Player Matchup

King Arthur
King Arthur
KaptinXklutch1
King Arthur
Level 135
God Stats
16W - 7L
1,758 SR
Queue Stats
304W - 270L
1,707 Elo+
Party 1
Zeus
Zeus
TechxMaster9719
Zeus
Level 27
God Stats
16W - 5L
1,809 SR
Queue Stats
166W - 95L
1,612 Elo+
Party 1
Kali
Kali
iTz stockton
Kali
Level 129
God Stats
3W - 1L
1,783 SR
Queue Stats
316W - 268L
1,730 Elo+
Party 1
Team Averages
Level 97
1,783 SR
1,683 Elo+

VS

Team Averages
Level 77
1,586 SR
1,504 Elo+
Nike
Nike
BryanTheBrophy1
Nike
Level 109
God Stats
25W - 12L
1,710 SR
Queue Stats
393W - 321L
1,581 Elo+
Party 2
Baron Samedi
Baron Samedi
EnriquePR456
Baron Samedi
Level 16
God Stats
9W - 13L
1,326 SR
Queue Stats
22W - 33L
1,331 Elo+
Solo
Hel
Hel
Trill Soma
Hel
Level 107
God Stats
35W - 12L
1,722 SR
Queue Stats
250W - 174L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KaptinXklutch1
King Arthur
13
7 / 0 / 7
8,694
869
6,605
9,361
7,794
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
4 / 2 / 10
8,171
817
12,847
4,482
2,225
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
6 / 1 / 7
8,940
894
5,591
8,885
3,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 0
6,113
611
4,325
11,119
4,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
EnriquePR456
Baron Samedi
11
0 / 5 / 2
6,971
697
4,169
7,996
3,384
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 5 / 0
7,054
705
6,170
11,053
3,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
17
Kills
2
3
Deaths
17
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
L
Baron Samedi
EnriquePR456
Baron Samedi
0
5
2
0.2
W
King Arthur
KaptinXklutch1
King Arthur
7
0
7
10.5
W
4
2
10
4.5
L
2
5
0
0.4
W
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,043
Damage
14,664
22,728
Taken
30,168
13,559
Mitigated
10,571
10,223
Healing
6,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,325
623
327
461
11,119
4,092
0
5,199
5,920
0
14,029
L
Baron Samedi
EnriquePR456
Baron Samedi
4,169
755
371
1,338
7,996
3,384
309
2,588
5,408
18,566
0
W
King Arthur
KaptinXklutch1
King Arthur
6,605
914
428
3,294
9,361
7,794
176
3,429
5,932
0
21,665
W
12,847
828
0
1,673
4,482
2,225
905
2,099
2,383
38,475
0
L
6,170
440
1,314
2,678
11,053
3,095
373
5,890
5,163
15,139
0
W
5,591
2,191
0
4,828
8,885
3,540
1,375
5,343
3,542
0
20,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,805
Gold Earned
20,138
120
Minions Killed
82
5
Camps Cleared
4
625,045
Distance Traveled
487,203
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,113
611
19
2
1
172,804
2
L
Baron Samedi
6,971
697
44
4
3
149,591
3
W
King Arthur
8,694
869
32
3
1
223,157
2
W
Zeus
8,171
817
50
5
2
178,640
2
L
Hel
7,054
705
19
2
0
164,808
3
W
Kali
8,940
894
38
4
2
223,248
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role