Player Matchup

Hercules
Hercules
Bigredbunter
Hercules
Level 62
God Stats
4W - 15L
1,408 SR
Queue Stats
240W - 408L
1,190 Elo+
Solo
Artemis
Artemis
Izik13s
Artemis
Level 8
God Stats
1W - 6L
1,056 SR
Queue Stats
8W - 17L
938 Elo+
Solo
Ra
Ra
waterFused24
Ra
Level 27
God Stats
1W - 2L
1,163 SR
Queue Stats
10W - 29L
1,147 Elo+
Solo
Team Averages
Level 32
1,209 SR
1,092 Elo+

VS

Team Averages
Level 26
1,447 SR
1,162 Elo+
Fenrir
Fenrir
SAVAGExDRIFTS
Fenrir
Level 23
God Stats
1W - 7L
1,372 SR
Queue Stats
94W - 141L
1,238 Elo+
Solo
King Arthur
King Arthur
WhompDaSheetOutU
King Arthur
Level 29
God Stats
0W - 2L
1,191 SR
Queue Stats
30W - 58L
1,111 Elo+
Solo
Thoth
Thoth
colglazier737
Thoth
Level 26
God Stats
9W - 7L
1,780 SR
Queue Stats
137W - 199L
1,137 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bigredbunter
Hercules
13
3 / 3 / 13
9,793
700
8,709
22,198
25,923
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artemis
Izik13s
Artemis
13
9 / 3 / 7
10,286
735
13,066
9,518
3,360
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
7 / 4 / 8
10,485
749
8,404
11,083
9,296
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 6 / 3
10,574
755
13,823
17,613
8,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
WhompDaSheetOutU
King Arthur
10
0 / 10 / 4
7,740
553
6,650
13,974
7,830
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
3 / 3 / 4
9,424
673
9,998
8,650
2,882
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
19
Kills
10
10
Deaths
19
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hercules
Bigredbunter
Hercules
3
3
13
3.17
W
Artemis
Izik13s
Artemis
9
3
7
4.17
L
7
6
3
1.42
L
King Arthur
WhompDaSheetOutU
King Arthur
0
10
4
0.2
L
3
3
4
1.67
W
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,179
Damage
30,471
42,799
Taken
40,237
38,579
Mitigated
18,727
12,303
Healing
2,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Bigredbunter
Hercules
8,709
5,424
437
7,883
22,198
25,923
725
5,945
14,865
0
22,110
W
Artemis
Izik13s
Artemis
13,066
8,687
0
1,946
9,518
3,360
1,154
2,651
6,867
0
31,498
L
13,823
4,314
0
1,555
17,613
8,015
0
2,649
14,964
0
36,175
L
King Arthur
WhompDaSheetOutU
King Arthur
6,650
1,403
0
122
13,974
7,830
120
3,857
10,117
0
20,623
L
9,998
1,303
0
1,301
8,650
2,882
147
2,080
6,570
23,704
0
W
8,404
1,328
569
1,468
11,083
9,296
491
1,699
9,384
28,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,564
Gold Earned
27,738
109
Minions Killed
94
1
Camps Cleared
3
657,303
Distance Traveled
572,060
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,793
700
26
2
0
236,339
0
W
Artemis
10,286
735
44
3
1
199,391
0
L
Fenrir
10,574
755
40
3
3
228,344
0
L
King Arthur
7,740
553
28
2
0
194,896
0
L
Thoth
9,424
673
26
2
0
148,820
0
W
Ra
10,485
749
39
3
0
221,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role