Player Matchup

Izanami
Izanami
CaosReptante
Izanami
Level 125
God Stats
6W - 5L
1,383 SR
Queue Stats
314W - 323L
1,539 Elo+
Party 3
Zhong Kui
Zhong Kui
Dir3Wulf
Zhong Kui
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 17L
1,631 Elo+
Party 1
Agni
Agni
TwoSporks
Agni
Level 126
God Stats
8W - 11L
1,321 SR
Queue Stats
682W - 583L
1,517 Elo+
Party 1
Hel
Hel
iAlchymy
Hel
Level 160
God Stats
6W - 2L
1,623 SR
Queue Stats
579W - 459L
1,572 Elo+
Party 1
Kuzenbo
Kuzenbo
xxPMCxx
Kuzenbo
Level 69
God Stats
5W - 4L
1,411 SR
Queue Stats
52W - 57L
1,526 Elo+
Party 3
Team Averages
Level 101
1,448 SR
1,557 Elo+

VS

Team Averages
Level 90
1,539 SR
1,542 Elo+
Chronos
Chronos
 
Chronos
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Bigbutt141
Baron Samedi
Level 144
God Stats
1W - 3L
1,602 SR
Queue Stats
318W - 298L
1,530 Elo+
Party 2
Izanami
Izanami
Syrcorax
Izanami
Level 123
God Stats
3W - 4L
1,591 SR
Queue Stats
208W - 188L
1,506 Elo+
Party 2
Thanatos
Thanatos
ashi99atunsan
Thanatos
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 68L
1,486 Elo+
Solo
Fenrir
Fenrir
zetgod
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CaosReptante
Izanami
20
11 / 4 / 15
14,366
958
19,714
18,232
8,607
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
Dir3Wulf
Zhong Kui
15
5 / 11 / 5
10,884
726
11,374
19,093
10,752
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Agni
20
8 / 5 / 14
13,675
912
23,339
15,072
6,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
4 / 5 / 10
11,137
742
12,305
17,375
11,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kuzenbo
xxPMCxx
Kuzenbo
19
3 / 5 / 22
12,868
858
12,926
29,119
43,869
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
17
2 / 6 / 14
10,751
717
8,899
16,009
5,666
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Bigbutt141
Baron Samedi
20
13 / 4 / 12
13,431
895
23,634
20,030
10,286
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Syrcorax
Izanami
19
7 / 4 / 11
11,842
789
22,765
17,976
6,656
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
ashi99atunsan
Thanatos
20
7 / 6 / 18
12,183
812
17,269
18,900
8,030
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Fenrir
zetgod
Fenrir
14
1 / 11 / 14
9,379
625
8,413
17,365
6,029
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
99
31
Kills
30
30
Deaths
31
66
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
2
6
14
1.5
L
Baron Samedi
Bigbutt141
Baron Samedi
13
4
12
4.75
W
Izanami
CaosReptante
Izanami
11
4
15
4.63
W
Zhong Kui
Dir3Wulf
Zhong Kui
5
11
5
0.68
L
Izanami
Syrcorax
Izanami
7
4
11
3.13
W
Agni
8
5
14
3
L
Thanatos
ashi99atunsan
Thanatos
7
6
18
2.67
W
4
5
10
1.8
W
Kuzenbo
xxPMCxx
Kuzenbo
3
5
22
2.8
L
Fenrir
zetgod
Fenrir
1
11
14
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,658
Damage
80,980
98,891
Taken
90,280
81,303
Mitigated
36,667
38,709
Healing
44,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
8,899
2,591
909
4,313
16,009
5,666
1,822
11,433
4,576
27,836
0
L
Baron Samedi
Bigbutt141
Baron Samedi
23,634
1,097
7,889
9,373
20,030
10,286
613
13,500
6,530
45,586
0
W
Izanami
CaosReptante
Izanami
19,714
12,950
0
3,410
18,232
8,607
5,347
5,470
12,762
0
67,243
W
Zhong Kui
Dir3Wulf
Zhong Kui
11,374
1,043
844
3,123
19,093
10,752
256
7,176
11,917
13,713
0
L
Izanami
Syrcorax
Izanami
22,765
16,919
692
6,927
17,976
6,656
849
12,047
5,929
0
54,880
W
Agni
23,339
573
1,208
2,261
15,072
6,463
369
5,533
9,539
38,324
0
L
Thanatos
ashi99atunsan
Thanatos
17,269
2,671
2,364
9,969
18,900
8,030
111
11,236
7,664
0
27,262
W
12,305
886
13,228
7,218
17,375
11,612
251
7,255
10,120
22,619
0
W
Kuzenbo
xxPMCxx
Kuzenbo
12,926
3,734
1,350
6,067
29,119
43,869
351
7,099
22,020
17,042
0
L
Fenrir
zetgod
Fenrir
8,413
1,042
954
1,336
17,365
6,029
188
11,728
5,637
0
11,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,930
Gold Earned
57,586
170
Minions Killed
176
0
Camps Cleared
0
1,361,198
Distance Traveled
1,241,663
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,751
717
41
3
0
209,829
4
L
Baron Samedi
13,431
895
53
4
0
271,419
1
W
Izanami
14,366
958
110
7
0
266,845
1
W
Zhong Kui
10,884
726
3
0
0
257,763
0
L
Izanami
11,842
789
54
4
0
228,922
2
W
Agni
13,675
912
28
2
0
277,113
0
L
Thanatos
12,183
812
19
1
0
283,579
7
W
Hel
11,137
742
21
1
0
280,789
1
W
Kuzenbo
12,868
858
8
1
0
278,688
2
L
Fenrir
9,379
625
9
1
0
247,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role