Player Matchup

Zeus
Zeus
Maz IS AWESOME
Zeus
Level 37
God Stats
33W - 31L
1,556 SR
Queue Stats
166W - 182L
1,464 Elo+
Party 2
Thanatos
Thanatos
Skeletor4864
Thanatos
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,650 Elo+
Party 2
Danzaburou
Danzaburou
kphavs
Danzaburou
Level 48
God Stats
141W - 133L
1,574 SR
Queue Stats
150W - 145L
1,509 Elo+
Solo
Team Averages
Level 30
1,543 SR
1,541 Elo+

VS

Team Averages
Level 45
1,640 SR
1,590 Elo+
Scylla
Scylla
FLOIGRES
Scylla
Level 88
God Stats
2W - 1L
1,746 SR
Queue Stats
199W - 212L
1,578 Elo+
Party 1
Eset
Eset
kenvend1769
Eset
Level 18
God Stats
21W - 20L
1,675 SR
Queue Stats
245W - 307L
1,391 Elo+
Solo
Achilles
Achilles
shadowlord9911
Achilles
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 52L
1,800 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 14
10,131
675
12,113
9,514
2,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Skeletor4864
Thanatos
16
10 / 1 / 7
11,135
742
12,580
11,593
4,798
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
kphavs
Danzaburou
15
6 / 3 / 10
11,535
769
9,615
11,048
3,485
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
FLOIGRES
Scylla
12
1 / 8 / 2
8,864
591
7,203
11,352
3,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
4 / 6 / 1
9,472
631
5,152
9,911
3,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
13
2 / 4 / 4
10,030
669
13,032
20,423
22,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
18
Kills
7
7
Deaths
18
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Scylla
FLOIGRES
Scylla
1
8
2
0.25
W
2
3
14
3
W
Thanatos
Skeletor4864
Thanatos
10
1
7
13.5
L
4
6
1
0.75
W
Danzaburou
kphavs
Danzaburou
6
3
10
3.67
L
Achilles
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,308
Damage
25,387
32,155
Taken
41,686
10,673
Mitigated
30,355
13,992
Healing
5,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
FLOIGRES
Scylla
7,203
0
0
0
11,352
3,572
255
2,364
8,988
33,965
0
W
12,113
1,786
441
2,193
9,514
2,390
612
4,489
4,663
37,180
0
W
Thanatos
Skeletor4864
Thanatos
12,580
2,849
0
8,426
11,593
4,798
1,195
2,168
9,331
0
27,187
L
5,152
437
376
187
9,911
3,847
0
2,132
7,779
19,203
0
W
Danzaburou
kphavs
Danzaburou
9,615
4,274
575
2,357
11,048
3,485
1,355
5,139
5,525
0
42,291
L
Achilles
13,032
5,334
0
4,868
20,423
22,936
0
8,376
12,047
0
35,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,801
Gold Earned
28,366
149
Minions Killed
151
4
Camps Cleared
8
739,272
Distance Traveled
675,314
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,864
591
57
4
1
199,470
3
W
Zeus
10,131
675
58
4
1
231,779
4
W
Thanatos
11,135
742
29
2
2
281,022
4
L
Eset
9,472
631
40
3
2
226,919
0
W
Danzaburou
11,535
769
62
4
1
226,471
1
L
Achilles
10,030
669
54
4
5
248,925
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role