Player Matchup

Artemis
Artemis
HM Gawain
Artemis
Level 89
God Stats
12W - 4L
1,530 SR
Queue Stats
88W - 86L
1,324 Elo+
Party 3
Fenrir
Fenrir
McKenna SIV
Fenrir
Level 29
God Stats
7W - 4L
1,358 SR
Queue Stats
44W - 43L
1,312 Elo+
Party 3
Cerberus
Cerberus
Moses Murphy
Cerberus
Level 29
God Stats
10W - 5L
1,552 SR
Queue Stats
19W - 28L
1,330 Elo+
Party 3
Sun Wukong
Sun Wukong
PantherLily3714
Sun Wukong
Level 127
God Stats
2W - 1L
1,284 SR
Queue Stats
668W - 672L
1,429 Elo+
Party 2
Hades
Hades
Sinocolo
Hades
Level 29
God Stats
46W - 30L
1,558 SR
Queue Stats
272W - 297L
1,414 Elo+
Party 2
Team Averages
Level 61
1,456 SR
1,362 Elo+

VS

Team Averages
Level 58
1,398 SR
1,340 Elo+
Sol
Sol
AllSupreme22
Sol
Level 87
God Stats
47W - 49L
1,428 SR
Queue Stats
303W - 389L
1,330 Elo+
Party 1
Tsukuyomi
Tsukuyomi
AngelitoMalito
Tsukuyomi
Level 26
God Stats
8W - 10L
1,291 SR
Queue Stats
19W - 21L
1,306 Elo+
Party 4
Chiron
Chiron
JayyChanell
Chiron
Level 87
God Stats
2W - 2L
1,512 SR
Queue Stats
186W - 219L
1,387 Elo+
Party 1
Ao Kuang
Ao Kuang
Mikey_flow100_
Ao Kuang
Level 52
God Stats
5W - 10L
1,303 SR
Queue Stats
115W - 128L
1,382 Elo+
Party 4
Yemoja
Yemoja
MookiePanda
Yemoja
Level 38
God Stats
22W - 26L
1,455 SR
Queue Stats
56W - 62L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HM Gawain
Artemis
15
6 / 2 / 6
9,274
515
9,260
9,782
2,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
15
8 / 5 / 5
9,544
530
10,612
12,315
4,838
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Moses Murphy
Cerberus
14
3 / 1 / 7
8,725
485
5,288
14,741
13,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
PantherLily3714
Sun Wukong
17
2 / 1 / 3
9,867
548
4,889
9,992
6,773
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hades
Sinocolo
Hades
16
3 / 1 / 4
9,659
537
11,632
14,468
6,135
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 1
9,699
539
11,228
15,887
5,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
AngelitoMalito
Tsukuyomi
15
3 / 3 / 1
9,283
516
6,019
9,887
4,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chiron
12
3 / 6 / 1
7,852
436
11,428
10,401
3,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
16
1 / 4 / 0
9,665
537
5,535
12,663
6,213
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
11
0 / 5 / 1
7,394
411
4,655
11,668
9,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
22
Kills
10
10
Deaths
22
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
L
Tsukuyomi
AngelitoMalito
Tsukuyomi
3
3
1
1.17
W
Artemis
HM Gawain
Artemis
6
2
6
4.5
L
Chiron
3
6
1
0.58
W
Fenrir
8
5
5
2.1
L
Ao Kuang
1
4
0
0.25
L
Yemoja
0
5
1
0.1
W
Cerberus
Moses Murphy
Cerberus
3
1
7
6.5
W
Sun Wukong
PantherLily3714
Sun Wukong
2
1
3
3.5
W
Hades
Sinocolo
Hades
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,681
Damage
38,865
61,298
Taken
60,506
34,660
Mitigated
28,256
19,542
Healing
22,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,228
4,550
0
7,848
15,887
5,193
532
8,719
7,168
75,918
0
L
Tsukuyomi
AngelitoMalito
Tsukuyomi
6,019
1,016
0
3,589
9,887
4,348
55
627
9,260
0
69,638
W
Artemis
HM Gawain
Artemis
9,260
4,087
0
709
9,782
2,936
1,132
1,810
7,972
0
48,506
L
Chiron
11,428
6,904
249
2,245
10,401
3,162
414
3,781
6,560
0
41,773
W
Fenrir
10,612
2,505
0
1,756
12,315
4,838
180
3,872
8,443
0
49,201
L
Ao Kuang
5,535
1,432
0
6,396
12,663
6,213
1,084
0
12,663
53,834
6,215
L
Yemoja
4,655
744
523
1,382
11,668
9,340
440
3,733
7,935
23,035
0
W
Cerberus
Moses Murphy
Cerberus
5,288
227
404
3,767
14,741
13,978
382
4,838
9,903
26,215
0
W
Sun Wukong
PantherLily3714
Sun Wukong
4,889
887
0
2,942
9,992
6,773
637
2,928
7,064
0
61,950
W
Hades
Sinocolo
Hades
11,632
1,558
38
9,926
14,468
6,135
378
7,594
6,874
66,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,069
Gold Earned
43,893
476
Minions Killed
475
0
Camps Cleared
0
1,688,226
Distance Traveled
1,572,455
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,699
539
135
8
0
287,653
0
L
Tsukuyomi
9,283
516
118
7
0
385,728
0
W
Artemis
9,274
515
82
5
0
317,434
0
L
Chiron
7,852
436
76
4
0
267,824
0
W
Fenrir
9,544
530
68
4
0
346,787
0
L
Ao Kuang
9,665
537
122
7
0
334,726
0
L
Yemoja
7,394
411
24
1
0
296,524
7
W
Cerberus
8,725
485
48
3
0
330,018
0
W
Sun Wukong
9,867
548
146
8
0
347,990
6
W
Hades
9,659
537
132
7
0
345,997
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role