Player Matchup

Persephone
Persephone
 
Persephone
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
FearMeImBob
Cthulhu
Level 5
God Stats
1W - 3L
1,578 SR
Queue Stats
1W - 8L
1,500 Elo+
Solo
Cerberus
Cerberus
KjCapAlot-
Cerberus
Level 81
God Stats
1W - 1L
1,743 SR
Queue Stats
96W - 92L
1,522 Elo+
Solo
Team Averages
Level 63
1,607 SR
1,507 Elo+

VS

Team Averages
Level 68
1,628 SR
1,472 Elo+
Janus
Janus
Asor 70
Janus
Level 13
God Stats
1W - 0L
1,807 SR
Queue Stats
7W - 9L
1,534 Elo+
Solo
Izanami
Izanami
CrazyBlazinAzn
Izanami
Level 122
God Stats
11W - 12L
1,560 SR
Queue Stats
792W - 815L
1,459 Elo+
Party 1
Cthulhu
Cthulhu
DjCoozy
Cthulhu
Level 69
God Stats
33W - 34L
1,517 SR
Queue Stats
429W - 410L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
3 / 3 / 3
10,248
641
7,651
8,239
3,022
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
FearMeImBob
Cthulhu
11
1 / 12 / 4
9,149
572
5,440
17,871
8,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cerberus
KjCapAlot-
Cerberus
14
5 / 1 / 3
10,563
660
14,936
19,623
15,716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Asor 70
Janus
14
7 / 6 / 4
10,798
675
13,862
11,219
3,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 3 / 8
10,730
671
10,437
11,796
6,682
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
DjCoozy
Cthulhu
15
6 / 0 / 10
11,187
699
14,104
13,913
13,646
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
9
Kills
16
16
Deaths
9
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
3
3
3
1.5
W
Janus
Asor 70
Janus
7
6
4
1.5
W
3
3
8
2.33
W
Cthulhu
DjCoozy
Cthulhu
6
0
10
11
L
Cthulhu
FearMeImBob
Cthulhu
1
12
4
0.25
L
Cerberus
KjCapAlot-
Cerberus
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,027
Damage
38,403
45,733
Taken
36,928
27,524
Mitigated
23,451
10,823
Healing
11,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
7,651
756
0
1,393
8,239
3,022
0
6,120
2,116
31,864
0
W
Janus
Asor 70
Janus
13,862
1,033
0
2,791
11,219
3,123
140
9,563
1,402
37,389
0
W
10,437
4,544
0
3,318
11,796
6,682
2,123
8,541
3,098
0
52,677
W
Cthulhu
DjCoozy
Cthulhu
14,104
1,089
423
4,786
13,913
13,646
192
9,486
3,838
32,980
0
L
Cthulhu
FearMeImBob
Cthulhu
5,440
452
884
742
17,871
8,786
0
10,595
7,276
18,819
0
L
Cerberus
KjCapAlot-
Cerberus
14,936
646
300
7,504
19,623
15,716
0
11,461
8,162
31,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,960
Gold Earned
32,715
164
Minions Killed
173
2
Camps Cleared
9
792,933
Distance Traveled
852,790
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
10,248
641
77
5
1
215,716
0
W
Janus
10,798
675
56
4
3
261,312
2
W
Izanami
10,730
671
72
5
3
263,661
2
W
Cthulhu
11,187
699
45
3
3
327,817
0
L
Cthulhu
9,149
572
27
2
0
253,544
1
L
Cerberus
10,563
660
60
4
1
323,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role