Player Matchup

Ne Zha
Ne Zha
Melted Poptarts
Ne Zha
Level 67
God Stats
0W - 5L
1,123 SR
Queue Stats
308W - 316L
1,469 Elo+
Party 1
Odin
Odin
SuperRussell4
Odin
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
215W - 210L
1,425 Elo+
Party 1
Anubis
Anubis
TarryToaster482
Anubis
Level 28
God Stats
1W - 2L
1,392 SR
Queue Stats
72W - 129L
1,391 Elo+
Solo
Cupid
Cupid
TheSkeaton20
Cupid
Level 111
God Stats
15W - 7L
1,633 SR
Queue Stats
508W - 510L
1,388 Elo+
Party 1
Cabrakan
Cabrakan
xTaionx
Cabrakan
Level 64
God Stats
2W - 2L
1,558 SR
Queue Stats
142W - 148L
1,446 Elo+
Solo
Team Averages
Level 59
1,441 SR
1,424 Elo+

VS

Team Averages
Level 111
1,633 SR
1,434 Elo+
Cerberus
Cerberus
Iscariot804
Cerberus
Level 87
God Stats
2W - 1L
1,525 SR
Queue Stats
66W - 59L
1,448 Elo+
Party 2
Cupid
Cupid
PandaSamurai69
Cupid
Level 115
God Stats
3W - 2L
1,472 SR
Queue Stats
166W - 176L
1,356 Elo+
Party 2
Tsukuyomi
Tsukuyomi
XXitachiXX1
Tsukuyomi
Level 108
God Stats
2W - 4L
1,623 SR
Queue Stats
183W - 175L
1,514 Elo+
Party 3
Khepri
Khepri
shaunathan330
Khepri
Level 125
God Stats
7W - 2L
1,571 SR
Queue Stats
295W - 288L
1,454 Elo+
Party 3
Scylla
Scylla
wyva
Scylla
Level 122
God Stats
6W - 0L
1,973 SR
Queue Stats
157W - 156L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 7
8,170
743
6,011
11,720
4,776
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
0 / 2 / 12
8,001
727
2,631
12,544
12,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 6 / 7
9,441
858
12,485
11,527
5,581
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

18
7 / 4 / 8
9,950
905
17,766
13,407
6,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
xTaionx
Cabrakan
14
0 / 8 / 13
8,139
740
5,101
21,464
25,537
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Iscariot804
Cerberus
18
10 / 4 / 13
10,763
978
14,155
20,766
19,097
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 6 / 17
9,200
836
11,570
12,800
4,856
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
XXitachiXX1
Tsukuyomi
17
9 / 3 / 12
10,122
920
17,067
9,698
5,785
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 1 / 20
9,351
850
4,880
8,556
9,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
wyva
Scylla
17
5 / 3 / 11
10,243
931
11,585
7,128
3,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
98
16
Kills
25
26
Deaths
17
47
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Iscariot804
Cerberus
10
4
13
4.13
L
4
6
7
1.25
W
1
6
17
1.58
L
0
2
12
3
L
5
6
7
1.42
L
7
4
8
2.75
W
Tsukuyomi
XXitachiXX1
Tsukuyomi
9
3
12
5
W
0
1
20
10
W
Scylla
wyva
Scylla
5
3
11
3.5
L
Cabrakan
xTaionx
Cabrakan
0
8
13
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,994
Damage
59,257
70,662
Taken
58,948
54,038
Mitigated
42,525
24,465
Healing
16,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Iscariot804
Cerberus
14,155
1,152
0
4,479
20,766
19,097
694
5,694
14,872
32,165
0
L
6,011
1,604
2,062
2,310
11,720
4,776
672
3,548
8,172
0
11,763
W
11,570
3,606
2,109
1,764
12,800
4,856
959
4,977
7,734
0
28,937
L
2,631
327
1,108
2,636
12,544
12,121
36
4,661
7,883
0
5,717
L
12,485
131
788
2,352
11,527
5,581
827
5,389
6,138
25,103
0
L
17,766
7,239
2,417
4,027
13,407
6,023
1,028
7,740
5,667
0
36,744
W
Tsukuyomi
XXitachiXX1
Tsukuyomi
17,067
3,743
825
533
9,698
5,785
1,721
2,602
7,013
0
28,733
W
4,880
295
2,091
1,413
8,556
9,655
758
2,822
5,642
9,121
0
W
Scylla
wyva
Scylla
11,585
354
1,962
900
7,128
3,132
413
1,491
5,594
23,815
0
L
Cabrakan
xTaionx
Cabrakan
5,101
604
2,067
4,698
21,464
25,537
0
9,282
12,182
10,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,701
Gold Earned
49,679
111
Minions Killed
153
0
Camps Cleared
0
959,894
Distance Traveled
988,978
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,763
978
57
5
0
193,947
2
L
Ne Zha
8,170
743
7
1
0
170,875
1
W
Cupid
9,200
836
35
3
0
177,625
0
L
Odin
8,001
727
11
1
0
208,280
0
L
Anubis
9,441
858
35
3
0
208,055
0
L
Cupid
9,950
905
48
4
0
194,897
0
W
Tsukuyomi
10,122
920
22
2
0
209,758
0
W
Khepri
9,351
850
6
1
0
198,077
2
W
Scylla
10,243
931
33
3
0
209,571
0
L
Cabrakan
8,139
740
10
1
0
177,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role