Player Matchup

Scylla
Scylla
Platinum V
Kaiwhitespotten
Scylla
Platinum V
Level 155
God Stats
6W - 4L
1,707 SR
Queue Stats
70W - 46L
1,955 MMR
Party 1
Geb
Geb
Diamond IV
Lochessss
Geb
Diamond IV
Level 141
God Stats
2W - 8L
1,358 SR
Queue Stats
298W - 285L
1,881 MMR
Solo
Bastet
Bastet
Diamond V
Snagur
Bastet
Diamond V
Level 149
God Stats
15W - 14L
1,695 SR
Queue Stats
504W - 509L
1,898 MMR
Solo
Charybdis
Charybdis
Platinum II
TopBulldog161
Charybdis
Platinum II
Level 158
God Stats
0W - 1L
1,207 SR
Queue Stats
205W - 185L
1,850 MMR
Party 1
Ao Kuang
Ao Kuang
Platinum II
skeletorheman
Ao Kuang
Platinum II
Level 111
God Stats
18W - 14L
1,727 SR
Queue Stats
536W - 523L
1,888 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 143
1,539 SR
1,894 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 128
1,627 SR
1,821 MMR
Kukulkan
Kukulkan
Platinum II
ExM_Havoc
Kukulkan
Platinum II
Level 79
God Stats
3W - 2L
1,679 SR
Queue Stats
61W - 51L
1,927 MMR
Party 3
Chang'e
Chang'e
Platinum I
Kyuuari
Chang'e
Platinum I
Level 146
God Stats
2W - 2L
1,685 SR
Queue Stats
54W - 49L
1,872 MMR
Solo
Medusa
Medusa
Gold I
RedPotato395
Medusa
Gold I
Level 148
God Stats
44W - 22L
1,764 SR
Queue Stats
93W - 76L
1,827 MMR
Party 2
Loki
Loki
Platinum III
l Stormy l PR
Loki
Platinum III
Level 130
God Stats
9W - 11L
1,505 SR
Queue Stats
70W - 54L
1,981 MMR
Party 2
Sobek
Sobek
Platinum II
xN7_SPECTREx
Sobek
Platinum II
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 26L
1,500 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 2
5,504
550
1,340
4,268
1,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 1
5,467
547
1,789
6,278
2,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
Snagur
Bastet
2
1 / 1 / 0
3,876
388
731
1,416
238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
TopBulldog161
Charybdis
8
1 / 4 / 0
5,115
512
1,868
5,279
1,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
skeletorheman
Ao Kuang
9
0 / 3 / 1
5,137
514
3,135
6,672
2,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
GilgameshMorgan Le FayTiamatAthenaArtemis

VS

Bans
ArtioPersephoneIzanamiJanusUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ExM_Havoc
Kukulkan
10
2 / 0 / 3
5,961
596
4,366
4,076
1,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
Kyuuari
Chang'e
11
2 / 0 / 0
6,194
619
1,667
3,594
965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
12
4 / 1 / 1
6,394
639
4,039
4,048
1,297
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 3 / 3
5,659
566
1,753
5,319
1,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 0 / 2
4,934
493
1,217
4,579
1,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
4
Kills
11
11
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ExM_Havoc
Kukulkan
2
0
3
3.5
L
2
2
2
1.5
W
Chang'e
Kyuuari
Chang'e
2
0
0
2
L
0
1
1
0.5
W
Medusa
4
1
1
4.5
L
Bastet
Snagur
Bastet
1
1
0
1
L
Charybdis
TopBulldog161
Charybdis
1
4
0
0.25
W
2
3
3
1.17
L
Ao Kuang
skeletorheman
Ao Kuang
0
3
1
0.17
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,863
Damage
13,042
23,913
Taken
21,616
8,071
Mitigated
6,855
7,559
Healing
7,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ExM_Havoc
Kukulkan
4,366
563
0
250
4,076
1,266
0
1,395
2,653
39,169
0
L
1,340
167
0
750
4,268
1,067
0
1,784
2,384
20,813
0
W
Chang'e
Kyuuari
Chang'e
1,667
114
76
2,206
3,594
965
440
1,044
2,550
32,593
0
L
1,789
370
0
2,936
6,278
2,099
0
1,384
4,800
29,265
0
W
Medusa
4,039
1,114
0
250
4,048
1,297
0
830
3,218
0
43,473
L
Bastet
Snagur
Bastet
731
432
0
312
1,416
238
0
268
1,134
0
3,579
L
Charybdis
TopBulldog161
Charybdis
1,868
884
0
1,296
5,279
1,674
0
495
4,784
0
23,765
W
1,753
291
0
1,874
5,319
1,334
0
1,495
3,681
0
23,731
L
Ao Kuang
skeletorheman
Ao Kuang
3,135
892
0
2,265
6,672
2,993
0
2,899
3,561
18,072
4,721
W
1,217
179
0
2,544
4,579
1,993
0
878
3,681
7,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,099
Gold Earned
29,142
224
Minions Killed
308
0
Camps Cleared
0
800,329
Distance Traveled
952,960
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,961
596
78
8
0
192,138
1
L
Scylla
5,504
550
47
5
0
176,986
0
W
Chang'e
6,194
619
85
9
0
185,460
3
L
Geb
5,467
547
71
7
0
203,298
0
W
Medusa
6,394
639
78
8
0
168,527
2
L
Bastet
3,876
388
10
1
0
50,609
1
L
Charybdis
5,115
512
54
5
0
170,569
2
W
Loki
5,659
566
49
5
0
207,139
1
L
Ao Kuang
5,137
514
42
4
0
198,867
3
W
Sobek
4,934
493
18
2
0
199,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role