Player Matchup

Apollo
Apollo
HeavenDown
Apollo
Level 36
God Stats
24W - 6L
1,728 SR
Queue Stats
442W - 331L
1,499 Elo+
Solo
Tyr
Tyr
MisterRobott
Tyr
Level 156
God Stats
8W - 5L
1,642 SR
Queue Stats
387W - 219L
1,694 Elo+
Party 1
Chaac
Chaac
ggMalaKa
Chaac
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
434W - 267L
1,623 Elo+
Party 1
Ares
Ares
lDerick_
Ares
Level 8
God Stats
12W - 6L
1,604 SR
Queue Stats
43W - 16L
1,518 Elo+
Party 1
Tiamat
Tiamat
vtriechi
Tiamat
Level 142
God Stats
18W - 11L
1,682 SR
Queue Stats
248W - 143L
1,659 Elo+
Party 1
Team Averages
Level 100
1,631 SR
1,598 Elo+

VS

Team Averages
Level 85
1,464 SR
1,476 Elo+
Tyr
Tyr
DemYTriLouis
Tyr
Level 63
God Stats
4W - 4L
1,449 SR
Queue Stats
23W - 25L
1,409 Elo+
Party 2
Medusa
Medusa
PacaL
Medusa
Level 160
God Stats
1W - 1L
1,396 SR
Queue Stats
125W - 121L
1,640 Elo+
Party 2
Thor
Thor
TheSacredCrimson
Thor
Level 18
God Stats
4W - 5L
1,430 SR
Queue Stats
27W - 24L
1,449 Elo+
Party 2
Anubis
Anubis
UnrealGodsParty
Anubis
Level 89
God Stats
6W - 7L
1,518 SR
Queue Stats
30W - 29L
1,449 Elo+
Party 2
Ymir
Ymir
nachixD
Ymir
Level 95
God Stats
0W - 2L
1,528 SR
Queue Stats
26W - 26L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
HeavenDown
Apollo
14
3 / 3 / 0
8,022
669
5,396
9,054
2,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
13 / 0 / 0
8,540
712
12,400
8,712
3,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chaac
ggMalaKa
Chaac
13
3 / 2 / 5
7,627
636
8,832
9,852
6,967
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ares
10
1 / 3 / 2
5,982
499
787
6,576
3,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
vtriechi
Tiamat
12
2 / 2 / 5
6,944
579
4,796
5,826
2,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 1
5,935
495
3,584
12,814
6,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Medusa
PacaL
Medusa
9
1 / 3 / 3
5,667
472
4,965
7,274
2,106
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 6 / 2
5,830
486
2,560
9,008
2,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
5 / 4 / 0
7,112
593
6,153
7,146
2,899
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
nachixD
Ymir
9
2 / 2 / 3
6,290
524
3,164
8,753
7,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
22
Kills
10
10
Deaths
22
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
W
Apollo
HeavenDown
Apollo
3
3
0
1
W
13
0
0
13
L
Medusa
PacaL
Medusa
1
3
3
0.83
L
1
6
2
0.33
L
5
4
0
1.25
W
Chaac
ggMalaKa
Chaac
3
2
5
2.75
W
Ares
1
3
2
0.67
L
Ymir
nachixD
Ymir
2
2
3
1.75
W
Tiamat
vtriechi
Tiamat
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,211
Damage
20,426
40,020
Taken
44,995
20,157
Mitigated
21,849
14,037
Healing
7,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,584
1,082
0
1,974
12,814
6,619
0
2,404
10,334
0
23,760
W
Apollo
HeavenDown
Apollo
5,396
3,167
0
4,700
9,054
2,845
1,138
1,351
7,703
0
61,823
W
12,400
2,985
0
4,413
8,712
3,538
0
2,398
6,314
0
42,550
L
Medusa
PacaL
Medusa
4,965
2,573
0
250
7,274
2,106
758
127
7,107
0
31,732
L
2,560
897
0
2,186
9,008
2,823
0
2,031
6,869
0
27,672
L
6,153
370
0
2,598
7,146
2,899
147
1,146
5,900
41,777
0
W
Chaac
ggMalaKa
Chaac
8,832
2,253
0
3,349
9,852
6,967
0
1,417
7,996
7,039
42,999
W
Ares
787
270
0
341
6,576
3,987
132
2,155
4,421
10,921
0
L
Ymir
nachixD
Ymir
3,164
1,185
0
765
8,753
7,402
140
856
7,840
19,257
0
W
Tiamat
vtriechi
Tiamat
4,796
464
0
1,234
5,826
2,820
47
2,153
3,630
38,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,115
Gold Earned
30,834
394
Minions Killed
289
0
Camps Cleared
0
1,166,930
Distance Traveled
1,072,286
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,935
495
42
4
0
216,779
1
W
Apollo
8,022
669
125
10
0
194,707
1
W
Tyr
8,540
712
72
6
0
279,859
1
L
Medusa
5,667
472
67
6
0
218,510
2
L
Thor
5,830
486
59
5
0
202,243
0
L
Anubis
7,112
593
88
7
0
212,488
1
W
Chaac
7,627
636
103
9
0
244,169
1
W
Ares
5,982
499
8
1
0
230,608
0
L
Ymir
6,290
524
33
3
0
222,266
4
W
Tiamat
6,944
579
86
7
0
217,587
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role