
13,460
Mitigated
20,618
6,905
Healing
8,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
6,162
495
0
1,176
6,916
1,994
0
3,162
3,531
20,005
0
L
Charybdis
 
Charybdis
3,688
1,957
0
992
7,893
2,300
1
2,591
5,128
0
18,286
W
The Morrigan
Aeonetta
The Morrigan
3,440
810
13
0
2,448
1,072
411
1,335
1,067
18,357
2,112
L
Nox
Mìsts
Nox
3,290
439
0
738
6,394
2,178
0
1,539
4,741
13,797
0
W
Tsukuyomi
Thenoob41
Tsukuyomi
14,019
4,744
453
489
8,821
3,692
15
3,597
5,176
0
25,728
W
Ganesha
Titanium__22
Ganesha
3,947
217
1,851
2,934
10,745
8,362
0
4,069
6,510
21,414
0
L
Hachiman
TonyTime805
Hachiman
6,245
3,967
0
461
8,757
2,305
0
2,717
5,779
0
17,943
L
5,514
168
1,416
2,122
9,616
4,683
0
1,366
7,957
18,443
0
W
4,124
76
0
1,148
4,755
2,010
742
2,224
2,499
29,877
0
W
Odin
7,604
1,498
585
1,331
7,742
5,482
0
3,997
3,587
2,696
11,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,918
Gold Earned
43,065
160
Minions Killed
219
4
Camps Cleared
10
815,930
Distance Traveled
986,555
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,442
744
39
4
1
166,989
1
L
Charybdis
6,488
649
40
4
1
136,662
0
W
The Morrigan
7,004
700
57
6
0
179,517
1
L
Nox
6,135
614
23
2
0
164,881
3
W
Tsukuyomi
9,972
997
40
4
2
188,888
0
W
Ganesha
8,288
829
16
2
0
197,607
0
L
Hachiman
6,710
671
32
3
1
151,515
3
L
Geb
8,143
814
26
3
1
195,883
2
W
Nox
8,643
864
79
8
7
204,675
2
W
Odin
9,158
916
27
3
1
215,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role