Player Matchup

Gilgamesh
Gilgamesh
AkumA-_-Hunter
Gilgamesh
Level 103
God Stats
3W - 4L
1,593 SR
Queue Stats
137W - 122L
1,514 Elo+
Party 2
He Bo
He Bo
BouJee_Joe
He Bo
Level 119
God Stats
4W - 2L
1,548 SR
Queue Stats
48W - 44L
1,499 Elo+
Party 2
Chronos
Chronos
DANtruckYOU2
Chronos
Level 158
God Stats
4W - 2L
1,704 SR
Queue Stats
333W - 309L
1,592 Elo+
Party 2
Loki
Loki
KrayzeIllusion
Loki
Level 151
God Stats
13W - 7L
1,614 SR
Queue Stats
530W - 522L
1,511 Elo+
Solo
King Arthur
King Arthur
Pvtpilot88
King Arthur
Level 137
God Stats
11W - 15L
1,497 SR
Queue Stats
229W - 213L
1,499 Elo+
Solo
Team Averages
Level 134
1,591 SR
1,523 Elo+

VS

Team Averages
Level 102
1,555 SR
1,526 Elo+
Merlin
Merlin
RyDaCollie
Merlin
Level 125
God Stats
10W - 6L
1,564 SR
Queue Stats
229W - 186L
1,601 Elo+
Party 1
Rama
Rama
Vipers255
Rama
Level 140
God Stats
0W - 2L
1,532 SR
Queue Stats
18W - 19L
1,487 Elo+
Solo
Ratatoskr
Ratatoskr
Wolfiiee uwu
Ratatoskr
Level 155
God Stats
4W - 7L
1,515 SR
Queue Stats
607W - 553L
1,650 Elo+
Party 1
Athena
Athena
xXN0TPrOXx
Athena
Level 25
God Stats
12W - 12L
1,667 SR
Queue Stats
112W - 83L
1,548 Elo+
Party 1
Cerberus
Cerberus
zeraora_fluff
Cerberus
Level 66
God Stats
18W - 21L
1,497 SR
Queue Stats
171W - 236L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AkumA-_-Hunter
Gilgamesh
11
0 / 1 / 4
6,933
533
2,887
10,772
6,360
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

He Bo
11
0 / 0 / 2
6,954
535
2,937
5,245
1,695
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos
DANtruckYOU2
Chronos
13
1 / 0 / 0
7,665
590
3,029
4,827
1,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
7 / 0 / 0
8,575
660
6,438
9,096
2,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Pvtpilot88
King Arthur
14
1 / 0 / 2
8,120
625
4,374
6,964
4,398
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
RyDaCollie
Merlin
11
0 / 4 / 0
5,936
457
3,291
5,019
2,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
12
1 / 3 / 0
7,030
541
4,670
8,607
2,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ratatoskr
Wolfiiee uwu
Ratatoskr
11
0 / 0 / 1
6,270
482
4,718
7,350
3,179
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Athena
xXN0TPrOXx
Athena
8
0 / 1 / 0
5,358
412
1,926
5,343
4,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
zeraora_fluff
Cerberus
9
0 / 1 / 0
5,402
416
1,035
5,741
1,847
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
9
Kills
1
1
Deaths
9
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AkumA-_-Hunter
Gilgamesh
0
1
4
2
W
He Bo
0
0
2
1
W
Chronos
DANtruckYOU2
Chronos
1
0
0
1
W
7
0
0
7
W
King Arthur
Pvtpilot88
King Arthur
1
0
2
2
L
Merlin
RyDaCollie
Merlin
0
4
0
0
L
Rama
1
3
0
0.33
L
Ratatoskr
Wolfiiee uwu
Ratatoskr
0
0
1
0.5
L
Athena
xXN0TPrOXx
Athena
0
1
0
0
L
Cerberus
zeraora_fluff
Cerberus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,665
Damage
15,640
36,904
Taken
32,060
16,895
Mitigated
14,794
15,305
Healing
7,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AkumA-_-Hunter
Gilgamesh
2,887
884
1,162
2,939
10,772
6,360
565
1,953
8,819
0
24,802
W
He Bo
2,937
299
225
2,508
5,245
1,695
837
1,155
4,090
33,893
0
W
Chronos
DANtruckYOU2
Chronos
3,029
529
0
2,878
4,827
1,471
3,149
189
4,638
48,636
0
W
6,438
2,335
0
4,457
9,096
2,971
0
1,203
7,893
0
53,905
W
King Arthur
Pvtpilot88
King Arthur
4,374
129
0
1,136
6,964
4,398
0
1,752
5,212
0
54,508
L
Merlin
RyDaCollie
Merlin
3,291
40
0
253
5,019
2,096
0
447
4,572
40,248
0
L
Rama
4,670
4,077
0
2,793
8,607
2,906
584
2,423
6,184
0
49,869
L
Ratatoskr
Wolfiiee uwu
Ratatoskr
4,718
942
0
766
7,350
3,179
0
1,354
5,996
0
34,127
L
Athena
xXN0TPrOXx
Athena
1,926
183
0
1,064
5,343
4,766
0
633
4,710
13,148
0
L
Cerberus
zeraora_fluff
Cerberus
1,035
71
0
2,532
5,741
1,847
278
1,109
4,632
25,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,247
Gold Earned
29,996
430
Minions Killed
361
0
Camps Cleared
0
1,377,226
Distance Traveled
1,267,763
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,933
533
29
2
0
285,212
4
W
He Bo
6,954
535
71
5
0
245,405
4
W
Chronos
7,665
590
109
8
0
254,289
1
W
Loki
8,575
660
111
9
0
307,501
4
W
King Arthur
8,120
625
110
8
0
284,819
2
L
Merlin
5,936
457
70
5
0
199,498
3
L
Rama
7,030
541
98
8
0
225,610
6
L
Ratatoskr
6,270
482
70
5
0
325,463
2
L
Athena
5,358
412
32
2
0
231,847
3
L
Cerberus
5,402
416
91
7
0
285,345
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role