Player Matchup

Sylvanus
Sylvanus
Herjs
Sylvanus
Level 117
God Stats
21W - 24L
1,436 SR
Queue Stats
336W - 306L
1,475 Elo+
Party 2
Vulcan
Vulcan
Santiago-_-1222
Vulcan
Level 61
God Stats
3W - 7L
1,350 SR
Queue Stats
180W - 320L
1,370 Elo+
Party 3
Hel
Hel
argen09
Hel
Level 42
God Stats
13W - 26L
1,307 SR
Queue Stats
114W - 209L
1,311 Elo+
Party 3
Loki
Loki
nagax720
Loki
Level 44
God Stats
55W - 41L
1,599 SR
Queue Stats
69W - 62L
1,543 Elo+
Party 2
Charybdis
Charybdis
zZ_RedExtremeYT_
Charybdis
Level 55
God Stats
4W - 2L
1,500 SR
Queue Stats
146W - 274L
1,310 Elo+
Party 3
Team Averages
Level 64
1,438 SR
1,402 Elo+

VS

Team Averages
Level 92
1,487 SR
1,398 Elo+
Neith
Neith
SabbaNucle
Neith
Level 46
God Stats
4W - 4L
1,575 SR
Queue Stats
146W - 163L
1,416 Elo+
Solo
Horus
Horus
Thiago84rj
Horus
Level 157
God Stats
15W - 9L
1,559 SR
Queue Stats
660W - 707L
1,425 Elo+
Solo
Terra
Terra
VitorRibeiro050
Terra
Level 120
God Stats
8W - 9L
1,513 SR
Queue Stats
322W - 368L
1,358 Elo+
Solo
Thanatos
Thanatos
ZimmeK-
Thanatos
Level 106
God Stats
2W - 1L
1,360 SR
Queue Stats
33W - 34L
1,404 Elo+
Party 1
Anubis
Anubis
romiiromulo18
Anubis
Level 29
God Stats
2W - 4L
1,430 SR
Queue Stats
4W - 8L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Herjs
Sylvanus
14
1 / 4 / 12
9,429
393
11,392
17,200
15,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
1 / 8 / 6
10,137
422
7,982
13,598
4,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
17
2 / 4 / 2
10,871
453
8,063
13,447
7,921
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Loki
20
11 / 1 / 5
14,510
605
12,199
13,532
5,958
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charybdis
18
5 / 5 / 5
11,911
496
8,879
18,210
6,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
4 / 6 / 3
11,743
489
11,436
15,396
6,874
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
11
2 / 1 / 0
9,036
377
5,173
6,938
4,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
4 / 1 / 7
10,974
457
7,461
13,691
14,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
ZimmeK-
Thanatos
18
6 / 9 / 5
11,402
475
14,902
22,271
8,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
6 / 3 / 4
12,051
502
11,697
13,691
6,582
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
41
20
Kills
22
22
Deaths
20
30
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Herjs
Sylvanus
1
4
12
1.75
L
Neith
4
6
3
0.92
W
1
8
6
0.5
L
Horus
2
1
0
2
L
4
1
7
7.5
L
Thanatos
ZimmeK-
Thanatos
6
9
5
0.94
W
Hel
2
4
2
0.75
W
Loki
11
1
5
13.5
L
6
3
4
2.67
W
Charybdis
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,515
Damage
50,669
75,987
Taken
71,987
39,799
Mitigated
40,324
30,083
Healing
37,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Herjs
Sylvanus
11,392
3,291
2,284
6,551
17,200
15,604
534
7,899
9,301
31,811
8,883
L
Neith
11,436
5,359
0
4,673
15,396
6,874
0
4,735
10,661
0
83,552
W
7,982
1,820
0
221
13,598
4,234
1,377
6,207
7,391
57,280
0
L
Horus
5,173
2,530
50
3,745
6,938
4,335
172
2,747
4,191
0
29,137
L
7,461
1,220
2,527
5,237
13,691
14,185
0
4,998
8,693
38,635
0
L
Thanatos
ZimmeK-
Thanatos
14,902
4,012
0
14,151
22,271
8,348
130
5,742
16,529
0
79,860
W
Hel
8,063
491
1,571
6,271
13,447
7,921
2,787
2,187
10,604
63,873
0
W
Loki
12,199
4,050
0
7,064
13,532
5,958
707
996
12,536
0
124,241
L
11,697
196
0
6,645
13,691
6,582
1,723
8,250
5,441
79,994
0
W
Charybdis
8,879
4,941
0
6,121
18,210
6,082
1,650
2,097
16,113
0
81,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,858
Gold Earned
55,206
580
Minions Killed
492
0
Camps Cleared
0
2,187,679
Distance Traveled
1,919,908
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,429
393
39
2
0
410,943
7
L
Neith
11,743
489
125
5
0
413,120
2
W
Vulcan
10,137
422
98
4
0
388,242
3
L
Horus
9,036
377
55
2
0
214,238
2
L
Terra
10,974
457
44
2
0
432,382
4
L
Thanatos
11,402
475
103
4
0
444,467
2
W
Hel
10,871
453
120
5
0
446,537
1
W
Loki
14,510
605
193
8
0
509,654
1
L
Anubis
12,051
502
165
7
0
415,701
3
W
Charybdis
11,911
496
130
5
0
432,303
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role