Player Matchup

Hou Yi
Hou Yi
Koschev
Hou Yi
Level 136
God Stats
82W - 71L
1,588 SR
Queue Stats
295W - 280L
1,582 Elo+
Party 2
Jormungandr
Jormungandr
TrixieLB
Jormungandr
Level 40
God Stats
9W - 6L
1,758 SR
Queue Stats
104W - 81L
1,586 Elo+
Party 2
Nu Wa
Nu Wa
rbgods
Nu Wa
Level 65
God Stats
6W - 7L
1,462 SR
Queue Stats
160W - 145L
1,495 Elo+
Solo
Team Averages
Level 80
1,603 SR
1,554 Elo+

VS

Team Averages
Level 81
1,595 SR
1,455 Elo+
Izanami
Izanami
ChristianAmison
Izanami
Level 45
God Stats
41W - 38L
1,565 SR
Queue Stats
262W - 318L
1,543 Elo+
Party 1
Tyr
Tyr
KEYLENYT
Tyr
Level 129
God Stats
0W - 1L
1,725 SR
Queue Stats
28W - 34L
1,484 Elo+
Solo
Fafnir
Fafnir
Kylekillem99
Fafnir
Level 69
God Stats
25W - 33L
1,495 SR
Queue Stats
141W - 211L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Koschev
Hou Yi
17
13 / 2 / 4
12,865
804
28,128
11,790
5,279
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
TrixieLB
Jormungandr
13
1 / 3 / 15
10,478
655
9,747
14,060
14,355
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
rbgods
Nu Wa
14
5 / 3 / 8
11,280
705
8,949
7,333
2,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 5 / 0
11,699
731
12,802
14,752
4,517
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 7 / 8
9,526
595
9,495
24,011
12,292
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fafnir
12
0 / 7 / 7
9,458
591
5,061
18,495
13,796
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
23
19
Kills
8
8
Deaths
19
27
Assists
15
Player
Kills
Deaths
Assists
KDA
L
8
5
0
1.6
L
0
7
8
0.57
W
Hou Yi
Koschev
Hou Yi
13
2
4
7.5
L
Fafnir
0
7
7
0.5
W
Jormungandr
TrixieLB
Jormungandr
1
3
15
2.83
W
Nu Wa
rbgods
Nu Wa
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,824
Damage
27,358
33,183
Taken
57,258
22,574
Mitigated
30,605
4,598
Healing
15,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,802
7,181
0
2,051
14,752
4,517
708
4,405
10,347
0
72,035
L
9,495
702
983
8,120
24,011
12,292
123
9,813
14,198
0
32,658
W
Hou Yi
Koschev
Hou Yi
28,128
15,611
0
3,653
11,790
5,279
2,031
1,260
10,530
0
56,653
L
Fafnir
5,061
1,089
375
3,997
18,495
13,796
466
4,890
13,605
14,672
0
W
Jormungandr
TrixieLB
Jormungandr
9,747
2,689
0
500
14,060
14,355
0
2,871
11,189
23,711
0
W
Nu Wa
rbgods
Nu Wa
8,949
3,281
0
445
7,333
2,940
983
1,088
6,245
27,286
2,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,623
Gold Earned
30,683
151
Minions Killed
187
1
Camps Cleared
11
780,977
Distance Traveled
815,793
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,699
731
121
8
5
258,808
2
L
Tyr
9,526
595
47
3
4
303,208
0
W
Hou Yi
12,865
804
79
5
1
278,786
3
L
Fafnir
9,458
591
19
1
2
253,777
2
W
Jormungandr
10,478
655
29
2
0
262,395
0
W
Nu Wa
11,280
705
43
3
0
239,796
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role