Player Matchup

Athena
Athena
Platinum I
 
Athena
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Charybdis
Charybdis
Gold IV
 
Charybdis
Gold IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Thanatos
Thanatos
Platinum II
KyTsuruK
Thanatos
Platinum II
Level 160
God Stats
20W - 32L
1,579 SR
Queue Stats
256W - 259L
1,815 MMR
Party 4
Geb
Geb
Platinum III
MMessias2
Geb
Platinum III
Level 140
God Stats
51W - 63L
1,513 SR
Queue Stats
883W - 876L
1,698 MMR
Party 4
Ra
Ra
Platinum III
WillFN
Ra
Platinum III
Level 145
God Stats
4W - 1L
1,986 SR
Queue Stats
278W - 270L
1,804 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 147
1,616 SR
1,663 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 99
1,703 SR
1,665 MMR
Thoth
Thoth
Platinum II
 
Thoth
Platinum II
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Pele
Pele
Platinum IV
 
Pele
Platinum IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Platinum V
AQÉTIQUINHO
Apollo
Platinum V
Level 72
God Stats
44W - 27L
1,688 SR
Queue Stats
221W - 212L
1,827 MMR
Party 2
Khepri
Khepri
Gold IV
NexCaizo
Khepri
Gold IV
Level 160
God Stats
4W - 1L
1,765 SR
Queue Stats
89W - 67L
1,567 MMR
Party 1
Guan Yu
Guan Yu
Platinum V
Polac0
Guan Yu
Platinum V
Level 63
God Stats
14W - 2L
2,063 SR
Queue Stats
55W - 36L
1,932 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
0 / 1 / 1
6,668
513
2,868
5,821
3,156
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
 
Charybdis
11
0 / 1 / 1
6,363
489
3,361
6,535
1,627
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
KyTsuruK
Thanatos
13
2 / 1 / 1
6,832
526
4,798
5,191
1,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 2 / 0
5,394
415
891
8,055
3,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ra
11
1 / 3 / 0
6,553
504
1,435
5,090
1,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
SetTsukuyomiOdinTiamatMorgan Le Fay

VS

Bans
ArtemisScyllaJanusCupidGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
6 / 1 / 0
8,408
647
5,854
3,602
872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
 
Pele
12
2 / 1 / 3
6,985
537
3,455
7,574
2,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
13
0 / 1 / 1
7,338
564
4,755
6,901
2,359
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
NexCaizo
Khepri
9
0 / 0 / 5
6,244
480
2,131
4,876
2,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
Polac0
Guan Yu
12
0 / 0 / 1
7,145
550
2,206
6,896
4,246
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
3
Kills
8
8
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
1
1
0.5
L
Charybdis
 
Charybdis
0
1
1
0.5
W
Thoth
 
Thoth
6
1
0
6
W
Pele
 
Pele
2
1
3
3.5
W
Apollo
0
1
1
0.5
L
Thanatos
KyTsuruK
Thanatos
2
1
1
2.5
L
0
2
0
0
W
Khepri
NexCaizo
Khepri
0
0
5
2.5
W
Guan Yu
Polac0
Guan Yu
0
0
1
0.5
L
Ra
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,353
Damage
18,401
30,692
Taken
29,849
12,220
Mitigated
12,576
14,112
Healing
14,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
2,868
642
0
2,065
5,821
3,156
0
184
5,330
37,928
0
L
Charybdis
 
Charybdis
3,361
2,473
0
1,249
6,535
1,627
0
343
6,192
0
43,866
W
Thoth
 
Thoth
5,854
183
76
1,579
3,602
872
0
317
3,245
57,440
0
W
Pele
 
Pele
3,455
1,077
0
3,450
7,574
2,410
0
1,002
6,470
0
41,617
W
Apollo
4,755
2,803
0
3,064
6,901
2,359
360
603
6,298
0
64,382
L
Thanatos
KyTsuruK
Thanatos
4,798
491
0
6,874
5,191
1,965
0
879
4,270
0
42,918
L
891
102
0
2,214
8,055
3,958
0
3,466
4,546
9,210
0
W
Khepri
NexCaizo
Khepri
2,131
132
0
1,842
4,876
2,689
0
690
4,178
11,551
0
W
Guan Yu
Polac0
Guan Yu
2,206
435
193
4,540
6,896
4,246
752
2,494
4,402
0
38,224
L
Ra
1,435
43
306
1,404
5,090
1,514
0
3,113
1,977
50,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,810
Gold Earned
36,120
409
Minions Killed
459
0
Camps Cleared
0
1,358,447
Distance Traveled
1,357,520
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,668
513
101
8
0
285,336
2
L
Charybdis
6,363
489
102
8
0
241,780
2
W
Thoth
8,408
647
123
9
0
251,557
3
W
Pele
6,985
537
78
6
0
293,139
3
W
Apollo
7,338
564
137
11
0
241,756
2
L
Thanatos
6,832
526
76
6
0
275,114
7
L
Geb
5,394
415
17
1
0
281,213
4
W
Khepri
6,244
480
20
2
0
291,696
7
W
Guan Yu
7,145
550
101
8
0
279,372
9
L
Ra
6,553
504
113
9
0
275,004
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role