Player Matchup

Kali
Kali
 
Kali
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
EL Goby
Bellona
Level 21
God Stats
0W - 1L
1,366 SR
Queue Stats
3W - 11L
1,168 Elo+
Solo
Anhur
Anhur
Sapph1reB0y
Anhur
Level 108
God Stats
4W - 5L
1,524 SR
Queue Stats
301W - 346L
1,446 Elo+
Party 1
Eset
Eset
TriniRedBone
Eset
Level 98
God Stats
4W - 5L
1,551 SR
Queue Stats
212W - 258L
1,450 Elo+
Party 1
Hades
Hades
dominicanszlix
Hades
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 55
1,488 SR
1,413 Elo+

VS

Team Averages
Level 44
1,472 SR
1,465 Elo+
Geb
Geb
CimTurry
Geb
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,402 Elo+
Party 2
Pele
Pele
Meselidar
Pele
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,372 Elo+
Solo
Neith
Neith
Peekau
Neith
Level 66
God Stats
3W - 6L
1,362 SR
Queue Stats
208W - 195L
1,482 Elo+
Solo
Ullr
Ullr
SpeedyMcGee19
Ullr
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 21L
1,430 Elo+
Party 2
Hades
Hades
Thatguymandude
Hades
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
13
2 / 5 / 7
7,335
815
4,861
9,006
3,943
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
EL Goby
Bellona
12
3 / 6 / 4
6,989
777
6,356
10,498
7,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 5 / 7
7,329
814
9,970
9,848
3,469
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 6 / 5
7,504
834
5,788
7,815
2,563
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 8 / 7
6,878
764
4,334
12,931
7,193
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 22
8,435
937
5,488
12,166
7,907
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pele
16
12 / 3 / 12
9,385
1,043
16,293
9,469
6,550
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Peekau
Neith
15
4 / 0 / 19
8,498
944
5,153
4,062
1,698
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
7 / 0 / 20
9,005
1,001
8,599
4,988
1,991
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
4 / 3 / 19
8,391
932
9,060
9,558
5,079
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
122
11
Kills
30
30
Deaths
11
30
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
2
5
7
1.1
W
3
5
22
2.8
L
Bellona
EL Goby
Bellona
3
6
4
0.83
W
Pele
12
3
12
6
W
Neith
Peekau
Neith
4
0
19
13.5
L
3
5
7
1.3
W
7
0
20
17
W
4
3
19
4.5
L
2
6
5
0.75
L
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,309
Damage
44,593
50,098
Taken
40,243
24,970
Mitigated
23,225
8,003
Healing
16,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
4,861
2,615
0
1,649
9,006
3,943
0
1,136
7,870
0
7,015
W
5,488
618
1,068
1,292
12,166
7,907
353
3,005
8,951
6,706
0
L
Bellona
EL Goby
Bellona
6,356
1,697
0
445
10,498
7,802
0
2,477
8,021
0
12,702
W
Pele
16,293
3,255
1,297
2,920
9,469
6,550
1,003
1,807
7,522
0
24,076
W
Neith
Peekau
Neith
5,153
1,792
1,035
1,622
4,062
1,698
1,444
556
3,506
0
17,669
L
9,970
5,296
1,047
1,995
9,848
3,469
54
3,522
6,326
0
15,539
W
8,599
4,378
0
2,163
4,988
1,991
1,851
795
4,133
0
17,000
W
9,060
1,134
2,004
3,408
9,558
5,079
541
3,402
6,009
19,999
0
L
5,788
439
1,295
535
7,815
2,563
0
3,825
3,990
12,411
0
L
4,334
320
0
1,037
12,931
7,193
0
3,588
9,343
11,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,035
Gold Earned
43,714
65
Minions Killed
85
0
Camps Cleared
0
734,570
Distance Traveled
842,576
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,335
815
6
1
0
161,093
0
W
Geb
8,435
937
6
1
0
163,637
0
L
Bellona
6,989
777
11
1
0
158,477
1
W
Pele
9,385
1,043
12
1
0
178,788
0
W
Neith
8,498
944
26
3
0
186,486
0
L
Anhur
7,329
814
16
2
0
153,818
1
W
Ullr
9,005
1,001
22
2
0
157,434
0
W
Hades
8,391
932
19
2
0
156,231
1
L
Eset
7,504
834
22
2
0
141,943
0
L
Hades
6,878
764
10
1
0
119,239
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role