Player Matchup

Achilles
Achilles
Alkhadeem
Achilles
Level 18
God Stats
1W - 4L
1,500 SR
Queue Stats
33W - 35L
1,451 Elo+
Party 1
Nemesis
Nemesis
BlueSkye1024
Nemesis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 42L
1,507 Elo+
Party 1
Anubis
Anubis
Dannyboi805
Anubis
Level 2
God Stats
4W - 3L
1,679 SR
Queue Stats
4W - 4L
1,653 Elo+
Party 2
Thor
Thor
KiLLKaM123
Thor
Level 5
God Stats
4W - 3L
1,590 SR
Queue Stats
5W - 5L
1,541 Elo+
Party 2
Baron Samedi
Baron Samedi
XAltaria
Baron Samedi
Level 13
God Stats
17W - 12L
1,299 SR
Queue Stats
38W - 31L
1,405 Elo+
Solo
Team Averages
Level 10
1,514 SR
1,511 Elo+

VS

Team Averages
Level 25
1,549 SR
1,525 Elo+
Persephone
Persephone
LoliPantsu
Persephone
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
134W - 131L
1,565 Elo+
Party 3
Tsukuyomi
Tsukuyomi
MrOnay
Tsukuyomi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 147L
1,493 Elo+
Solo
Bacchus
Bacchus
PonyApeHands
Bacchus
Level 27
God Stats
17W - 12L
1,614 SR
Queue Stats
258W - 265L
1,524 Elo+
Party 3
Sol
Sol
Syferr
Sol
Level 22
God Stats
3W - 8L
1,275 SR
Queue Stats
8W - 11L
1,466 Elo+
Solo
Anhur
Anhur
killerspy14
Anhur
Level 25
God Stats
1W - 0L
1,856 SR
Queue Stats
24W - 18L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Alkhadeem
Achilles
19
3 / 7 / 14
12,478
960
8,257
39,339
40,122
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
BlueSkye1024
Nemesis
19
2 / 16 / 11
11,836
910
7,260
25,703
8,533
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
19
3 / 5 / 13
12,297
946
17,031
17,928
8,132
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
4 / 7 / 17
12,854
989
14,073
17,312
6,732
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
XAltaria
Baron Samedi
19
10 / 6 / 10
14,908
1,147
26,309
23,235
9,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

158

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
LoliPantsu
Persephone
20
5 / 5 / 24
13,914
1,070
20,944
13,403
4,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
MrOnay
Tsukuyomi
20
8 / 4 / 21
13,730
1,056
27,152
13,104
4,657
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
PonyApeHands
Bacchus
19
6 / 4 / 18
13,582
1,045
13,738
16,445
28,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sol
Syferr
Sol
20
8 / 6 / 23
13,567
1,044
23,619
15,928
4,671
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
14 / 4 / 18
15,106
1,162
30,246
20,063
6,056
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
145
22
Kills
41
41
Deaths
23
65
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Achilles
Alkhadeem
Achilles
3
7
14
1.43
L
Nemesis
BlueSkye1024
Nemesis
2
16
11
0.47
L
Anubis
3
5
13
1.9
L
4
7
17
1.79
W
Persephone
LoliPantsu
Persephone
5
5
24
3.4
W
Tsukuyomi
MrOnay
Tsukuyomi
8
4
21
4.63
W
Bacchus
PonyApeHands
Bacchus
6
4
18
3.75
W
Sol
Syferr
Sol
8
6
23
3.25
L
Baron Samedi
XAltaria
Baron Samedi
10
6
10
2.5
W
14
4
18
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,930
Damage
115,699
123,517
Taken
78,943
72,922
Mitigated
47,820
17,975
Healing
9,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Alkhadeem
Achilles
8,257
2,798
0
367
39,339
40,122
0
15,867
23,130
0
13,423
L
Nemesis
BlueSkye1024
Nemesis
7,260
2,959
0
1,360
25,703
8,533
0
11,729
13,598
0
11,490
L
Anubis
17,031
1,797
319
4,715
17,928
8,132
0
8,782
9,146
36,482
0
L
14,073
1,437
0
190
17,312
6,732
0
9,249
8,035
0
29,241
W
Persephone
LoliPantsu
Persephone
20,944
2,607
533
2,391
13,403
4,287
0
7,202
5,986
40,248
0
W
Tsukuyomi
MrOnay
Tsukuyomi
27,152
6,957
0
444
13,104
4,657
0
7,262
5,714
0
44,140
W
Bacchus
PonyApeHands
Bacchus
13,738
1,855
0
1,094
16,445
28,149
0
8,414
7,781
27,662
0
W
Sol
Syferr
Sol
23,619
7,502
0
3,058
15,928
4,671
0
9,390
6,320
37,445
0
L
Baron Samedi
XAltaria
Baron Samedi
26,309
1,405
4,554
6,470
23,235
9,403
0
12,674
10,450
63,458
0
W
30,246
23,467
0
2,232
20,063
6,056
0
9,989
9,800
0
55,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,373
Gold Earned
69,899
174
Minions Killed
208
4
Camps Cleared
10
1,141,840
Distance Traveled
1,051,049
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,478
960
5
0
2
255,707
0
L
Nemesis
11,836
910
6
0
2
251,501
0
L
Anubis
12,297
946
41
3
0
182,569
0
L
Thor
12,854
989
26
2
0
219,414
0
W
Persephone
13,914
1,070
52
4
2
205,646
0
W
Tsukuyomi
13,730
1,056
40
3
2
233,858
2
W
Bacchus
13,582
1,045
20
2
2
202,387
0
W
Sol
13,567
1,044
41
3
1
195,349
0
L
Baron Samedi
14,908
1,147
96
7
0
232,649
0
W
Anhur
15,106
1,162
55
4
3
213,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role